Deltarune (Chapter 5) script viewer

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gml_Object_obj_pink_enemy_Create_0

related scripts: Alarm_4Alarm_6CleanUp_0Create_0 Draw_0Other_10Other_11Other_12Other_22Step_0

(view raw script w/o annotations or w/e)
1
snd_stop(global.batmusic[1]);
2
global.batmusic[0] = snd_init("pink.ogg");
3
global.batmusic[1] = mus_loop_ext(global.batmusic[0], 1, 1);
4
with (obj_battleback)
5
    instance_destroy();
6
black_square_bg = instance_create_depth(camerax() - 10, cameray() + 40, depth + 999, obj_marker);
7
black_square_bg.sprite_index = spr_whitepixel;
8
black_square_bg.image_xscale = camerawidth() + 20;
9
black_square_bg.image_yscale = 320;
10
black_square_bg.image_blend = c_black;
11
black_square_bg2 = instance_create_depth(camerax() - 10, cameray() - 10, depth + 9999, obj_marker);
12
black_square_bg2.sprite_index = spr_whitepixel;
13
black_square_bg2.image_xscale = camerawidth() + 20;
14
black_square_bg2.image_yscale = cameraheight() + 20;
15
black_square_bg2.image_blend = c_black;
16
scr_enemy_object_init
scr_enemy_object_init

function
scr_enemy_object_init()
{ becomeflash = 0; flash = 0; turnt = 0; turns = 0; talktimer = 0; state = 0; siner = 0; fsiner = 0; talked = 0; attacked = 0; hurt = 0; hurttimer = 0; hurtshake = 0; shakex = 0; mywriter = 343249823; acttimer = 0; con = 0; dodgetimer = 0; fatal = 0; candodge = 0; mytarget = 0; ambushed = 0; firststrike = 0; damage = 1; grazepoints = 0; timepoints = 0; if (object_index == obj_aqua_enemy) timepoints = 1; inv = -1; target = -1; grazed = -1; grazetimer = -1; element = "none"; acting = 0; actcon = 0; actingsus = 0; actingnoe = 0; actingral = 0; actconsus = 0; actconral = 0; actconnoe = 0; simulorderkri = -1; simulordersus = -1; simulorderral = -1; simulordernoe = -1; simultotal = 0; simulboss = -1; talkmax = 90; mercymod = 0; maxmercy = 100; recruitable = 1; freezable = 1; recruitcount = 1; sactionboxx = 0; sactionboxy = 0; hurtspriteoffx = 0; hurtspriteoffy = 0; image_xscale = 2; image_yscale = 2; image_speed = 0.2; idlesprite = spr_diamond_knight_overworld; hurtsprite = spr_diamond_knight_hurt; sparedsprite = spr_diamond_knight_spared; custombody = 0; setbattlemsg = false; for (i = 0; i < 10; i++) _charactsprite[i] = 382938298329; depth = 90 - ((y - cameray()) / 50); }
();
17
talkmax = 90;
18
idlesprite = spr_pink_idle;
19
hurtsprite = spr_pink_front_surprised_nohead;
20
sparedsprite = spr_pink_wistful;
21
custom_draw_example = 0;
22
turns = 1;
23
phaseturns = 0;
24
difficulty = 0;
25
ballooncon = -1;
26
lovelyboy = false;
27
lovelyboycount = 0;
28
resetralsei = false;
29
ralseiplushmarker = instance_create(-1000, -1000, obj_marker);
30
ralseiplushmarker.sprite_index = spr_gameshow_drowningRalsei_ralsei_origin_edit;
31
plushiehearttimer = 0;
32
c_pink = make_color_rgb(230, 36, 123);
33
outfit_select = choose(0, 1);
34
outfit_count = 0;
35
datecount = 0;
36
datecon = 0;
37
datetimer = 0;
38
datefevercount = 0;
39
krishearts = false;
40
susiehearts = false;
41
ralseihearts = false;
42
krisheartstimer = 0;
43
susieheartstimer = 0;
44
ralseiheartstimer = 0;
45
pink_head_white_alpha = 0;
46
global.flag[1706] = global.tempflag[67];
47
global.flag[1707] = global.tempflag[68];
48
global.flag[1708] = global.tempflag[69];
49
sharefoodtimer = 0;
50
sharefood_item_number = 1;
51
explode_after_date = false;
52
after_date_battlemsg = false;
53
playheartbeatsfx = true;
54
ghostintrotimer = 0;
55
ghostintrocon = 0;
56
ghosttimer = 0;
57
ghostcon = 0;
58
ghostmarker = instance_create_depth(x + 0, y - 35, depth - 2, obj_pink_ghost_marker);
59
ghostmarker.sprite_index = spr_pink_ghost;
60
