Deltarune (Chapter 5) script viewer

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gml_Object_obj_floradinn_enemy_Step_0

related scripts: Alarm_4Create_0Draw_0Other_22Step_0

(view raw script w/o annotations or w/e)
1
if (global.monster[myself] == 1)
2
{
3
    if (flowery_arena)
4
    {
5
        if (!actnameinit)
6
        {
7
            if (variable_instance_exists(id, "myself"))
8
            {
9
                global.actname[myself][0] = stringsetloc(
Show Love
"Show Love", "obj_floradinn_enemy_slash_Step_0_gml_11_0"
);
10
                global.actdesc[myself][0] = stringsetloc("", "obj_floradinn_enemy_slash_Step_0_gml_12_0");
11
                global.actactor[myself][0] = 4;
12
                actnameinit = true;
13
            }
14
        }
15
    }
16
    if (
scr_isphase
scr_isphase

function
scr_isphase(arg0)
{ __isphase = 0; if (arg0 == "menu" && global.myfight == 0) __isphase = 1; if (arg0 == "acting" && global.myfight == 3) __isphase = 1; if (arg0 == "victory" && global.myfight == 7) __isphase = 1; if (arg0 == "attack" || arg0 == "fight") { if (global.myfight == 1) __isphase = 1; } if (arg0 == "spell" || arg0 == "item") { if (global.myfight == 4) __isphase = 1; } if (arg0 == "enemytalk" || arg0 == "balloon") { if (global.mnfight == 1) __isphase = 1; } if (arg0 == "enemyattack" || arg0 == "bullets") { if (global.mnfight == 2) __isphase = 1; } return __isphase; }
("enemytalk") && talked == 0)
17
    {
18
        
scr_randomtarget
scr_randomtarget

function
scr_randomtarget()
{ abletotarget = 1; if (global.charcantarget[0] == 0 && global.charcantarget[1] == 0 && global.charcantarget[2] == 0) abletotarget = 0; mytarget = choose(0, 1, 2); if (abletotarget == 1) { while (global.charcantarget[mytarget] == 0) mytarget = choose(0, 1, 2); } else { mytarget = 3; } global.targeted[mytarget] = 1; if (global.chapter >= 2 && mytarget != 3) { if (global.charcantarget[0]) global.targeted[0] = 1; if (global.charcantarget[1]) global.targeted[1] = 1; if (global.charcantarget[2]) global.targeted[2] = 1; mytarget = 4; } }
();
19
        setbattlemsg = false;
20
        myattackchoice = choose(0, 1);
21
        myattackpriority = 1;
22
        if (myattackchoice == 2)
23
            myattackpriority = 50;
24
        
scr_attackpriority
scr_attackpriority

function
scr_attackpriority(arg0)
{ if (i_ex(obj_battlecontroller)) { if (obj_battlecontroller.attackpriority < arg0) { obj_battlecontroller.attackpriority = arg0; return true; } else { return false; } } else { return false; } }
(myattackpriority - 1);
25
        if (!instance_exists(obj_darkener))
26
            instance_create(0, 0, obj_darkener);
27
        global.typer = 50;
28
        rr = choose(0, 1, 2, 3);
29
        if (flatterlastturn)
30
            msgsetloc(0, 
Flowers,
last longer
than diamonds!
"Flowers,&last longer&than diamonds!", "obj_floradinn_enemy_slash_Step_0_gml_39_0"
);
31
        else if (convincelastturn)
32
            msgsetloc(0, 
I'm tired.
Can I just
beat someone up?
"I'm tired.&Can I just&beat someone up?", "obj_floradinn_enemy_slash_Step_0_gml_40_0"
);
33
        else if (flirtlastturn)
34
            msgsetloc(0, 
Nice impression.
Reminds me of...
Flowers.
"Nice impression.&Reminds me of...&Flowers.", "obj_floradinn_enemy_slash_Step_0_gml_41_0"
);
35
        else if (irandom(100) < 3)
36
            msgsetloc(0, 
Do it for
the vine.
"Do it for&the vine.", "obj_floradinn_enemy_slash_Step_0_gml_42_0"
);
37
        else if (rr == 0)
38
            msgsetloc(0, 
I'm better than
a normal person.
"I'm better than&a normal person.", "obj_floradinn_enemy_slash_Step_0_gml_43_0"
);
39
        else if (rr == 1)
40
            msgsetloc(0, 
Flowers over
boys.
"Flowers over&boys.", "obj_floradinn_enemy_slash_Step_0_gml_44_0"
);
41
        else if (rr == 2)
42
            msgsetloc(0, 
Face my
Flower Cutter!
"Face my&Flower Cutter!", "obj_floradinn_enemy_slash_Step_0_gml_45_0"
);
43
        else if (rr == 3)
44
            msgsetloc(0, 
We are after
your dad!
"We are after&your dad!", "obj_floradinn_enemy_slash_Step_0_gml_46_0"
);
45
        
scr_enemyblcon
scr_enemyblcon

function
scr_enemyblcon(arg0, arg1, arg2)
{ if (arg2 == 0) { mywriter = instance_create(arg0, arg1, obj_writer); return mywriter; } if (arg2 == 1) { myblcon = instance_create(arg0, arg1, obj_battleblcon); return myblcon; } if (arg2 == 2) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v; return myblcon; } if (arg2 == 3) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; return myblcon; } if (arg2 == 4) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 0; myblcon.image_speed = 0; return myblcon; } if (arg2 == 5) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 1; myblcon.image_speed = 0; return myblcon; } if (arg2 == 6) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 7) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_r; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 8) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_tall; return myblcon; } if (arg2 == 10) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; return myblcon; } if (arg2 == 11) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_left; return myblcon; } if (arg2 == 12) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_right; return myblcon; } if (arg2 == 13) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = 2; return myblcon; } if (arg2 == 14) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = -1; return myblcon; } if (arg2 == 15) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; ...
(x - 24, y + 38, 10);
46
        talked = 1;
47
        talktimer = 0;
48
        rtimer = 0;
49
        flatterlastturn = false;
50
        convincelastturn = false;
51
        flirtlastturn = false;
52
    }
53
    if (talked == 1 && 
scr_isphase
scr_isphase

function
scr_isphase(arg0)
{ __isphase = 0; if (arg0 == "menu" && global.myfight == 0) __isphase = 1; if (arg0 == "acting" && global.myfight == 3) __isphase = 1; if (arg0 == "victory" && global.myfight == 7) __isphase = 1; if (arg0 == "attack" || arg0 == "fight") { if (global.myfight == 1) __isphase = 1; } if (arg0 == "spell" || arg0 == "item") { if (global.myfight == 4) __isphase = 1; } if (arg0 == "enemytalk" || arg0 == "balloon") { if (global.mnfight == 1) __isphase = 1; } if (arg0 == "enemyattack" || arg0 == "bullets") { if (global.mnfight == 2) __isphase = 1; } return __isphase; }
("enemytalk"))
54
        
scr_blconskip
scr_blconskip

function
scr_blconskip(arg0)
{ if (arg0 >= 0) { if (button1_p() && talktimer > arg0) talktimer = talkmax; talktimer++; if (talktimer >= talkmax) { with (obj_writer) instance_destroy(); if (i_ex(obj_balloon_queue)) msgset_fromqueue(); else global.mnfight = 1.5; } } else if (arg0 == -1) { if (!instance_exists(obj_writer)) { if (i_ex(obj_balloon_queue)) msgset_fromqueue(); else global.mnfight = 1.5; } } else if (arg0 == -2) { talktimer++; if (talktimer > 15) talktimer = talkmax; if (talktimer >= talkmax) { with (obj_writer) instance_destroy(); if (i_ex(obj_balloon_queue)) msgset_fromqueue(); else global.mnfight = 1.5; } } }
(15);
55
    if (global.mnfight == 1.5)
56
    {
57
        if (
scr_attackpriority
scr_attackpriority

function
scr_attackpriority(arg0)
{ if (i_ex(obj_battlecontroller)) { if (obj_battlecontroller.attackpriority < arg0) { obj_battlecontroller.attackpriority = arg0; return true; } else { return false; } } else { return false; } }
(myattackpriority))
58
        {
59
            if (!instance_exists(obj_growtangle))
60
                instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 170, obj_growtangle);
61
            if (!instance_exists(obj_moveheart))
62
                
scr_moveheart
scr_moveheart

function
scr_moveheart()
{ global.inv = 0; return instance_create(obj_herokris.x + 10, obj_herokris.y + 40, obj_moveheart); }
();
63
            global.mnfight = 2;
64
            
scr_turntimer
scr_turntimer

function
scr_turntimer(arg0)
{ if (global.turntimer < arg0) global.turntimer = arg0; }
(90);
65
        }
66
    }
67
    if (
scr_isphase
scr_isphase

function
scr_isphase(arg0)
{ __isphase = 0; if (arg0 == "menu" && global.myfight == 0) __isphase = 1; if (arg0 == "acting" && global.myfight == 3) __isphase = 1; if (arg0 == "victory" && global.myfight == 7) __isphase = 1; if (arg0 == "attack" || arg0 == "fight") { if (global.myfight == 1) __isphase = 1; } if (arg0 == "spell" || arg0 == "item") { if (global.myfight == 4) __isphase = 1; } if (arg0 == "enemytalk" || arg0 == "balloon") { if (global.mnfight == 1) __isphase = 1; } if (arg0 == "enemyattack" || arg0 == "bullets") { if (global.mnfight == 2) __isphase = 1; } return __isphase; }
("bullets") && attacked == 0)
68
    {
69
        rtimer += 1;
70
        if (rtimer == 12)
71
        {
72
            if (myattackchoice == 0 || flattened == true || global.mercymod[myself] >= global.mercymax[myself])
73
            {
74
                global.monsterattackname[myself] = "HomingTriangle";
75
                dc = 
scr_bulletspawner
scr_bulletspawner

