Deltarune (Chapter 5) script viewer

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gml_Object_obj_town_south_tako_Create_0

related scripts: Create_0 Step_0

(view raw script w/o annotations or w/e)
1
con = -1;
2
customcon = 0;
3
npc_animate = false;
4
npc_animate_target = -4;
5
var stall_marker = 
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1, arg12 = false)
{ var objinst = 1238; if (arg12) objinst = 1496; var thismarker = instance_create(arg0, arg1, objinst); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false, arg3 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var markertype = 1238; if (arg3) markertype = 1496; var thismarker = instance_create_depth(xloc, yloc, arg1, markertype); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(631, 39, spr_festival_takoyaki_1);
6
with (stall_marker)
7
{
8
    
scr_depth
scr_depth

function
scr_depth(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10)); }
();
9
    if (
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ return global.flag[arg0]; } function scr_flag_name_get(arg0) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } function scr_flag_get_ext(arg0, arg1, arg2 = 1) { if (arg1 < 0)
scr_flag_get(arg0);
else return scr_get_bitmask_value(global.flag[arg0], arg1, arg2); }
(1324)
== 2)
10
        image_index = 1;
11
}
12
var stall_marker_back = 
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1, arg12 = false)
{ var objinst = 1238; if (arg12) objinst = 1496; var thismarker = instance_create(arg0, arg1, objinst); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth_alt();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; } function scr_marker_fromasset(arg0, arg1 = depth, arg2 = false, arg3 = false) { if (is_undefined(arg0)) { debug_message("Warning: scr_marker_fromasset() sprite_instance didn't exist"); return -4; } var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var imagespeed = layer_sprite_get_speed(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var markertype = 1238; if (arg3) markertype = 1496; var thismarker = instance_create_depth(xloc, yloc, arg1, markertype); with (thismarker) { sprite_index = sprite; image_index = index; image_speed = imagespeed; image_xscale = xscale; image_yscale = yscale; image_angle = angle; image_blend = blend; image_alpha = alpha; if (arg2)
scr_depth_alt(id, arg2);
} return thismarker; } function scr_assetgetinfo(arg0) { var sprite = layer_sprite_get_sprite(arg0); var index = layer_sprite_get_index(arg0); var xloc = layer_sprite_get_x(arg0); var yloc = layer_sprite_get_y(arg0); var xscale = layer_sprite_get_xscale(arg0); var yscale = layer_sprite_get_yscale(arg0); var angle = layer_sprite_get_angle(arg0); var blend = layer_sprite_get_blend(arg0); var alpha = layer_sprite_get_alpha(arg0); var imagespeed = layer_sprite_get_speed(arg0); return [sprite, index, xloc, yloc, xscale, yscale, angle, blend, alpha, imagespeed]; }
(stall_marker.x, stall_marker.y + 9, spr_festival_takoyaki_2);
13
with (stall_marker_back)
14
{
15
    depth = 980290;
16
    if (
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ return global.flag[arg0]; } function scr_flag_name_get(arg0) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } function scr_flag_get_ext(arg0, arg1, arg2 = 1) { if (arg1 < 0)
scr_flag_get(arg0);
else return scr_get_bitmask_value(global.flag[arg0], arg1, arg2); }
(1324)
== 2)
17
        image_index = 1;
18
}
19
var collider = instance_create(stall_marker.x + 3, 122, obj_solidblock);
20
with (collider)
21
{
22
    image_xscale = 6.15;
23
    image_yscale = 1.55;
24
}
25
var stall_readable = instance_create(677, 125, obj_readable_room1);
26
with (stall_readable)
27
{
28
    extflag = "tako_npc";
29
    image_xscale = 3;
30
    if (scr_sideb_active())
31
        x = 668;
32
}
33
if (
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ return global.flag[arg0]; } function scr_flag_name_get(arg0) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } function scr_flag_get_ext(arg0, arg1, arg2 = 1) { if (arg1 < 0)
scr_flag_get(arg0);
else return scr_get_bitmask_value(global.flag[arg0], arg1, arg2); }
(1324)
== 1)
34
{
35
    bird_npc = 
scr_marker
scr_marker

function
scr_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(687, 88, spr_normalnpc);
36
    with (bird_npc)
37
        
scr_depth
scr_depth

function
scr_depth(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10)); }
();
38
    donut_npc = instance_create(649, 162, obj_npc_room);
39
    with (donut_npc)
40
    {
41
        extflag = "tako_donut";
42
        sprite_index = spr_npc_takoyaki_donutguy;
43
        
scr_depth
scr_depth

function
scr_depth(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10)); }
();
44
    }
45
    harpy_npc = instance_create(568, 162, obj_npc_room_animated);
46
    with (harpy_npc)
47
    {
48
        extflag = "tako_harpy";
49
        sprite_index = spr_npc_takoyaki_harpy;
50
        image_speed = 0.2;
51
        
scr_depth
scr_depth

function
scr_depth(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10)); }
();
52
    }
53
}
54
55
show_convo = function(arg0)
56
{
57
    npc_animate = false;
58
    npc_animate_target = -4;
59
    switch (arg0)
60
    {
61
        case "tako_npc":
62
            if (scr_sideb_active())
63
            {
64
                con = (
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ return global.flag[arg0]; } function scr_flag_name_get(arg0) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } function scr_flag_get_ext(arg0, arg1, arg2 = 1) { if (arg1 < 0)
scr_flag_get(arg0);
else return scr_get_bitmask_value(global.flag[arg0], arg1, arg2); }
(1808)
== 0) ? 18 : 19;
65
            }
66
            else
67
            {
68
                con = 10;
69
                npc_animate = true;
70
                npc_animate_target = bird_npc;
71
            }
72
            break;
73
        case "tako_donut":
74
            con = 20;
75
            if (
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ return global.flag[arg0]; } function scr_flag_name_get(arg0) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } function scr_flag_get_ext(arg0, arg1, arg2 = 1) { if (arg1 < 0)
scr_flag_get(arg0);
else return scr_get_bitmask_value(global.flag[arg0], arg1, arg2); }
(1753)
> 0)
76
                con = 28;
77
            npc_animate = true;
78
            npc_animate_target = donut_npc;
79
            break;
80
        case "tako_harpy":
81
            con = 30;
82
            break;
83
    }
84
};