ghostmarker.image_index = 0;
61
ghostmarker.image_speed = 0.16666666666666666;
62
ghostmarker.image_xscale = 2;
63
ghostmarker.image_yscale = 2;
64
ghostmarker.image_alpha = 0;
65
ghostmarker2 = instance_create_depth(x + 0, y - 35, depth - 2, obj_pink_ghost_marker);
66
ghostmarker2.sprite_index = spr_pink_ghost;
67
ghostmarker2.image_index = 0;
68
ghostmarker2.image_speed = 0.16666666666666666;
69
ghostmarker2.image_xscale = 2;
70
ghostmarker2.image_yscale = 2;
71
ghostmarker2.image_alpha = 0;
72
ghostmarker3 = instance_create_depth(x + 0, y - 35, depth - 2, obj_pink_ghost_marker);
73
ghostmarker3.sprite_index = spr_pink_ghost;
74
ghostmarker3.image_index = 0;
75
ghostmarker3.image_speed = 0.16666666666666666;
76
ghostmarker3.image_xscale = 2;
77
ghostmarker3.image_yscale = 2;
78
ghostmarker3.image_alpha = 0;
79
tripleghostcon = 0;
80
tripleghosttimer = 0;
81
ghost2x = 0;
82
ghost2y = 0;
83
ghost2y = 0;
84
ghost3y = 0;
85
introtimer = -17;
86
introcon = 0;
87
intropurple_y = 0;
88
introalpha = 1;
89
dateactdisabled = false;
90
purple_color = make_color_rgb(192, 0, 192);
91
depthstart = depth;
92
looping = false;
93
damagedialogue = 0;
94
mewerslive_y_timer = 0;
95
mewerslive_y_con = 1;
96
mewerslive_y_target = 240;
97
damage = 132;
98
nonteamdamage = damage;
99
myattackchoice = -1;
100
turnredcon = 0;
101
turnredtimer = 0;
102
electricity_con = 0;
103
electricity_timer = 0;
104
headangle = 0;
105
headx = 0;
106
heady = 0;
107
headspeed = 0;
108
headgravity = 0;
109
hurtcount = 0;
110
hurtcon = 0;
111
hurttimer = 0;
112
dateflashcon = 0;
113
dateflashsiner = 0;
114
ralslookup = 0;
115
balloon_timer = 0;
116
balloon_con = 0;
117
doki = 0;
118
dokimax = 15;
119
dokiprev = 0;
120
rr = 0;
121
firstphaseturn = 0;
122
teamdamage = 100;
123
teamdamageproportional = false;
124
repeat (12)
125
{
126
    questionsave[rr] = rr + 1;
127
    rr++;
128
}
129
questionsave = 
scr_array_shuffle
scr_array_shuffle

function
scr_array_shuffle(arg0)
{ var _len = array_length(arg0); var _last = 0; var _i = 0; while (_len) { _i = irandom(--_len); _last = arg0[_len]; arg0[_len] = arg0[_i]; arg0[_i] = _last; } return arg0; }
(questionsave);
130
global_question_count = irandom(10);
131
explosioncon = 0;
132
explosiontimer = 0;
133
phase4introcon = 0;
134
phase4introtimer = 0;
135
skip_without_ending_balloon = false;
136
tripleghostcon = 0;
137
tripleghosttimer = 0;
138
ghost2x = 0;
139
ghost2y = 0;
140
ghost2y = 0;
141
ghost3y = 0;
142
instance_create(x, y, obj_date_ui);
143
instance_create(x, y, obj_pink_lipsync);
144
image_speed = 0.16666666666666666;
145
global.tempflag[96]++;
146
global.flag[1449] = global.tempflag[96];
147
if (global.flag[1449] > 1)
148
    introcon = 3;
149
idiot1 = instance_create(x, y, obj_idiot_text);
150
idiot2 = instance_create(x, y, obj_idiot_text);
151
idiot2.con = 1;
152
pink_battle_dialogue1 = stringsetloc(
Ahuhuhu...Delay 11 alright,
dearies!Delay 11 This is gonna be
a long battle,Delay 11 so
why don't you have
an appetizer,Delay 11 first!?Wait for inputClose Message
"Ahuhuhu..^1. alright,&dearies^1! This is gonna be&a long battle^1, so &why don't you have&an appetizer^1, first!?/%", "obj_pink_enemy_slash_Create_0_gml_118_0"
);
153
pink_battle_dialogue2 = stringsetloc(
What the
hey!?
It's
PURPLE!?Wait for inputClose Message
"What the&hey!?&It's&PURPLE!?/%", "obj_pink_enemy_slash_Create_0_gml_119_0"
);
154
pink_battle_dialogue3 = stringsetloc(
Arrgh,Delay 11 that
stupid bug
said it was
FUCHSIA!!Wait for inputClose Message
"Arrgh^1, that&stupid bug&said it was&FUCHSIA!!/%", "obj_pink_enemy_slash_Create_0_gml_120_0"
);
155
pink_battle_dialogue4 = stringsetloc(
Well,Delay 11 no
matter!