function
scr_bulletspawner(arg0, arg1, arg2)
{ __dc = instance_create(arg0, arg1, arg2); __dc.creator = myself; __dc.creatorid = id; __dc.target = mytarget; __dc.damage = global.monsterat[myself] * 5; return __dc; }
(x, y, obj_dbulletcontroller);
76
                dc.type = 140;
77
            }
78
            else if (myattackchoice == 1)
79
            {
80
                global.monsterattackname[myself] = "ManeThorn";
81
                dc = 
scr_bulletspawner
scr_bulletspawner

function
scr_bulletspawner(arg0, arg1, arg2)
{ __dc = instance_create(arg0, arg1, arg2); __dc.creator = myself; __dc.creatorid = id; __dc.target = mytarget; __dc.damage = global.monsterat[myself] * 5; return __dc; }
(x, y, obj_dbulletcontroller);
82
                dc.type = 141;
83
            }
84
            
scr_turntimer
scr_turntimer

function
scr_turntimer(arg0)
{ if (global.turntimer < arg0) global.turntimer = arg0; }
(200);
85
            turns += 1;
86
            attacked = 1;
87
        }
88
    }
89
    if (global.mnfight == 2 && global.turntimer <= 1)
90
    {
91
        if (setbattlemsg == false)
92
        {
93
            global.typer = 6;
94
            global.fc = 0;
95
            rr = choose(0, 1, 2, 3);
96
            if (
scr_messagepriority
scr_messagepriority

function
scr_messagepriority(arg0)
{ if (i_ex(obj_battlecontroller)) { if (obj_battlecontroller.messagepriority < arg0) { obj_battlecontroller.messagepriority = arg0; return true; } else { return false; } } else { return false; } }
(random(2)))
97
            {
98
                if (rr == 0)
99
                    global.battlemsg[0] = stringsetloc(
* Floradinn is thinking out loud about your dad.
"* Floradinn is thinking out loud about your dad.", "obj_floradinn_enemy_slash_Step_0_gml_114_0"
);
100
                if (rr == 1)
101
                    global.battlemsg[0] = stringsetloc(
* Floradinn mutters how it likes flowers,Delay 11 then remembers it's a flower and smiles.
"* Floradinn mutters how it likes flowers^1, then remembers it's a flower and smiles.", "obj_floradinn_enemy_slash_Step_0_gml_115_0"
);
102
                if (rr == 2)
103
                    global.battlemsg[0] = stringsetloc(
* Floradinn considers arranging itself beautifully with other enemies.
"* Floradinn considers arranging itself beautifully with other enemies.", "obj_floradinn_enemy_slash_Step_0_gml_116_0"
);
104
                if (rr == 3)
105
                    global.battlemsg[0] = stringsetloc(
* Floradinn has strong opinions about flowers.
"* Floradinn has strong opinions about flowers.", "obj_floradinn_enemy_slash_Step_0_gml_117_0"
);
106
                if (irandom(100) < 3)
107
                    global.battlemsg[0] = stringsetloc(
* Oddly,Delay 11 it doesn't actually smell like flowers.Delay 11 Just like vines or grass.
"* Oddly^1, it doesn't actually smell like flowers^1. Just like vines or grass.", "obj_floradinn_enemy_slash_Step_0_gml_118_0"
);
108
            }
109
            if (global.monsterstatus[myself] == 1)
110
            {
111
                if (
scr_messagepriority
scr_messagepriority

function
scr_messagepriority(arg0)
{ if (i_ex(obj_battlecontroller)) { if (obj_battlecontroller.messagepriority < arg0) { obj_battlecontroller.messagepriority = arg0; return true; } else { return false; } } else { return false; } }
(100))
112
                    global.battlemsg[0] = stringsetloc(
* Floradinn is ready to close up and sleep.
"* Floradinn is ready to close up and sleep.", "obj_floradinn_enemy_slash_Step_0_gml_134_0"
);
113
            }
114
            if (global.monsterhp[myself] <= (global.monstermaxhp[myself] / 4))
115
            {
116
                if (
scr_messagepriority
scr_messagepriority

function
scr_messagepriority(arg0)
{ if (i_ex(obj_battlecontroller)) { if (obj_battlecontroller.messagepriority < arg0) { obj_battlecontroller.messagepriority = arg0; return true; } else { return false; } } else { return false; } }
(101))
117
                    global.battlemsg[0] = stringsetloc(
* Floradinn seems totally sapped.
"* Floradinn seems totally sapped.", "obj_floradinn_enemy_slash_Step_0_gml_124_0"
);
118
            }
119
            if (global.mercymod[myself] >= 100)
120
            {
121
                if (
scr_messagepriority
scr_messagepriority

function
scr_messagepriority(arg0)
{ if (i_ex(obj_battlecontroller)) { if (obj_battlecontroller.messagepriority < arg0) { obj_battlecontroller.messagepriority = arg0; return true; } else { return false; } } else { return false; } }
(102))
122
                    global.battlemsg[0] = stringsetloc(
* Floradinn is in full blossom.
"* Floradinn is in full blossom.", "obj_floradinn_enemy_slash_Step_0_gml_129_0"
);
123
            }
124
            setbattlemsg = true;
125
        }
126
    }
127
}
128
if (global.myfight == 3)
129
{
130
    xx = camerax();
131
    yy = cameray();
132
    if (acting == 1 && actcon == 0 && !flowery_arena)
133
    {
134
        actcon = 1;
135
        msgsetloc(0, 
* Floradinn - Flowers are sweeter than diamonds...Delay 11 so it thinks.Wait for inputClose Message
"* Floradinn - Flowers are sweeter than diamonds..^1. so it thinks./%", "obj_floradinn_enemy_slash_Step_0_gml_154_0"
);
136
        
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
137
    }
138
    if (acting == 1 && actcon == 0 && flowery_arena)
139
    {
140
        with (obj_floradinn_enemy)
141
            FlowersLoveCount++;
142
        if (FlowersLoveCount == 1)
143
        {
144
            acting = 1.01;
145
            msgsetloc(0, 
* You encouraged everyone to show love by flirting!Wait for inputClose Message
"* You encouraged everyone to show love by flirting!/%", "obj_floradinn_enemy_slash_Step_0_gml_164_0"
);
146
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
147
        }
148
        if (FlowersLoveCount == 2)
149
        {
150
            acting = 1.21;
151
            msgsetloc(0, 
* You encouraged Susie to show her idea of love!Wait for inputClose Message
"* You encouraged Susie to show her idea of love!/%", "obj_floradinn_enemy_slash_Step_0_gml_170_0"
);
152
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
153
        }
154
        if (FlowersLoveCount == 3)
155
        {
156
            acting = 1.41;
157
            msgsetloc(0, 
* You encouraged Ralsei to show his idea of love!Wait for inputClose Message
"* You encouraged Ralsei to show his idea of love!/%", "obj_floradinn_enemy_slash_Step_0_gml_176_0"
);
158
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
159
        }
160
    }
161
    if (acting == 1.01 && actcon == 0 && !instance_exists(obj_writer))
162
    {
163
        acting = 1.02;
164
        msgsetloc(0, 
...Wait for inputClose Message
".../%", "obj_floradinn_enemy_slash_Step_0_gml_184_0"
);
165
        global.typer = 75;
166
        var heroballoon = 
scr_enemyblcon
scr_enemyblcon

function
scr_enemyblcon(arg0, arg1, arg2)
{ if (arg2 == 0) { mywriter = instance_create(arg0, arg1, obj_writer); return mywriter; } if (arg2 == 1) { myblcon = instance_create(arg0, arg1, obj_battleblcon); return myblcon; } if (arg2 == 2) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v; return myblcon; } if (arg2 == 3) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; return myblcon; } if (arg2 == 4) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 0; myblcon.image_speed = 0; return myblcon; } if (arg2 == 5) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 1; myblcon.image_speed = 0; return myblcon; } if (arg2 == 6) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 7) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_r; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 8) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_tall; return myblcon; } if (arg2 == 10) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; return myblcon; } if (arg2 == 11) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_left; return myblcon; } if (arg2 == 12) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_right; return myblcon; } if (arg2 == 13) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = 2; return myblcon; } if (arg2 == 14) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = -1; return myblcon; } if (arg2 == 15) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; ...
(obj_herosusie.x + 110, obj_herosusie.y + 40, 10);
167
        heroballoon.side = -1;
168
    }
169
    if (acting == 1.02 && actcon == 0)
170
    {
171
        talktimer++;
172
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
173
        {
174
            with (obj_writer)
175
                instance_destroy();
176
            talktimer = 0;
177
            acting = 1.03;
178
            msgsetloc(0, 
Do you,Delay 11 uh,
really have to,
flirt with someone?Wait for inputClose Message
"Do you^1, uh,&really have to,&flirt with someone?/%", "obj_floradinn_enemy_slash_Step_0_gml_197_0"
);
179
            global.typer = 75;
180
            var heroballoon = 
scr_enemyblcon
scr_enemyblcon

