Deltarune (Chapter 5) script viewer

← back to main script listing

gml_Object_obj_spell_revivesong_CleanUp_0

related scripts: CleanUp_0 Create_0Draw_0Step_0

(view raw script w/o annotations or w/e)
1
if (surface_exists(light_surf))
2
    surface_free(light_surf);
3
if (surface_exists(silhouette_surf))
4
    surface_free(silhouette_surf);
5
scr_battle_sprite_reset
scr_battle_sprite_reset

function
scr_battle_sprite_reset(arg0)
{ _charactor = arg0; _charinstance = obj_herokris; if (_charactor == "noelle") { _charinstance = obj_heronoelle; _charnum = 4; } if (_charactor == "ralsei") { _charinstance = obj_heroralsei; _charnum = 3; } if (_charactor == "susie") { _charinstance = obj_herosusie; _charnum = 2; } if (_charactor == "kris") { _charinstance = obj_herokris; _charnum = 1; } if (instance_exists(_charinstance)) { with (_charinstance) { state = 0; hurt = 0; attacktimer = 0; attacked = 0; global.faceaction[myself] = 0; } } }
("ralsei");