You're
trapped now!Wait for inputClose Message
"Well^1, no&matter!&You're&trapped now!/%", "obj_pink_enemy_slash_Create_0_gml_121_0"
);
156
pink_battle_dialogue5 = stringsetloc(
A little floral tea
will have you tickled
pink!Delay 11 Pink!Delay 11 PINK!!!Wait for inputClose Message
"A little floral tea &will have you tickled &pink^1! Pink^1! PINK!!!/%", "obj_pink_enemy_slash_Create_0_gml_122_0"
);
157
pink_battle_dialogue6 = stringsetloc(
Stop...Delay 11 looking!Wait for inputClose Message
"Stop..^1. looking!/%", "obj_pink_enemy_slash_Create_0_gml_125_0"
);
158
pink_battle_dialogue7 = stringsetloc(
Stop making my
body purr,Delay 11 you
jerks!Wait for inputClose Message
"Stop making my&body purr^1, you&jerks!/%", "obj_pink_enemy_slash_Create_0_gml_126_0"
);
159
pink_battle_dialogue8 = stringsetloc(
Mew.
Mew!
MEW!Wait for inputClose Message
"Mew.&Mew!&MEW!/%", "obj_pink_enemy_slash_Create_0_gml_127_0"
);
160
pink_battle_dialogue9 = stringsetloc(
What!?Delay 11 WHAT do
I look like,
a pincushion!?Wait for inputClose Message
"What!^1? WHAT do&I look like,&a pincushion!?/%", "obj_pink_enemy_slash_Create_0_gml_128_0"
);
161
pink_battle_dialogue6b = stringsetloc(
S...Delay 11 stop
LOOKING at them!Wait for inputClose Message
"S..^1. stop&LOOKING at them!/%", "obj_pink_enemy_slash_Create_0_gml_130_0"
);
162
pink_battle_dialogue6c = stringsetloc(
Stop making my
body purr,Delay 11 you
jerks!Wait for inputClose Message
"Stop making my&body purr^1, you&jerks!/%", "obj_pink_enemy_slash_Create_0_gml_131_0"
);
163
pink_battle_dialogue6d = stringsetloc(
Stop.
STOP!
STOP!!!!Wait for inputClose Message
"Stop.&STOP!&STOP!!!!/%", "obj_pink_enemy_slash_Create_0_gml_132_0"
);
164
pink_battle_dialogue6e = stringsetloc(
Where are
my knives!?Wait for inputClose Message
"Where are&my knives!?/%", "obj_pink_enemy_slash_Create_0_gml_133_0"
);
165
pink_battle_dialogue6f = stringsetloc(
I want to
DATE,Delay 11 mew!Wait for inputClose Message
"I want to&DATE^1, mew!/%", "obj_pink_enemy_slash_Create_0_gml_135_0"
);
166
pink_battle_dialogue6g = stringsetloc(
I like you,
mew!Wait for inputClose Message
"I like you,&mew!/%", "obj_pink_enemy_slash_Create_0_gml_136_0"
);
167
pink_battle_dialogue6h = stringsetloc(
I want Yogurt
Mushroom,Delay 11 mew!Wait for inputClose Message
"I want Yogurt&Mushroom^1, mew!/%", "obj_pink_enemy_slash_Create_0_gml_137_0"
);
168
pink_battle_dialogue6i = stringsetloc(
I want to eat
Long Knife,
mew!Wait for inputClose Message
"I want to eat&Long Knife,&mew!/%", "obj_pink_enemy_slash_Create_0_gml_138_0"
);
169
pink_battle_dialogue10 = stringsetloc(
Purple,Delay 11 PURPLE,
you can't move,
WHATEVER!Wait for inputClose Message
"Purple^1, PURPLE,&you can't move,&WHATEVER!/%", "obj_pink_enemy_slash_Create_0_gml_142_0"
);
170
pink_battle_dialogue11 = stringsetloc(
Figure out how
to move,Delay 11 see if
I care,Delay 11 MEW!Wait for inputClose Message
"Figure out how&to move^1, see if&I care^1, MEW!/%", "obj_pink_enemy_slash_Create_0_gml_143_0"
);
171
pink_battle_dialogue12 = stringsetloc(
Now that you're
PURPLE,Delay 11 you're
restricted in my
FELINE WEB!Wait for inputClose Message
"Now that you're&PURPLE^1, you're&restricted in my&FELINE WEB!/%", "obj_pink_enemy_slash_Create_0_gml_145_0"
);
172
pink_battle_dialogue13 = stringsetloc(
Before this body,
I was NOBODY!