function
scr_enemyblcon(arg0, arg1, arg2)
{ if (arg2 == 0) { mywriter = instance_create(arg0, arg1, obj_writer); return mywriter; } if (arg2 == 1) { myblcon = instance_create(arg0, arg1, obj_battleblcon); return myblcon; } if (arg2 == 2) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v; return myblcon; } if (arg2 == 3) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; return myblcon; } if (arg2 == 4) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 0; myblcon.image_speed = 0; return myblcon; } if (arg2 == 5) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 1; myblcon.image_speed = 0; return myblcon; } if (arg2 == 6) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 7) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_r; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 8) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_tall; return myblcon; } if (arg2 == 10) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; return myblcon; } if (arg2 == 11) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_left; return myblcon; } if (arg2 == 12) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_right; return myblcon; } if (arg2 == 13) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = 2; return myblcon; } if (arg2 == 14) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = -1; return myblcon; } if (arg2 == 15) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; ...
(obj_herosusie.x + 110, obj_herosusie.y + 40, 10);
181
            heroballoon.side = -1;
182
        }
183
    }
184
    if (acting == 1.03 && actcon == 0)
185
    {
186
        talktimer++;
187
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
188
        {
189
            with (obj_writer)
190
                instance_destroy();
191
            talktimer = 0;
192
            acting = 1.04;
193
            msgsetloc(0, 
...Delay 11 if you
like them?Wait for inputClose Message
"..^1. if you&like them?/%", "obj_floradinn_enemy_slash_Step_0_gml_210_0"
);
194
            global.typer = 75;
195
            var heroballoon = 
scr_enemyblcon
scr_enemyblcon

function
scr_enemyblcon(arg0, arg1, arg2)
{ if (arg2 == 0) { mywriter = instance_create(arg0, arg1, obj_writer); return mywriter; } if (arg2 == 1) { myblcon = instance_create(arg0, arg1, obj_battleblcon); return myblcon; } if (arg2 == 2) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v; return myblcon; } if (arg2 == 3) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; return myblcon; } if (arg2 == 4) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 0; myblcon.image_speed = 0; return myblcon; } if (arg2 == 5) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 1; myblcon.image_speed = 0; return myblcon; } if (arg2 == 6) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 7) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_r; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 8) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_tall; return myblcon; } if (arg2 == 10) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; return myblcon; } if (arg2 == 11) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_left; return myblcon; } if (arg2 == 12) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_right; return myblcon; } if (arg2 == 13) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = 2; return myblcon; } if (arg2 == 14) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = -1; return myblcon; } if (arg2 == 15) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; ...
(obj_herosusie.x + 110, obj_herosusie.y + 40, 10);
196
            heroballoon.side = -1;
197
        }
198
    }
199
    if (acting == 1.04 && actcon == 0)
200
    {
201
        talktimer++;
202
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
203
        {
204
            with (obj_writer)
205
                instance_destroy();
206
            talktimer = 0;
207
            acting = 1.05;
208
            
scr_battle_sprite_set
scr_battle_sprite_set

function
scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{ _charactor = arg0; _charinstance = obj_herokris; if (_charactor == "noelle") { _charinstance = obj_heronoelle; _charnum = 4; } if (_charactor == "ralsei") { _charinstance = obj_heroralsei; _charnum = 3; } if (_charactor == "susie") { _charinstance = obj_herosusie; _charnum = 2; } if (_charactor == "kris") { _charinstance = obj_herokris; _charnum = 1; } if (instance_exists(_charinstance)) { with (_charinstance) { state = 8; hurt = 0; attacktimer = 0; sprite_index = arg1; image_speed = arg2; image_index = 0; if (arg3 == 0) maxframes = image_number; if (arg3 == -1) maxframes = -1; global.faceaction[myself] = 0; } } }
("kris", spr_krisb_act_lookdown, 0, 1);
209
            with (obj_herokris)
210
                
scr_shakeobj
scr_shakeobj

function
scr_shakeobj()
{ var _shakeobj = instance_create(x, y, obj_shakeobj); _shakeobj.target = id; if (argument_count >= 1) { if (i_ex(argument0)) _shakeobj.target = argument0; } if (argument_count >= 2) { if (argument1 != -1) _shakeobj.shakeamt = argument1; } if (argument_count >= 3) { if (argument2 != -1) _shakeobj.shakereduct = argument2; } with (_shakeobj) event_user(0); }
();
211
            snd_play(snd_bump);
212
        }
213
    }
214
    if (acting == 1.05 && actcon == 0)
215
    {
216
        talktimer++;
217
        if (talktimer == 30)
218
        {
219
            talktimer = 0;
220
            acting = 1.06;
221
            msgsetloc(0, 
I suppose...
not necessarily.Wait for inputClose Message
"I suppose...&not necessarily./%", "obj_floradinn_enemy_slash_Step_0_gml_237_0"
);
222
            global.typer = 74;
223
            var heroballoon = 
scr_enemyblcon
scr_enemyblcon

function
scr_enemyblcon(arg0, arg1, arg2)
{ if (arg2 == 0) { mywriter = instance_create(arg0, arg1, obj_writer); return mywriter; } if (arg2 == 1) { myblcon = instance_create(arg0, arg1, obj_battleblcon); return myblcon; } if (arg2 == 2) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v; return myblcon; } if (arg2 == 3) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; return myblcon; } if (arg2 == 4) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 0; myblcon.image_speed = 0; return myblcon; } if (arg2 == 5) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 1; myblcon.image_speed = 0; return myblcon; } if (arg2 == 6) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 7) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_r; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 8) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_tall; return myblcon; } if (arg2 == 10) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; return myblcon; } if (arg2 == 11) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_left; return myblcon; } if (arg2 == 12) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_right; return myblcon; } if (arg2 == 13) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = 2; return myblcon; } if (arg2 == 14) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = -1; return myblcon; } if (arg2 == 15) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; ...
(obj_heroralsei.x + 140, obj_heroralsei.y + 60, 10);
224
            heroballoon.side = -1;
225
        }
226
    }
227
    if (acting == 1.06 && actcon == 0)
228
    {
229
        talktimer++;
230
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
231
        {
232
            with (obj_writer)
233
                instance_destroy();
234
            talktimer = 0;
235
            acting = 1.07;
236
            msgsetloc(0, 
Kris,Delay 11 um,Delay 11 how would
YOU show if you liked
someone?Wait for inputClose Message
"Kris^1, um^1, how would&YOU show if you liked&someone?/%", "obj_floradinn_enemy_slash_Step_0_gml_250_0"
);
237
            global.typer = 74;
238
            var heroballoon = 
scr_enemyblcon
scr_enemyblcon

function
scr_enemyblcon(arg0, arg1, arg2)
{ if (arg2 == 0) { mywriter = instance_create(arg0, arg1, obj_writer); return mywriter; } if (arg2 == 1) { myblcon = instance_create(arg0, arg1, obj_battleblcon); return myblcon; } if (arg2 == 2) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v; return myblcon; } if (arg2 == 3) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; return myblcon; } if (arg2 == 4) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 0; myblcon.image_speed = 0; return myblcon; } if (arg2 == 5) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 1; myblcon.image_speed = 0; return myblcon; } if (arg2 == 6) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 7) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_r; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 8) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_tall; return myblcon; } if (arg2 == 10) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; return myblcon; } if (arg2 == 11) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_left; return myblcon; } if (arg2 == 12) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_right; return myblcon; } if (arg2 == 13) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = 2; return myblcon; } if (arg2 == 14) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = -1; return myblcon; } if (arg2 == 15) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; ...
(obj_heroralsei.x + 140, obj_heroralsei.y + 60, 10);
239
            heroballoon.side = -1;
240
        }
241
    }
242
    if (acting == 1.07 && actcon == 0)
243
    {
244
        talktimer++;
245
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
246
        {
247
            with (obj_writer)
248
                instance_destroy();
249
            talktimer = 0;
250
            acting = 1.08;
251
            
scr_battle_sprite_set
scr_battle_sprite_set

function
scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{ _charactor = arg0; _charinstance = obj_herokris; if (_charactor == "noelle") { _charinstance = obj_heronoelle; _charnum = 4; } if (_charactor == "ralsei") { _charinstance = obj_heroralsei; _charnum = 3; } if (_charactor == "susie") { _charinstance = obj_herosusie; _charnum = 2; } if (_charactor == "kris") { _charinstance = obj_herokris; _charnum = 1; } if (instance_exists(_charinstance)) { with (_charinstance) { state = 8; hurt = 0; attacktimer = 0; sprite_index = arg1; image_speed = arg2; image_index = 0; if (arg3 == 0) maxframes = image_number; if (arg3 == -1) maxframes = -1; global.faceaction[myself] = 0; } } }
("kris", spr_krisb_act_lookdown2, 0, 1);
252
            with (obj_herokris)
253
                
scr_shakeobj
scr_shakeobj

function
scr_shakeobj()
{ var _shakeobj = instance_create(x, y, obj_shakeobj); _shakeobj.target = id; if (argument_count >= 1) { if (i_ex(argument0)) _shakeobj.target = argument0; } if (argument_count >= 2) { if (argument1 != -1) _shakeobj.shakeamt = argument1; } if (argument_count >= 3) { if (argument2 != -1) _shakeobj.shakereduct = argument2; } with (_shakeobj) event_user(0); }
();
254
            snd_play(snd_bump);
255
        }
256
    }
257
    if (acting == 1.08 && actcon == 0)
258
    {
259
        talktimer++;
260
        if (talktimer == 30)
261
        {
262
            talktimer = 0;
263
            acting = 1.09;
264
            var small_text = stringsetloc(
HEY, DON'T LEAVE IT ALL TO ME!!!
"HEY, DON'T LEAVE IT ALL TO ME!!!", "obj_floradinn_enemy_slash_Step_0_gml_278_0"
);
265
            
