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gml_Object_obj_omega_book_word_Create_0

related scripts: CleanUp_0Create_0 Draw_0

(view raw script w/o annotations or w/e)
1
event_inherited();
2
xoff = 0;
3
yoff = 0;
4
zoff = 0;
5
side = 0;
6
destroyonhit = false;
7
word_list = ds_list_create();
8
var word_1 = stringsetloc(
BIRD
"BIRD", "obj_omega_book_word_slash_Create_0_gml_17_0"
);
9
var word_2 = stringsetloc(
TACTICS
"TACTICS", "obj_omega_book_word_slash_Create_0_gml_18_0"
);
10
var word_3 = stringsetloc(
KNIFE
"KNIFE", "obj_omega_book_word_slash_Create_0_gml_19_0"
);
11
var word_4 = stringsetloc(
AQUA
"AQUA", "obj_omega_book_word_slash_Create_0_gml_20_0"
);
12
var word_5 = stringsetloc(
FLOWERY
"FLOWERY", "obj_omega_book_word_slash_Create_0_gml_21_0"
);
13
var word_6 = stringsetloc(
ASGORE
"ASGORE", "obj_omega_book_word_slash_Create_0_gml_22_0"
);
14
var word_7 = stringsetloc(
FLOWER
"FLOWER", "obj_omega_book_word_slash_Create_0_gml_23_0"
);
15
var word_8 = stringsetloc(
IDEAL
"IDEAL", "obj_omega_book_word_slash_Create_0_gml_24_0"
);
16
var word_9 = stringsetloc(
DUCK
"DUCK", "obj_omega_book_word_slash_Create_0_gml_25_0"
);
17
var word_10 = stringsetloc(
GUY
"GUY", "obj_omega_book_word_slash_Create_0_gml_26_0"
);
18
var word_11 = stringsetloc(
FAMILY
"FAMILY", "obj_omega_book_word_slash_Create_0_gml_27_0"
);
19
var word_12 = stringsetloc(
TOP50
"TOP50", "obj_omega_book_word_slash_Create_0_gml_28_0"
);
20
var word_13 = stringsetloc(
FUNNY
"FUNNY", "obj_omega_book_word_slash_Create_0_gml_29_0"
);
21
var word_14 = stringsetloc(
MOMENTS
"MOMENTS", "obj_omega_book_word_slash_Create_0_gml_30_0"
);
22
ds_list_add(word_list, word_1, word_2, word_3, word_4, word_5, word_6, word_7, word_8, word_9, word_10, word_11, word_12, word_13, word_14);
23
ds_list_shuffle(word_list);
24
word = ds_list_find_value(word_list, 0);
25
ds_list_destroy(word_list);
26
my_surface = -1;
27
left = 0;
28
right = 100;