A ghost!Delay 11 A NOTHING!Wait for inputClose Message
"Before this body,&I was NOBODY!&A ghost^1! A NOTHING!/%", "obj_pink_enemy_slash_Create_0_gml_146_0"
);
173
pink_battle_dialogue13b = stringsetloc(
Now!?Delay 11 I'm a SENSATION!
I've got FRIENDS!Delay 11
ENEMIES!Delay 11 NEUTRALS!Wait for inputClose Message
"Now!^1? I'm a SENSATION!&I've got FRIENDS^1!&ENEMIES^1! NEUTRALS!/%", "obj_pink_enemy_slash_Create_0_gml_147_0"
);
174
pink_battle_dialogue13c = stringsetloc(
Even my own
DOKI-METER!Wait for inputClose Message
"Even my own&DOKI-METER!/%", "obj_pink_enemy_slash_Create_0_gml_148_0"
);
175
pink_battle_dialogue13d = stringsetloc(
...Delay 11 h-hey,Delay 11 s-stop
staring at that!Wait for inputClose Message
"..^1. h-hey^1, s-stop&staring at that!/%", "obj_pink_enemy_slash_Create_0_gml_149_0"
);
176
pink_battle_dialogue14 = stringsetloc(
Jealous!?
I BET you are!Wait for inputClose Message
"Jealous!?&I BET you are!/%", "obj_pink_enemy_slash_Create_0_gml_151_0"
);
177
pink_battle_dialogue15 = stringsetloc(
Bet you wanna STEAL
this body,Delay 11 like a
little grubby
puppet gremlin!!Wait for inputClose Message
"Bet you wanna STEAL&this body^1, like a&little grubby&puppet gremlin!!/%", "obj_pink_enemy_slash_Create_0_gml_152_0"
);
178
pink_battle_dialogue16 = stringsetloc(
Well,Delay 11 who WOULDN'T!?
It's even got its
own limited-edition
voice clips!Wait for inputClose Message
"Well^1, who WOULDN'T!?&It's even got its&own limited-edition&voice clips!/%", "obj_pink_enemy_slash_Create_0_gml_153_0"
);
179
pink_battle_dialogue16b = stringsetloc(
I love you,
mew!Wait for inputClose Message
"I love you,&mew!/%", "obj_pink_enemy_slash_Create_0_gml_154_0"
);
180
pink_battle_dialogue17 = stringsetloc(
Hey,Delay 11 you stupid
gel pens!!
Stop FLIRTING!!Wait for inputClose Message
"Hey^1, you stupid&gel pens!!&Stop FLIRTING!!/%", "obj_pink_enemy_slash_Create_0_gml_156_0"
);
181
pink_battle_dialogue18 = stringsetloc(
You're making my
body's heart...
go funny!!Wait for inputClose Message
"You're making my&body's heart...&go funny!!/%", "obj_pink_enemy_slash_Create_0_gml_157_0"
);
182
pink_battle_dialogue19 = stringsetloc(
D...Delay 11 die!!Wait for inputClose Message
"D..^1. die!!/%", "obj_pink_enemy_slash_Create_0_gml_158_0"
);
183
pink_battle_dialogue19b = stringsetloc(
Haha,Delay 11 you guys
really are doomed!Wait for inputClose Message
"Haha^1, you guys&really are doomed!/%", "obj_pink_enemy_slash_Create_0_gml_160_0"
);
184
pink_battle_dialogue19c = stringsetloc(
I'm INVINCIBLE,Delay 11 and I
don't even feel a
single DOKI looking
deep into your eyes!Wait for inputClose Message
"I'm INVINCIBLE^1, and I&don't even feel a&single DOKI looking&deep into your eyes!/%", "obj_pink_enemy_slash_Create_0_gml_161_0"
);
185
pink_battle_dialogue19d = stringsetloc(
S...Delay 11 stop looking
deep into my eyes,
idiots!Wait for inputClose Message
"S..^1. stop looking&deep into my eyes,&idiots!/%", "obj_pink_enemy_slash_Create_0_gml_162_0"
);
186
pink_battle_dialogue19e = stringsetloc(
WAIT,Delay 11 it's almost
time for my concert!Wait for inputClose Message
"WAIT^1, it's almost&time for my concert!/%", "obj_pink_enemy_slash_Create_0_gml_164_0"
);
187
pink_battle_dialogue19f = stringsetloc(
What?Delay 11 Nowadays just
being a tough battle
isn't enough to
scrape by,Delay 11 mew!Wait for inputClose Message
"What^1? Nowadays just&being a tough battle&isn't enough to&scrape by^1, mew!/%", "obj_pink_enemy_slash_Create_0_gml_165_0"
);
188
pink_battle_dialogue19g = stringsetloc(
You've also gotta
be an idol on
top of it!Wait for inputClose Message
"You've also gotta&be an idol on&top of it!/%", "obj_pink_enemy_slash_Create_0_gml_166_0"
);
189
pink_battle_dialogue19h = stringsetloc(
Doki-meter
MAX,Delay 11 mew!Wait for inputClose Message
"Doki-meter&MAX^1, mew!/%", "obj_pink_enemy_slash_Create_0_gml_168_0"
);
190
pink_battle_dialogue19i = stringsetloc(
D-Doki meter max!?