scr_smallface
scr_smallface

function
scr_smallface(arg0, arg1, arg2, arg3, arg4, arg5)
{
scr_smallface_reset(arg0);
global.smsprite[arg0] = spr_face_susie_alt; if (is_string(arg1)) { if (arg1 == "susie") global.smsprite[arg0] = spr_face_susie_alt; if (arg1 == "ralsei") global.smsprite[arg0] = spr_face_r_nohat; if (arg1 == "ralsei" && global.flag[1311]) global.smsprite[arg0] = spr_face_r_dark; if (arg1 == "lancer") global.smsprite[arg0] = spr_face_l0; if (arg1 == "noelle") global.smsprite[arg0] = spr_face_n_matome; if (arg1 == "noelle_cropped") global.smsprite[arg0] = spr_face_n_matome_cropped; if (arg1 == "queen") global.smsprite[arg0] =
scr_84_get_sprite("spr_face_queen");
if (arg1 == "rouxls") global.smsprite[arg0] = spr_face_rurus; if (arg1 == "berdly") global.smsprite[arg0] = spr_face_berdly_dark; if (arg1 == "rudy") global.smsprite[arg0] = spr_face_rudy; if (arg1 == "flowery") global.smsprite[arg0] = spr_face_flowery; if (arg1 == "toriel") global.smsprite[arg0] = spr_face_t0; if (arg1 == "opuppet") { global.smsprite[arg0] = spr_miniface_orange; global.smcolor[arg0] = c_orange; global.smshake[arg0] = 1; } if (arg1 == "sans") global.smsprite[arg0] = asset_get_index("spr_face_sans" + string(arg2)); var flower_list = ["orange", "aqua", "green", "seth", "blue", "yellow"]; for (var i = 0; i < array_length(flower_list); i++) { if (arg1 != flower_list[i]) continue; global.smsprite[arg0] = spr_empty; break; } if (arg1 == "orange") global.smcolor[arg0] = #FFAC87; if (arg1 == "aqua") global.smcolor[arg0] = #84F9FF; if (arg1 == "green") global.smcolor[arg0] = #AEFFBC; if (arg1 == "seth") global.smcolor[arg0] = #E2A8FC; if (arg1 == "blue") global.smcolor[arg0] = #86A7FF; if (arg1 == "yellow") global.smcolor[arg0] = #FFF8A1; if (arg1 == "none" || arg1 == "empty") global.smsprite[arg0] = spr_empty; } else { global.smsprite[arg0] = arg1; if (arg1 == 0) global.smsprite[arg0] = spr_empty; } global.smimage[arg0] = arg2; if (is_string(arg3)) { if (global.fighting == 1) { if (arg3 == "left") global.smxx[arg0] = 60; if (arg3 == "leftmid") global.smxx[arg0] = 160; if (arg3 == "mid" || arg3 == "middle") global.smxx[arg0] = 260; if (arg3 == "rightmid") global.smxx[arg0] = 360; if (arg3 == "right") global.smxx[arg0] = 460; } else { if (arg3 == "left") global.smxx[arg0] = 70; if (arg3 == "leftmid") global.smxx[arg0] = 160; if (arg3 == "mid" || arg3 == "middle") global.smxx[arg0] = 260; if (arg3 == "rightmid") global.smxx[arg0] = 360; if (arg3 == "right") global.smxx[arg0] = 400; } } else { global.smxx[arg0] = arg3; } ...
(0, "susie", 17, "left", "bottom", small_text);
266
            msgsetloc(0, 
* ...Wait for input
"* .../", "obj_floradinn_enemy_slash_Step_0_gml_280_0"
);
267
            msgnextloc(
* (The ACT changed to Susie's Idea...)Mini text 0 Wait for inputClose Message
"* (The ACT changed to Susie's Idea...)\\f0/%", "obj_floradinn_enemy_slash_Step_0_gml_281_0"
);
268
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
269
        }
270
    }
271
    if (acting == 1.09 && actcon == 0 && !i_ex(obj_writer))
272
    {
273
        acting = 0;
274
        actcon = 1;
275
        
scr_battle_sprite_reset
scr_battle_sprite_reset

function
scr_battle_sprite_reset(arg0)
{ _charactor = arg0; _charinstance = obj_herokris; if (_charactor == "noelle") { _charinstance = obj_heronoelle; _charnum = 4; } if (_charactor == "ralsei") { _charinstance = obj_heroralsei; _charnum = 3; } if (_charactor == "susie") { _charinstance = obj_herosusie; _charnum = 2; } if (_charactor == "kris") { _charinstance = obj_herokris; _charnum = 1; } if (instance_exists(_charinstance)) { with (_charinstance) { state = 0; hurt = 0; attacktimer = 0; attacked = 0; global.faceaction[myself] = 0; } } }
("kris");
276
        global.actname[myself][0] = stringsetloc(
Susie's Idea
"Susie's Idea", "obj_floradinn_enemy_slash_Step_0_gml_291_0"
);
277
        global.actactor[myself][0] = 2;
278
        
scr_spellmenu_setup
scr_spellmenu_setup

function
scr_spellmenu_setup()
{ var __actnamecheck = 0; var __monstertype = global.monstertype[0]; for (__i = 1; __i < 3; __i++) { if (global.monster[__i] == 1 && global.monstertype[__i] != __monstertype) { if (global.encounterno != 222) __actnamecheck = 1; } } for (__i = 0; __i < 3; __i++) { for (__fj = 0; __fj < 6; __fj++) { global.battlespell[__i][__fj] = 0; if (global.char[__i] == 1) { if (global.canact[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcost[0][__fj]; global.battlespellname[__i][__fj] = global.actname[0][__fj]; global.battlespelldesc[__i][__fj] = global.actdesc[0][__fj]; global.battlespelltarget[__i][__fj] = 0; global.battlespellspecial[__i][__fj] = 1; } } if (global.char[__i] == 2) { if (global.canactsus[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcostsus[0][__fj]; global.battlespellname[__i][__fj] = global.actnamesus[0][__fj]; if (__actnamecheck) global.battlespellname[__i][__fj] = stringsetloc(
S-Action
"S-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1053_0"
);
global.battlespelldesc[__i][__fj] = global.actdescsus[0][__fj]; global.battlespelltarget[__i][__fj] = 2; global.battlespellspecial[__i][__fj] = 2; } } if (global.char[__i] == 3) { if (global.canactral[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcostral[0][__fj]; global.battlespellname[__i][__fj] = global.actnameral[0][__fj]; if (__actnamecheck) global.battlespellname[__i][__fj] = stringsetloc(
R-Action
"R-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1057_0"
);
global.battlespelldesc[__i][__fj] = global.actdescral[0][__fj]; global.battlespelltarget[__i][__fj] = 2; global.battlespellspecial[__i][__fj] = 3; } } if (global.char[__i] == 4) { if (global.canactnoe[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcostnoe[0][__fj]; global.battlespellname[__i][__fj] = global.actnamenoe[0][__fj]; if (__actnamecheck) global.battlespellname[__i][__fj] = stringsetloc(
N-Action
"N-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1061_0"
);
global.battlespelldesc[__i][__fj] = global.actdescnoe[0][__fj]; global.battlespelltarget[__i][__fj] = 2; global.battlespellspecial[__i][__fj] = 4; } } } }
scr_spellinfo_all();
for (__i = 0; __i < 3; __i++) { for (__fj = 0; __fj < 12; __fj++) { __ib = global.battleactcount[__i] + __fj; global.battlespell[__i][__ib] = global.spell[global.char[__i]][__fj]; global.battlespellcost[__i][__ib] = global.spellcost[global.char[__i]][__fj]; global.battlespellname[__i][__ib] = global.spellnameb[global.char[__i]][__fj]; global.battlespelldesc[__i][__ib] = global.spelldescb[global.char[__i]][__fj]; global.battlespelltarget[__i][__ib] = global.spelltarget[global.char[__i]][__fj]; } } }
();
279
    }
280
    if (acting == 1.21 && actcon == 0 && !i_ex(obj_writer))
281
    {
282
        acting = 1.22;
283
        msgsetloc(0, 
M-Me?Delay 11 I'm telling you,
I don't know,Delay 11 idiot!Wait for inputClose Message
"M-Me^1? I'm telling you,&I don't know^1, idiot!/%", "obj_floradinn_enemy_slash_Step_0_gml_299_0"
);
284
        global.typer = 75;
285
        
scr_heroblcon
scr_heroblcon

function
scr_heroblcon(arg0)
{ var heroobj = -69420; switch (arg0) { case 1: case "kris": case "kr": heroobj = obj_herokris; break; case 2: case "susie": case "su": heroobj = obj_herosusie; break; case 3: case "ralsei": case "ra": heroobj = obj_heroralsei; break; case 4: case "noelle": case "no": heroobj = obj_heronoelle; break; default: heroobj = -69420; break; } if (i_ex(heroobj)) { var heroballoon =
scr_enemyblcon(heroobj.x + 100, heroobj.y + 40, 10);
heroballoon.side = -1; return heroballoon; } else { return false; } }
("susie");
286
    }
287
    if (acting == 1.22 && actcon == 0)
288
    {
289
        talktimer++;
290
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
291
        {
292
            with (obj_writer)
293
                instance_destroy();
294
            talktimer = 0;
295
            acting = 1.23;
296
            msgsetloc(0, 
So far,
all I know is
that someone...Wait for inputClose Message
"So far,&all I know is&that someone.../%", "obj_floradinn_enemy_slash_Step_0_gml_311_0"
);
297
            global.typer = 75;
298
            
scr_heroblcon
scr_heroblcon

function
scr_heroblcon(arg0)
{ var heroobj = -69420; switch (arg0) { case 1: case "kris": case "kr": heroobj = obj_herokris; break; case 2: case "susie": case "su": heroobj = obj_herosusie; break; case 3: case "ralsei": case "ra": heroobj = obj_heroralsei; break; case 4: case "noelle": case "no": heroobj = obj_heronoelle; break; default: heroobj = -69420; break; } if (i_ex(heroobj)) { var heroballoon =
scr_enemyblcon(heroobj.x + 100, heroobj.y + 40, 10);
heroballoon.side = -1; return heroballoon; } else { return false; } }
("susie");
299
        }
300
    }
301
    if (acting == 1.23 && actcon == 0)
302
    {
303
        talktimer++;
304
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
305
        {
306
            with (obj_writer)
307
                instance_destroy();
308
            talktimer = 0;
309
            acting = 1.24;
310
            msgsetloc(0, 
...Delay 11 someone's,
just gotta
like you first.Wait for inputClose Message
"..^1. someone's,&just gotta&like you first./%", "obj_floradinn_enemy_slash_Step_0_gml_324_0"
);
311
            global.typer = 75;
312
            
scr_heroblcon
scr_heroblcon

function
scr_heroblcon(arg0)
{ var heroobj = -69420; switch (arg0) { case 1: case "kris": case "kr": heroobj = obj_herokris; break; case 2: case "susie": case "su": heroobj = obj_herosusie; break; case 3: case "ralsei": case "ra": heroobj = obj_heroralsei; break; case 4: case "noelle": case "no": heroobj = obj_heronoelle; break; default: heroobj = -69420; break; } if (i_ex(heroobj)) { var heroballoon =
scr_enemyblcon(heroobj.x + 100, heroobj.y + 40, 10);
heroballoon.side = -1; return heroballoon; } else { return false; } }
("susie");
313
        }
314
    }
315
    if (acting == 1.24 && actcon == 0)
316
    {
317
        talktimer++;
318
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
319
        {
320
            talktimer = 0;
321
            acting = 1.25;
322
        }
323
    }
324
    if (acting == 1.25 && actcon == 0)
325
    {
326
        talktimer++;
327
        if (talktimer == 30)
328
        {
329
            talktimer = 0;
330
            acting = 1.26;
331
        }
332
    }
333
    if (acting == 1.26 && actcon == 0)
334
    {
335
        talktimer++;
336
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
337
        {
338
            talktimer = 0;
339
            acting = 1.27;
340
            global.typer = 50;
341
            msgsetloc(0, 
(Dude,Delay 11 what does this
have to do with me?)Wait for inputClose Message
"(Dude^1, what does this&have to do with me?)/%", "obj_floradinn_enemy_slash_Step_0_gml_359_0"
);
342
            
scr_enemyblcon
scr_enemyblcon

function
scr_enemyblcon(arg0, arg1, arg2)
{ if (arg2 == 0) { mywriter = instance_create(arg0, arg1, obj_writer); return mywriter; } if (arg2 == 1) { myblcon = instance_create(arg0, arg1, obj_battleblcon); return myblcon; } if (arg2 == 2) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v; return myblcon; } if (arg2 == 3) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; return myblcon; } if (arg2 == 4) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 0; myblcon.image_speed = 0; return myblcon; } if (arg2 == 5) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 1; myblcon.image_speed = 0; return myblcon; } if (arg2 == 6) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 7) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_r; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 8) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_tall; return myblcon; } if (arg2 == 10) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; return myblcon; } if (arg2 == 11) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_left; return myblcon; } if (arg2 == 12) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_right; return myblcon; } if (arg2 == 13) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = 2; return myblcon; } if (arg2 == 14) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = -1; return myblcon; } if (arg2 == 15) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; ...
(x - 14, y + 38, 10);
343
        }
344
    }
345
    if (acting == 1.27 && actcon == 0)
346
    {
347
        talktimer++;
348
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
349
        {
350
            with (obj_writer)
351
                instance_destroy();
352
            talktimer = 0;
353
            acting = 1.28;
354
            global.typer = 50;
355
            msgsetloc(0, 
* (The ACT changed to
Ralsei's Idea...)Wait for inputClose Message
"* (The ACT changed to&Ralsei's Idea...)/%", "obj_floradinn_enemy_slash_Step_0_gml_373_0"
);
356
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
357
        }
358
    }
359
    if (acting == 1.28 && actcon == 0)
360
    {
361
        talktimer++;
362
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
363
        {
364
            with (obj_writer)
365
                instance_destroy();
366
            talktimer = 0;
367
            acting = 0;
368
            actcon = 1;
369
            global.actname[myself][0] = stringsetloc(
Ralsei's Idea
"Ralsei's Idea", "obj_floradinn_enemy_slash_Step_0_gml_387_0"
);
370
            global.actactor[myself][0] = 3;
371
            
scr_spellmenu_setup
scr_spellmenu_setup

function
scr_spellmenu_setup()
{ var __actnamecheck = 0; var __monstertype = global.monstertype[0]; for (__i = 1; __i < 3; __i++) { if (global.monster[__i] == 1 && global.monstertype[__i] != __monstertype) { if (global.encounterno != 222) __actnamecheck = 1; } } for (__i = 0; __i < 3; __i++) { for (__fj = 0; __fj < 6; __fj++) { global.battlespell[__i][__fj] = 0; if (global.char[__i] == 1) { if (global.canact[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcost[0][__fj]; global.battlespellname[__i][__fj] = global.actname[0][__fj]; global.battlespelldesc[__i][__fj] = global.actdesc[0][__fj]; global.battlespelltarget[__i][__fj] = 0; global.battlespellspecial[__i][__fj] = 1; } } if (global.char[__i] == 2) { if (global.canactsus[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcostsus[0][__fj]; global.battlespellname[__i][__fj] = global.actnamesus[0][__fj]; if (__actnamecheck) global.battlespellname[__i][__fj] = stringsetloc(
S-Action
"S-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1053_0"
);
global.battlespelldesc[__i][__fj] = global.actdescsus[0][__fj]; global.battlespelltarget[__i][__fj] = 2; global.battlespellspecial[__i][__fj] = 2; } } if (global.char[__i] == 3) { if (global.canactral[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcostral[0][__fj]; global.battlespellname[__i][__fj] = global.actnameral[0][__fj]; if (__actnamecheck) global.battlespellname[__i][__fj] = stringsetloc(
R-Action
"R-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1057_0"
);
global.battlespelldesc[__i][__fj] = global.actdescral[0][__fj]; global.battlespelltarget[__i][__fj] = 2; global.battlespellspecial[__i][__fj] = 3; } } if (global.char[__i] == 4) { if (global.canactnoe[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcostnoe[0][__fj]; global.battlespellname[__i][__fj] = global.actnamenoe[0][__fj]; if (__actnamecheck) global.battlespellname[__i][__fj] = stringsetloc(
N-Action
"N-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1061_0"
);
global.battlespelldesc[__i][__fj] = global.actdescnoe[0][__fj]; global.battlespelltarget[__i][__fj] = 2; global.battlespellspecial[__i][__fj] = 4; } } } }
scr_spellinfo_all();
for (__i = 0; __i < 3; __i++) { for (__fj = 0; __fj < 12; __fj++) { __ib = global.battleactcount[__i] + __fj; global.battlespell[__i][__ib] = global.spell[global.char[__i]][__fj]; global.battlespellcost[__i][__ib] = global.spellcost[global.char[__i]][__fj]; global.battlespellname[__i][__ib] = global.spellnameb[global.char[__i]][__fj]; global.battlespelldesc[__i][__ib] = global.spelldescb[global.char[__i]][__fj]; global.battlespelltarget[__i][__ib] = global.spelltarget[global.char[__i]][__fj]; } } }
();
372
        }
373
    }
374
    if (acting == 1.41 && actcon == 0 && !i_ex(obj_writer))
375
    {
376
        acting = 1.42;
377
        msgsetloc(0, 
Floradinn...Delay 11 love,
is like a flower.Wait for inputClose Message
"Floradinn..^1. love,&is like a flower./%", "obj_floradinn_enemy_slash_Step_0_gml_397_0"
);
378
        global.typer = 74;
379
        var heroballoon = 
scr_enemyblcon
scr_enemyblcon