Hey,Delay 11 wh-what does
THAT mean,Delay 11 mew!?Wait for inputClose Message
"D-Doki meter max!?&Hey^1, wh-what does&THAT mean^1, mew!?/%", "obj_pink_enemy_slash_Create_0_gml_169_0"
);
191
pink_battle_dialogue19j = stringsetloc(
HEY,Delay 11 wh-what is this
crap!?Delay 11 I didn't tell
you to...Wait for inputClose Message
"HEY^1, wh-what is this&crap!^1? I didn't tell&you to.../%", "obj_pink_enemy_slash_Create_0_gml_170_0"
);
192
pink_battle_dialogue19k = stringsetloc(
Special
Love-Love
Sequence
Activated,
mew!Wait for inputClose Message
"Special&Love-Love&Sequence&Activated,&mew!/%", "obj_pink_enemy_slash_Create_0_gml_171_0"
);
193
pink_battle_dialogue19l = stringsetloc(
HEY!!!!!!!
"HEY!!!!!!!", "obj_pink_enemy_slash_Create_0_gml_172_0"
);
194
pink_battle_dialogue20 = stringsetloc(
HEY!!Delay 11 Body!!!
Why the MEW did
you have them...
DATE US!?Wait for inputClose Message
"HEY!^1! Body!!!&Why the MEW did&you have them...&DATE US!?/%", "obj_pink_enemy_slash_Create_0_gml_176_0"
);
195
pink_battle_dialogue21 = stringsetloc(
I like
them,Delay 11 mew!Wait for inputClose Message
"I like&them^1, mew!/%", "obj_pink_enemy_slash_Create_0_gml_177_0"
);
196
pink_battle_dialogue22 = stringsetloc(
Wh...Delay 11 what!?Delay 11 No!
We want to KILL
them!Delay 11 LOOK!!Wait for inputClose Message
"Wh..^1. what!^1? No!&We want to KILL&them^1! LOOK!!/%", "obj_pink_enemy_slash_Create_0_gml_178_0"
);
197
pink_battle_dialogue23 = stringsetloc(
Don't hurt
them,Delay 11 mew!Wait for inputClose Message
"Don't hurt&them^1, mew!/%", "obj_pink_enemy_slash_Create_0_gml_180_0"
);
198
pink_battle_dialogue24 = stringsetloc(
Hey,Delay 11 you're MY
body,Delay 11 GET IT!?
My body means...Wait for inputClose Message
"Hey^1, you're MY&body^1, GET IT!?&My body means.../%", "obj_pink_enemy_slash_Create_0_gml_181_0"
);
199
pink_battle_dialogue25 = stringsetloc(
You do...Delay 11 what
I WANT!!!Wait for inputClose Message
"You do..^1. what&I WANT!!!/%", "obj_pink_enemy_slash_Create_0_gml_182_0"
);
200
pink_battle_dialogue26 = stringsetloc(
Let's date,
mew!
"Let's date,&mew!", "obj_pink_enemy_slash_Create_0_gml_184_0"
);
201
pink_battle_dialogue27 = stringsetloc(
I like them,
mew!
"I like them,&mew!", "obj_pink_enemy_slash_Create_0_gml_185_0"
);
202
pink_battle_dialogue27b = stringsetloc(
I want a
new hat,Delay 11 mew!
"I want a&new hat^1, mew!", "obj_pink_enemy_slash_Create_0_gml_186_0"
);
203
pink_battle_dialogue27c = stringsetloc(
Sh...Wait for inputClose Message
"Sh.../%", "obj_pink_enemy_slash_Create_0_gml_187_0"
);
204
pink_battle_dialogue27e = stringsetloc(
AND STOP! MAKING!
MY HEART BEAT!!Wait for inputClose Message
"AND STOP! MAKING!&MY HEART BEAT!!/%", "obj_pink_enemy_slash_Create_0_gml_188_0"
);
205
pink_battle_dialogue28 = stringsetloc(
Let's date,
mew!
"Let's date,&mew!", "obj_pink_enemy_slash_Create_0_gml_190_0"
);
206
pink_battle_dialogue29 = stringsetloc(
I like
them,Delay 11 mew!
"I like&them^1, mew!", "obj_pink_enemy_slash_Create_0_gml_191_0"
);
207
pink_battle_dialogue30 = stringsetloc(
I want a
new hat,
mew!