function
scr_enemyblcon(arg0, arg1, arg2)
{ if (arg2 == 0) { mywriter = instance_create(arg0, arg1, obj_writer); return mywriter; } if (arg2 == 1) { myblcon = instance_create(arg0, arg1, obj_battleblcon); return myblcon; } if (arg2 == 2) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v; return myblcon; } if (arg2 == 3) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; return myblcon; } if (arg2 == 4) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 0; myblcon.image_speed = 0; return myblcon; } if (arg2 == 5) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 1; myblcon.image_speed = 0; return myblcon; } if (arg2 == 6) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 7) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_r; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 8) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_tall; return myblcon; } if (arg2 == 10) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; return myblcon; } if (arg2 == 11) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_left; return myblcon; } if (arg2 == 12) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_right; return myblcon; } if (arg2 == 13) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = 2; return myblcon; } if (arg2 == 14) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = -1; return myblcon; } if (arg2 == 15) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; ...
(obj_heroralsei.x + 120, obj_heroralsei.y + 60, 10);
380
        heroballoon.side = -1;
381
    }
382
    if (acting == 1.42 && actcon == 0)
383
    {
384
        talktimer++;
385
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
386
        {
387
            with (obj_writer)
388
                instance_destroy();
389
            talktimer = 0;
390
            acting = 1.43;
391
            msgsetloc(0, 
It may struggle
with the seasons,
but...Wait for inputClose Message
"It may struggle&with the seasons,&but.../%", "obj_floradinn_enemy_slash_Step_0_gml_411_0"
);
392
            global.typer = 74;
393
            var heroballoon = 
scr_enemyblcon
scr_enemyblcon

function
scr_enemyblcon(arg0, arg1, arg2)
{ if (arg2 == 0) { mywriter = instance_create(arg0, arg1, obj_writer); return mywriter; } if (arg2 == 1) { myblcon = instance_create(arg0, arg1, obj_battleblcon); return myblcon; } if (arg2 == 2) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v; return myblcon; } if (arg2 == 3) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; return myblcon; } if (arg2 == 4) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 0; myblcon.image_speed = 0; return myblcon; } if (arg2 == 5) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 1; myblcon.image_speed = 0; return myblcon; } if (arg2 == 6) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 7) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_r; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 8) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_tall; return myblcon; } if (arg2 == 10) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; return myblcon; } if (arg2 == 11) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_left; return myblcon; } if (arg2 == 12) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_right; return myblcon; } if (arg2 == 13) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = 2; return myblcon; } if (arg2 == 14) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = -1; return myblcon; } if (arg2 == 15) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; ...
(obj_heroralsei.x + 120, obj_heroralsei.y + 60, 10);
394
            heroballoon.side = -1;
395
        }
396
    }
397
    if (acting == 1.43 && actcon == 0)
398
    {
399
        talktimer++;
400
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
401
        {
402
            with (obj_writer)
403
                instance_destroy();
404
            talktimer = 0;
405
            acting = 1.44;
406
            msgsetloc(0, 
If you believe,Delay 11 it
will blossom with more
colors than the rainbow.Wait for inputClose Message
"If you believe^1, it&will blossom with more&colors than the rainbow./%", "obj_floradinn_enemy_slash_Step_0_gml_426_0"
);
407
            global.typer = 74;
408
            var heroballoon = 
scr_enemyblcon
scr_enemyblcon

function
scr_enemyblcon(arg0, arg1, arg2)
{ if (arg2 == 0) { mywriter = instance_create(arg0, arg1, obj_writer); return mywriter; } if (arg2 == 1) { myblcon = instance_create(arg0, arg1, obj_battleblcon); return myblcon; } if (arg2 == 2) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v; return myblcon; } if (arg2 == 3) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; return myblcon; } if (arg2 == 4) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 0; myblcon.image_speed = 0; return myblcon; } if (arg2 == 5) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 1; myblcon.image_speed = 0; return myblcon; } if (arg2 == 6) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 7) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_r; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 8) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_tall; return myblcon; } if (arg2 == 10) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; return myblcon; } if (arg2 == 11) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_left; return myblcon; } if (arg2 == 12) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_right; return myblcon; } if (arg2 == 13) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = 2; return myblcon; } if (arg2 == 14) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = -1; return myblcon; } if (arg2 == 15) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; ...
(obj_heroralsei.x + 120, obj_heroralsei.y + 60, 10);
409
            heroballoon.side = -1;
410
        }
411
    }
412
    if (acting == 1.44 && actcon == 0)
413
    {
414
        talktimer++;
415
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
416
        {
417
            with (obj_writer)
418
                instance_destroy();
419
            talktimer = 0;
420
            acting = 1.45;
421
            var _txt = choose(stringsetloc(
boyfriend
"boyfriend", "obj_floradinn_enemy_slash_Step_0_gml_441_0"
), stringsetloc(
girlfriend
"girlfriend", "obj_floradinn_enemy_slash_Step_0_gml_441_1"
));
422
            global.typer = 50;
423
            msgsetsubloc(0, 
Can you get me a
hot gamer Argument â„–11.Wait for inputClose Message
"Can you get me a&hot gamer ~1./%", _txt, "obj_floradinn_enemy_slash_Step_0_gml_443_0"
);
424
            
scr_enemyblcon
scr_enemyblcon

function
scr_enemyblcon(arg0, arg1, arg2)
{ if (arg2 == 0) { mywriter = instance_create(arg0, arg1, obj_writer); return mywriter; } if (arg2 == 1) { myblcon = instance_create(arg0, arg1, obj_battleblcon); return myblcon; } if (arg2 == 2) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v; return myblcon; } if (arg2 == 3) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; return myblcon; } if (arg2 == 4) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 0; myblcon.image_speed = 0; return myblcon; } if (arg2 == 5) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 1; myblcon.image_speed = 0; return myblcon; } if (arg2 == 6) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 7) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_r; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 8) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_tall; return myblcon; } if (arg2 == 10) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; return myblcon; } if (arg2 == 11) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_left; return myblcon; } if (arg2 == 12) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_right; return myblcon; } if (arg2 == 13) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = 2; return myblcon; } if (arg2 == 14) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = -1; return myblcon; } if (arg2 == 15) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; ...
(x - 14, y + 38, 10);
425
        }
426
    }
427
    if (acting == 1.45 && actcon == 0)
428
    {
429
        talktimer++;
430
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
431
        {
432
            with (obj_writer)
433
                instance_destroy();
434
            talktimer = 0;
435
            acting = 1.46;
436
            msgsetloc(0, 
N...Delay 11 no.Wait for inputClose Message
"N..^1. no./%", "obj_floradinn_enemy_slash_Step_0_gml_456_0"
);
437
            global.typer = 74;
438
            var heroballoon = 
scr_enemyblcon
scr_enemyblcon

function
scr_enemyblcon(arg0, arg1, arg2)
{ if (arg2 == 0) { mywriter = instance_create(arg0, arg1, obj_writer); return mywriter; } if (arg2 == 1) { myblcon = instance_create(arg0, arg1, obj_battleblcon); return myblcon; } if (arg2 == 2) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v; return myblcon; } if (arg2 == 3) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; return myblcon; } if (arg2 == 4) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 0; myblcon.image_speed = 0; return myblcon; } if (arg2 == 5) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 1; myblcon.image_speed = 0; return myblcon; } if (arg2 == 6) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 7) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_r; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 8) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_tall; return myblcon; } if (arg2 == 10) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; return myblcon; } if (arg2 == 11) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_left; return myblcon; } if (arg2 == 12) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_right; return myblcon; } if (arg2 == 13) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = 2; return myblcon; } if (arg2 == 14) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = -1; return myblcon; } if (arg2 == 15) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; ...
(obj_heroralsei.x + 120, obj_heroralsei.y + 60, 10);
439
            heroballoon.side = -1;
440
        }
441
    }
442
    if (acting == 1.46 && actcon == 0)
443
    {
444
        talktimer++;
445
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
446
        {
447
            with (obj_writer)
448
                instance_destroy();
449
            talktimer = 0;
450
            acting = 1.47;
451
            global.typer = 50;
452
            msgsetloc(0, 
Oh.Wait for inputClose Message
"Oh./%", "obj_floradinn_enemy_slash_Step_0_gml_471_0"
);
453
            snd_pause(global.batmusic[0]);
454
        }
455
    }
456
    if (acting == 1.47 && actcon == 0)
457
    {
458
        talktimer++;
459
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
460
        {
461
            talktimer = 0;
462
            acting = 1.48;
463
            with (obj_floradinn_enemy)
464
            {
465
                if (flattened)
466
                {
467
                    x += (flat_xscale * 34);
468
                    flat_xscale *= -1;
469
                }
470
                else
471
                {
472
                    x += (image_xscale * 34);
473
                    image_xscale *= -1;
474
                }
475
                hspeed = 4;
476
            }
477
        }
478
    }
479
    if (acting == 1.48 && actcon == 0)
480
    {
481
        talktimer++;
482
        if (talktimer == 60)
483
        {
484
            talktimer = 0;
485
            acting = 0;
486
            