"I want a&new hat,&mew!", "obj_pink_enemy_slash_Create_0_gml_192_0"
);
208
pink_battle_dialogue31 = stringsetloc(
I want to
go to
Planetarium!!
"I want to&go to&Planetarium!!", "obj_pink_enemy_slash_Create_0_gml_193_0"
);
209
pink_battle_dialogue32 = stringsetloc(
I want
Stinky
Fish!
"I want&Stinky&Fish!", "obj_pink_enemy_slash_Create_0_gml_194_0"
);
210
pink_battle_dialogue32b = stringsetloc(
I want
Yogurt Mushroom!
"I want&Yogurt Mushroom!", "obj_pink_enemy_slash_Create_0_gml_195_0"
);
211
pink_battle_dialogue32c = stringsetloc(
I want to
be a normal girl!
"I want to&be a normal girl!", "obj_pink_enemy_slash_Create_0_gml_196_0"
);
212
pink_battle_dialogue32d = stringsetloc(
Let's go
back to school,
mew!
"Let's go&back to school,&mew!", "obj_pink_enemy_slash_Create_0_gml_197_0"
);
213
pink_battle_dialogue32e = stringsetloc(
Listen,Delay 11 BODY!!!
WE!Delay 11 Are PINK!Wait for inputClose Message
"Listen^1, BODY!!!&WE^1! Are PINK!/%", "obj_pink_enemy_slash_Create_0_gml_198_0"
);
214
pink_battle_dialogue32f = stringsetloc(
And we're NEVER
going on a DATE
AGAIN,Delay 11 got it!?Wait for inputClose Message
"And we're NEVER&going on a DATE&AGAIN^1, got it!?/%", "obj_pink_enemy_slash_Create_0_gml_199_0"
);
215
pink_battle_dialogue32g = stringsetloc(
Doki meter
MAX, mew!Wait for inputClose Message
"Doki meter&MAX, mew!/%", "obj_pink_enemy_slash_Create_0_gml_201_0"
);
216
pink_battle_dialogue32h = stringsetloc(
NO!!!!Wait for inputClose Message
"NO!!!!/%", "obj_pink_enemy_slash_Create_0_gml_202_0"
);
217
pink_battle_dialogue32i = stringsetloc(
Time for
special
sequence...Wait for inputClose Message
"Time for&special&sequence.../%", "obj_pink_enemy_slash_Create_0_gml_203_0"
);
218
pink_battle_dialogue32j = stringsetloc(
NO!!Delay 11 STOP!!Delay 11
GET THIS STUFF
OUT OF HERE!!!Wait for inputClose Message
"NO!^1! STOP!^1! &GET THIS STUFF&OUT OF HERE!!!/%", "obj_pink_enemy_slash_Create_0_gml_205_0"
);
219
pink_battle_dialogue32k = stringsetloc(
WHY DO YOU EVEN
NEED A DOG RADAR!?Wait for inputClose Message
"WHY DO YOU EVEN&NEED A DOG RADAR!?/%", "obj_pink_enemy_slash_Create_0_gml_206_0"
);
220
pink_battle_dialogue33 = stringsetloc(
Look what you
did, you stupid
BODY! Now we're
not even together!Wait for inputClose Message
"Look what you&did, you stupid&BODY! Now we're&not even together!/%", "obj_pink_enemy_slash_Create_0_gml_210_0"
);
221
pink_battle_dialogue34 = stringsetloc(
Mew!!! Let's
date, mew!!!Wait for inputClose Message
"Mew!!! Let's&date, mew!!!/%", "obj_pink_enemy_slash_Create_0_gml_211_0"
);
222
pink_battle_dialogue35 = stringsetloc(
It's YOU! You
guys are making
her act funny
Die. Die! DIE!!!Wait for inputClose Message
"It's YOU! You&guys are making&her act funny&Die. Die! DIE!!!/%", "obj_pink_enemy_slash_Create_0_gml_212_0"
);
223
pink_battle_dialogue36 = stringsetloc(
I want Yogurt
Mushroom, mew!!Wait for inputClose Message
"I want Yogurt&Mushroom, mew!!/%", "obj_pink_enemy_slash_Create_0_gml_214_0"
);
224
pink_battle_dialogue37 = stringsetloc(
What the heck
is happening!?
Why are we SPLIT!?Wait for inputClose Message
"What the heck&is happening!?&Why are we SPLIT!?/%", "obj_pink_enemy_slash_Create_0_gml_215_0"
);
225
pink_battle_dialogue38 = stringsetloc(
Umm... you're a
GHOST LIGHTNER...
and that "body"
you found...Wait for inputClose Message
"Umm... you're a&GHOST LIGHTNER...&and that \"body\"&you found.../%", "obj_pink_enemy_slash_Create_0_gml_216_0"
);
226
pink_battle_dialogue39 = stringsetloc(
Seems to have
become a DARKNER
of its own.Wait for inputClose Message
"Seems to have&become a DARKNER&of its own./%", "obj_pink_enemy_slash_Create_0_gml_217_0"
);
227
pink_battle_dialogue40 = stringsetloc(
What!?Wait for inputClose Message
"What!?/%", "obj_pink_enemy_slash_Create_0_gml_218_0"
);
228
pink_battle_dialogue41 = stringsetloc(
Pink, your BODY...
it's...
its own person,
too.Wait for inputClose Message
"Pink, your BODY...&it's...&its own person,&too./%", "obj_pink_enemy_slash_Create_0_gml_220_0"
);
229
pink_battle_dialogue41b = stringsetloc(
It has its own
likes... its
own dislikes.Wait for inputClose Message
"It has its own&likes... its&own dislikes./%", "obj_pink_enemy_slash_Create_0_gml_221_0"
);
230
pink_battle_dialogue41c = stringsetloc(
No...Wait for inputClose Message
"No.../%", "obj_pink_enemy_slash_Create_0_gml_222_0"
);
231
pink_battle_dialogue41d = stringsetloc(
No... NO, it
can't be! It's
ME! It needs to do
what I SAY!!!Wait for inputClose Message
"No... NO, it&can't be! It's&ME! It needs to do&what I SAY!!!/%", "obj_pink_enemy_slash_Create_0_gml_224_0"
);
232
pink_battle_dialogue41e = stringsetloc(
Because what it
WANTS, is STUPID!Wait for inputClose Message
"Because what it&WANTS, is STUPID!/%", "obj_pink_enemy_slash_Create_0_gml_225_0"
);
233
pink_battle_dialogue41f = stringsetloc(
I want to eat
sand on the
beach with you,
mew!Wait for inputClose Message
"I want to eat&sand on the&beach with you,&mew!/%", "obj_pink_enemy_slash_Create_0_gml_226_0"
);
234
pink_battle_dialogue_new_p3_1 = stringsetloc(
No... no!
NO!!!!Wait for inputClose Message
"No... no!&NO!!!!/%", "obj_pink_enemy_slash_Create_0_gml_257_0_b"
);
235
pink_battle_dialogue_new_p3_2 = stringsetloc(
You can't DOKI!!!
You're not allowed!!!Wait for inputClose Message
"You can't DOKI!!!&You're not allowed!!!/%", "obj_pink_enemy_slash_Create_0_gml_258_0_b"
);
236
pink_battle_dialogue_new_p3_3 = stringsetloc(
I... I'll
stop you...Wait for inputClose Message
"I... I'll&stop you.../%", "obj_pink_enemy_slash_Create_0_gml_259_0_b"
);
237
pink_battle_dialogue_new_p3_4 = stringsetloc(
NO MATTER WHAT!!!Wait for inputClose Message
"NO MATTER WHAT!!!/%", "obj_pink_enemy_slash_Create_0_gml_260_0"
);
238
pink_battle_dialogue41g = stringsetloc(
Doki level
MAX, mew!Wait for inputClose Message
"Doki level&MAX, mew!/%", "obj_pink_enemy_slash_Create_0_gml_228_0"
);
239
pink_battle_dialogue41h = stringsetloc(
No, no, NO!!
Not this AGAIN!!Wait for inputClose Message
"No, no, NO!!&Not this AGAIN!!/%", "obj_pink_enemy_slash_Create_0_gml_229_0"
);
240
pink_battle_dialogue41i = stringsetloc(
STOP!!!!Wait for inputClose Message
"STOP!!!!/%", "obj_pink_enemy_slash_Create_0_gml_231_0"
);
241
pink_battle_dialogue42 = stringsetloc(
Want to...
date... mew...Wait for inputClose Message
"Want to...&date... mew.../%", "obj_pink_enemy_slash_Create_0_gml_237_0"
);
242
pink_battle_dialogue43 = stringsetloc(
Wh... what's
happening
to her!?
To... to me!?Wait for inputClose Message
"Wh... what's &happening&to her!?&To... to me!?/%", "obj_pink_enemy_slash_Create_0_gml_238_0"
);
243
pink_battle_dialogue44 = stringsetloc(
Her heart...
it can't take
doing the dates
alone!Wait for inputClose Message
"Her heart...&it can't take&doing the dates&alone!/%", "obj_pink_enemy_slash_Create_0_gml_239_0"
);
244
pink_battle_dialogue45 = stringsetloc(
The body...