scr_wincombat
scr_wincombat

function
scr_wincombat()
{ if (global.flag[60 dojo_next_encounter] == 0 || global.flag[36 dojo_failure] == 1) { global.myfight = 7; global.mnfight = -1; with (obj_battlecontroller) victory = 1; for (i = 0; i < 3; i += 1) { if (global.monster[i] == 1 && i_ex(global.monsterinstance[i])) { with (global.monsterinstance[i])
scr_monsterdefeat();
} } } else { for (i = 0; i < 3; i += 1) { if (global.monster[i] == 1 && i_ex(global.monsterinstance[i])) { with (global.monsterinstance[i])
scr_monsterdefeat();
} } global.encounterno = global.flag[60 dojo_next_encounter];
scr_encountersetup(global.encounterno);
global.flag[60 dojo_next_encounter] = 0; for (__j = 0; __j < 3; __j++) { if (global.monstertype[__j] != 0(None)) { _newmonster =
scr_monster_add(global.monstertype[__j], global.monsterinstancetype[__j]);
global.monsterinstance[_newmonster].x = camerax() + 800; global.monsterinstance[_newmonster].y = global.monstermakey[__j]; with (global.monsterinstance[_newmonster])
scr_move_to_point_over_time(global.monstermakex[myself], global.monstermakey[myself], 10);
} } global.myfight = 5; myfightreturntimer = 15; global.mnfight = -1; } }
();
487
        }
488
    }
489
    if (acting == 2 && actcon == 0)
490
    {
491
        global.flag[1340]++;
492
        flatterlastturn = true;
493
        if (global.flag[1340] == 1)
494
        {
495
            msgsetloc(0, 
* You pressed Floradinn in a book to make it MORE FLAT!Delay 11 The memories will last forever...Wait for inputClose Message
"* You pressed Floradinn in a book to make it MORE FLAT^1! The memories will last forever.../%", "obj_floradinn_enemy_slash_Step_0_gml_511_0"
);
496
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
497
            bookcon = 1;
498
            actcon = 1;
499
        }
500
        else
501
        {
502
            msgsetloc(0, 
* You flattened Floradinn!Wait for inputClose Message
"* You flattened Floradinn!/%", "obj_floradinn_enemy_slash_Step_0_gml_520_0"
);
503
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
504
            bookcon = 1;
505
            actcon = 1;
506
        }
507
    }
508
    if (acting == 3 && actcon == 0)
509
    {
510
        global.flag[1342]++;
511
        flirtlastturn = true;
512
        if (global.flag[1342] == 1)
513
        {
514
            msgsetloc(0, 
* Susie gets ready to FLIRT!Wait for inputClose Message
"* Susie gets ready to FLIRT!/%", "obj_floradinn_enemy_slash_Step_0_gml_537_0"
);
515
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
516
            acting = 3.1;
517
        }
518
        else
519
        {
520
            msgsetloc(0, 
* Susie abstains from flirting!Wait for inputClose Message
"* Susie abstains from flirting!/%", "obj_floradinn_enemy_slash_Step_0_gml_544_0"
);
521
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
522
            acting = 3.7;
523
        }
524
    }
525
    if (acting == 3.1 && actcon == 0)
526
    {
527
        talktimer++;
528
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
529
        {
530
            msgsetloc(0, 
Heh,Delay 11 watch THIS.
I'm way better
at this now...!Wait for inputClose Message
"Heh^1, watch THIS.&I'm way better&at this now...!/%", "obj_floradinn_enemy_slash_Step_0_gml_556_0"
);
531
            global.typer = 75;
532
            
scr_heroblcon
scr_heroblcon

function
scr_heroblcon(arg0)
{ var heroobj = -69420; switch (arg0) { case 1: case "kris": case "kr": heroobj = obj_herokris; break; case 2: case "susie": case "su": heroobj = obj_herosusie; break; case 3: case "ralsei": case "ra": heroobj = obj_heroralsei; break; case 4: case "noelle": case "no": heroobj = obj_heronoelle; break; default: heroobj = -69420; break; } if (i_ex(heroobj)) { var heroballoon =
scr_enemyblcon(heroobj.x + 100, heroobj.y + 40, 10);
heroballoon.side = -1; return heroballoon; } else { return false; } }
("susie");
533
            acting = 3.2;
534
            talktimer = 0;
535
        }
536
    }
537
    if (acting == 3.2 && actcon == 0)
538
    {
539
        talktimer++;
540
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
541
        {
542
            with (obj_writer)
543
                instance_destroy();
544
            msgsetloc(0, 
...Wait for inputClose Message
".../%", "obj_floradinn_enemy_slash_Step_0_gml_570_0"
);
545
            global.typer = 75;
546
            
scr_heroblcon
scr_heroblcon

function
scr_heroblcon(arg0)
{ var heroobj = -69420; switch (arg0) { case 1: case "kris": case "kr": heroobj = obj_herokris; break; case 2: case "susie": case "su": heroobj = obj_herosusie; break; case 3: case "ralsei": case "ra": heroobj = obj_heroralsei; break; case 4: case "noelle": case "no": heroobj = obj_heronoelle; break; default: heroobj = -69420; break; } if (i_ex(heroobj)) { var heroballoon =
scr_enemyblcon(heroobj.x + 100, heroobj.y + 40, 10);
heroballoon.side = -1; return heroballoon; } else { return false; } }
("susie");
547
            acting = 3.3;
548
            talktimer = 0;
549
        }
550
    }
551
    if (acting == 3.3 && actcon == 0)
552
    {
553
        talktimer++;
554
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
555
        {
556
            with (obj_writer)
557
                instance_destroy();
558
            msgsetloc(0, 
'cept,Delay 11 I
guess...Delay 11 if...Wait for inputClose Message
"'cept^1, I&guess..^1. if.../%", "obj_floradinn_enemy_slash_Step_0_gml_584_0"
);
559
            global.typer = 75;
560
            
scr_heroblcon
scr_heroblcon

function
scr_heroblcon(arg0)
{ var heroobj = -69420; switch (arg0) { case 1: case "kris": case "kr": heroobj = obj_herokris; break; case 2: case "susie": case "su": heroobj = obj_herosusie; break; case 3: case "ralsei": case "ra": heroobj = obj_heroralsei; break; case 4: case "noelle": case "no": heroobj = obj_heronoelle; break; default: heroobj = -69420; break; } if (i_ex(heroobj)) { var heroballoon =
scr_enemyblcon(heroobj.x + 100, heroobj.y + 40, 10);
heroballoon.side = -1; return heroballoon; } else { return false; } }
("susie");
561
            acting = 3.4;
562
            talktimer = 0;
563
        }
564
    }
565
    if (acting == 3.4 && actcon == 0)
566
    {
567
        talktimer++;
568
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
569
        {
570
            with (obj_writer)
571
                instance_destroy();
572
            msgsetloc(0, 
If me and Noelle are...
a thing...Wait for inputClose Message
"If me and Noelle are...&a thing.../%", "obj_floradinn_enemy_slash_Step_0_gml_598_0"
);
573
            global.typer = 75;
574
            
scr_heroblcon
scr_heroblcon

function
scr_heroblcon(arg0)
{ var heroobj = -69420; switch (arg0) { case 1: case "kris": case "kr": heroobj = obj_herokris; break; case 2: case "susie": case "su": heroobj = obj_herosusie; break; case 3: case "ralsei": case "ra": heroobj = obj_heroralsei; break; case 4: case "noelle": case "no": heroobj = obj_heronoelle; break; default: heroobj = -69420; break; } if (i_ex(heroobj)) { var heroballoon =
scr_enemyblcon(heroobj.x + 100, heroobj.y + 40, 10);
heroballoon.side = -1; return heroballoon; } else { return false; } }
("susie");
575
            acting = 3.5;
576
            talktimer = 0;
577
        }
578
    }
579
    if (acting == 3.5 && actcon == 0)
580
    {
581
        talktimer++;
582
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
583
        {
584
            msgsetloc(0, 
I should probably...
save my flirts,Delay 11 right?Wait for inputClose Message
"I should probably...&save my flirts^1, right?/%", "obj_floradinn_enemy_slash_Step_0_gml_612_0"
);
585
            global.typer = 75;
586
            
scr_heroblcon
scr_heroblcon

function
scr_heroblcon(arg0)
{ var heroobj = -69420; switch (arg0) { case 1: case "kris": case "kr": heroobj = obj_herokris; break; case 2: case "susie": case "su": heroobj = obj_herosusie; break; case 3: case "ralsei": case "ra": heroobj = obj_heroralsei; break; case 4: case "noelle": case "no": heroobj = obj_heronoelle; break; default: heroobj = -69420; break; } if (i_ex(heroobj)) { var heroballoon =
scr_enemyblcon(heroobj.x + 100, heroobj.y + 40, 10);
heroballoon.side = -1; return heroballoon; } else { return false; } }
("susie");
587
            acting = 3.6;
588
            talktimer = 0;
589
        }
590
    }
591
    if (acting == 3.6 && actcon == 0)
592
    {
593
        talktimer++;
594
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
595
        {
596
            with (obj_writer)
597
                instance_destroy();
598
            msgsetloc(0, 
* Susie got psyched out!Delay 11 You just did a flower impression instead!Wait for inputClose Message
"* Susie got psyched out^1! You just did a flower impression instead!/%", "obj_floradinn_enemy_slash_Step_0_gml_626_0"
);
599
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
600
            