it needs you
to survive!Wait for inputClose Message
"The body...&it needs you&to survive!/%", "obj_pink_enemy_slash_Create_0_gml_240_0"
);
245
pink_battle_dialogue46 = stringsetloc(
Then... if I
don't hurry
and get rid
of you guys...Wait for inputClose Message
"Then... if I&don't hurry&and get rid&of you guys.../%", "obj_pink_enemy_slash_Create_0_gml_241_0"
);
246
pink_battle_dialogue47 = stringsetloc(
... don't you...Wait for inputClose Message
"... don't you.../%", "obj_pink_enemy_slash_Create_0_gml_242_0"
);
247
pink_battle_dialogue48 = stringsetloc(
Don't you think
your body
deserves a say,
too!?Wait for inputClose Message
"Don't you think&your body&deserves a say,&too!?/%", "obj_pink_enemy_slash_Create_0_gml_243_0"
);
248
pink_battle_dialogue49 = stringsetloc(
Date...
mew...Wait for inputClose Message
"Date...&mew.../%", "obj_pink_enemy_slash_Create_0_gml_245_0"
);
249
pink_battle_dialogue50 = stringsetloc(
Go... back
to school...
mew...Wait for inputClose Message
"Go... back&to school...&mew.../%", "obj_pink_enemy_slash_Create_0_gml_246_0"
);
250
pink_battle_dialogue51 = stringsetloc(
Have friends...
mew...Wait for inputClose Message
"Have friends...&mew.../%", "obj_pink_enemy_slash_Create_0_gml_247_0"
);
251
pink_battle_dialogue52 = stringsetloc(
Why can't...
it just be us?Wait for inputClose Message
"Why can't...&it just be us?/%", "obj_pink_enemy_slash_Create_0_gml_249_0"
);
252
pink_battle_dialogue53 = stringsetloc(
Why do you...
why do you
have to need
someone else?Wait for inputClose Message
"Why do you...&why do you&have to need&someone else?/%", "obj_pink_enemy_slash_Create_0_gml_250_0"
);
253
pink_battle_dialogue54 = stringsetloc(
Mew?Wait for inputClose Message
"Mew?/%", "obj_pink_enemy_slash_Create_0_gml_251_0"
);
254
pink_battle_dialogue55 = stringsetloc(
Mew...
YOU...
need...Wait for inputClose Message
"Mew...&YOU...&need.../%", "obj_pink_enemy_slash_Create_0_gml_253_0"
);
255
pink_battle_dialogue56 = stringsetloc(
Someone else...
doki-meter...Wait for inputClose Message
"Someone else...&doki-meter.../%", "obj_pink_enemy_slash_Create_0_gml_254_0"
);
256
pink_battle_dialogue57 = stringsetloc(
Your...
doki's,
mew!Wait for inputClose Message
"Your...&doki's,&mew!/%", "obj_pink_enemy_slash_Create_0_gml_255_0"
);
257
pink_battle_dialogue62 = stringsetloc(
Body! Listen!!
I'll... I'll
show you!!Wait for inputClose Message
"Body! Listen!!&I'll... I'll&show you!!/%", "obj_pink_enemy_slash_Create_0_gml_264_0"
);
258
pink_battle_dialogue63 = stringsetloc(
I'll show you
where my Doki's
come from!Wait for inputClose Message
"I'll show you&where my Doki's&come from!/%", "obj_pink_enemy_slash_Create_0_gml_265_0"
);
259
pink_battle_dialogue64 = stringsetloc(
Blue person!
Help me...
do my final
DATE!!!Wait for inputClose Message
"Blue person!&Help me...&do my final&DATE!!!/%", "obj_pink_enemy_slash_Create_0_gml_266_0"
);
260
spotlightinit = false;
261
pink_bg_con = 1;
262
pink_bg_timer = 0;
263
dummy_pattern = "wave";
264
dummy_pattern_timer = 0;
265
dummy_glowstick_pattern = "none";
266
wave_siner = 0;
267
distortsiner = 0;
268
thickness = 2;
269
saturation_effect_enabled = false;
270
pos_uni = shader_get_uniform(sh_saturation, "Position");
271
pos = 0;
272
273
drop_petal = function(arg0, arg1, arg2 = false, arg3 = -4, arg4 = 0.2, arg5 = false)
274
{
275
    if (i_ex(obj_battlecontroller))
276
    {
277
        var _scale = 2;
278
        var _petal = instance_create_depth(arg0, arg1, obj_battlecontroller.depth + 1, obj_marker_doomed, 
279
        {
280
            image_xscale: _scale,
281
            image_yscale: _scale,
282
            sprite_index: spr_spin_petal,
283
            image_speed: random(0.2) + 0.1,
284
            gravity_direction: 175 + random(10),
285
            vspeed: 5,
286
            hspeed: -2,
287
            gravity: 0.06,
288
            image_blend: merge_color(c_white, c_black, random(0.25))
289
        });
290
        _petal.alarm[0] = 120;
291
    }
292
};