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; with (obj_dmgwriter) { if (type == 5 && mercytimer < 8) _playsound = 0; } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; return __mercydmgwriter; }
(myself, 100);
601
            
scr_act_charsprite
scr_act_charsprite

function
scr_act_charsprite(arg0, arg1, arg2, arg3)
{ _charactor = arg0; _charinstance = obj_herokris; if (_charactor == "noelle") { _charinstance = obj_heronoelle; _charnum = 4; } if (_charactor == "ralsei") { _charinstance = obj_heroralsei; _charnum = 3; } if (_charactor == "susie") { _charinstance = obj_herosusie; _charnum = 2; } if (_charactor == "kris") { _charinstance = obj_herokris; _charnum = 1; } __returnvalue = _charactsprite[_charnum]; if (i_ex(_charinstance)) { with (_charinstance) { image_alpha = 0; state = 0; global.faceaction[myself] = 0; } _charactsprite[_charnum] =
scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum]) { depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1) image_speed = arg2; a =
scr_afterimage();
a.hspeed = 2.5; a.depth = depth + 1; b =
scr_afterimage();
b.image_alpha = 0.6; b.hspeed = 5; b.depth = depth + 2; } __returnvalue = _charactsprite[_charnum]; } return __returnvalue; } enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }
("kris", spr_kris_flutter, 0.23333333333333334, 1);
602
            
scr_act_charsprite
scr_act_charsprite

function
scr_act_charsprite(arg0, arg1, arg2, arg3)
{ _charactor = arg0; _charinstance = obj_herokris; if (_charactor == "noelle") { _charinstance = obj_heronoelle; _charnum = 4; } if (_charactor == "ralsei") { _charinstance = obj_heroralsei; _charnum = 3; } if (_charactor == "susie") { _charinstance = obj_herosusie; _charnum = 2; } if (_charactor == "kris") { _charinstance = obj_herokris; _charnum = 1; } __returnvalue = _charactsprite[_charnum]; if (i_ex(_charinstance)) { with (_charinstance) { image_alpha = 0; state = 0; global.faceaction[myself] = 0; } _charactsprite[_charnum] =
scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum]) { depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1) image_speed = arg2; a =
scr_afterimage();
a.hspeed = 2.5; a.depth = depth + 1; b =
scr_afterimage();
b.image_alpha = 0.6; b.hspeed = 5; b.depth = depth + 2; } __returnvalue = _charactsprite[_charnum]; } return __returnvalue; } enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }
("susie", spr_susie_lookaway_embarrass_battle, 0.16666666666666666, 1);
603
            talktimer = 0;
604
            acting = 3.8;
605
        }
606
    }
607
    if (acting == 3.7 && actcon == 0 && !i_ex(obj_writer))
608
    {
609
        msgsetloc(0, 
* You did a flower impression!Wait for inputClose Message
"* You did a flower impression!/%", "obj_floradinn_enemy_slash_Step_0_gml_641_0"
);
610
        
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
611
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; with (obj_dmgwriter) { if (type == 5 && mercytimer < 8) _playsound = 0; } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; return __mercydmgwriter; }
(myself, 100);
612
        
scr_act_charsprite
scr_act_charsprite

function
scr_act_charsprite(arg0, arg1, arg2, arg3)
{ _charactor = arg0; _charinstance = obj_herokris; if (_charactor == "noelle") { _charinstance = obj_heronoelle; _charnum = 4; } if (_charactor == "ralsei") { _charinstance = obj_heroralsei; _charnum = 3; } if (_charactor == "susie") { _charinstance = obj_herosusie; _charnum = 2; } if (_charactor == "kris") { _charinstance = obj_herokris; _charnum = 1; } __returnvalue = _charactsprite[_charnum]; if (i_ex(_charinstance)) { with (_charinstance) { image_alpha = 0; state = 0; global.faceaction[myself] = 0; } _charactsprite[_charnum] =
scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum]) { depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1) image_speed = arg2; a =
scr_afterimage();
a.hspeed = 2.5; a.depth = depth + 1; b =
scr_afterimage();
b.image_alpha = 0.6; b.hspeed = 5; b.depth = depth + 2; } __returnvalue = _charactsprite[_charnum]; } return __returnvalue; } enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }
("kris", spr_kris_flutter, 0.23333333333333334, 1);
613
        
scr_act_charsprite
scr_act_charsprite

function
scr_act_charsprite(arg0, arg1, arg2, arg3)
{ _charactor = arg0; _charinstance = obj_herokris; if (_charactor == "noelle") { _charinstance = obj_heronoelle; _charnum = 4; } if (_charactor == "ralsei") { _charinstance = obj_heroralsei; _charnum = 3; } if (_charactor == "susie") { _charinstance = obj_herosusie; _charnum = 2; } if (_charactor == "kris") { _charinstance = obj_herokris; _charnum = 1; } __returnvalue = _charactsprite[_charnum]; if (i_ex(_charinstance)) { with (_charinstance) { image_alpha = 0; state = 0; global.faceaction[myself] = 0; } _charactsprite[_charnum] =
scr_dark_marker(_charinstance.x, _charinstance.y, arg1);
with (_charactsprite[_charnum]) { depth = 20 - (__view_get(e__VW.YView, 0) / 40);
scr_oflash();
if (arg2 > 0 && arg3 == 0)
scr_animate(0, 0, arg2);
if (arg2 > 0 && arg3 == 1) image_speed = arg2; a =
scr_afterimage();
a.hspeed = 2.5; a.depth = depth + 1; b =
scr_afterimage();
b.image_alpha = 0.6; b.hspeed = 5; b.depth = depth + 2; } __returnvalue = _charactsprite[_charnum]; } return __returnvalue; } enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }
("susie", spr_susie_lookaway_embarrass_battle, 0.16666666666666666, 1);
614
        talktimer = 0;
615
        acting = 3.8;
616
    }
617
    if (acting == 3.8 && actcon == 0 && !i_ex(obj_writer))
618
    {
619
        
scr_act_charsprite_end
scr_act_charsprite_end

function
scr_act_charsprite_end()
{ for (i = 0; i < 10; i++) { with (_charactsprite[i]) instance_destroy(); } with (obj_heroparent) { if (image_alpha == 0) { image_alpha = 1; acttimer = 0; state = 0; global.faceaction[myself] = 0; } } }
();
620
        obj_herokris.x = obj_herokris.xstart;
621
        obj_herokris.y = obj_herokris.ystart;
622
        obj_herosusie.x = obj_herosusie.xstart;
623
        obj_herosusie.y = obj_herosusie.ystart;
624
        talktimer = 0;
625
        actcon = 1;
626
    }
627
    if (acting == 4 && actcon == 0)
628
    {
629
        global.flag[1341]++;
630
        convincelastturn = true;
631
        if (global.flag[1341] == 1)
632
        {
633
            msgsetloc(0, 
* Ralsei tried to CONVINCE Floradinn!Wait for inputClose Message
"* Ralsei tried to CONVINCE Floradinn!/%", "obj_floradinn_enemy_slash_Step_0_gml_679_0"
);
634
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
635
            acting = 4.1;
636
        }
637
        else
638
        {
639
            msgsetloc(0, 
* Ralsei made a boring speech!Wait for inputClose Message
"* Ralsei made a boring speech!/%", "obj_floradinn_enemy_slash_Step_0_gml_686_0"
);
640
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
641
            acting = 4.7;
642
        }
643
    }
644
    if (acting == 4.1 && actcon == 0 && !i_ex(obj_writer))
645
    {
646
        msgsetloc(0, 
We don't want to
fight you,Delay 11 Floradinn!Wait for inputClose Message
"We don't want to&fight you^1, Floradinn!/%", "obj_floradinn_enemy_slash_Step_0_gml_695_0"
);
647
        global.typer = 74;
648
        var heroballoon = 
scr_enemyblcon
scr_enemyblcon

function
scr_enemyblcon(arg0, arg1, arg2)
{ if (arg2 == 0) { mywriter = instance_create(arg0, arg1, obj_writer); return mywriter; } if (arg2 == 1) { myblcon = instance_create(arg0, arg1, obj_battleblcon); return myblcon; } if (arg2 == 2) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v; return myblcon; } if (arg2 == 3) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; return myblcon; } if (arg2 == 4) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 0; myblcon.image_speed = 0; return myblcon; } if (arg2 == 5) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 1; myblcon.image_speed = 0; return myblcon; } if (arg2 == 6) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 7) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_r; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 8) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_tall; return myblcon; } if (arg2 == 10) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; return myblcon; } if (arg2 == 11) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_left; return myblcon; } if (arg2 == 12) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_right; return myblcon; } if (arg2 == 13) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = 2; return myblcon; } if (arg2 == 14) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = -1; return myblcon; } if (arg2 == 15) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; ...
(obj_heroralsei.x + 100 + 30, obj_heroralsei.y + 40 + 20, 10);
649
        heroballoon.side = -1;
650
        acting = 4.2;
651
    }
652
    if (acting == 4.2 && actcon == 0)
653
    {
654
        talktimer++;
655
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
656
        {
657
            with (obj_writer)
658
                instance_destroy();
659
            msgsetloc(0, 
If you come to our side...
we can all be friends!Wait for inputClose Message
"If you come to our side...&we can all be friends!/%", "obj_floradinn_enemy_slash_Step_0_gml_709_0"
);
660
            global.typer = 74;
661
            var heroballoon = 
scr_enemyblcon
scr_enemyblcon

function
scr_enemyblcon(arg0, arg1, arg2)
{ if (arg2 == 0) { mywriter = instance_create(arg0, arg1, obj_writer); return mywriter; } if (arg2 == 1) { myblcon = instance_create(arg0, arg1, obj_battleblcon); return myblcon; } if (arg2 == 2) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v; return myblcon; } if (arg2 == 3) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; return myblcon; } if (arg2 == 4) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 0; myblcon.image_speed = 0; return myblcon; } if (arg2 == 5) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 1; myblcon.image_speed = 0; return myblcon; } if (arg2 == 6) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 7) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_r; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 8) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_tall; return myblcon; } if (arg2 == 10) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; return myblcon; } if (arg2 == 11) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_left; return myblcon; } if (arg2 == 12) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_right; return myblcon; } if (arg2 == 13) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = 2; return myblcon; } if (arg2 == 14) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = -1; return myblcon; } if (arg2 == 15) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; ...
(obj_heroralsei.x + 100 + 30, obj_heroralsei.y + 40 + 20, 10);
662
            heroballoon.side = -1;
663
            acting = 4.3;
664
            talktimer = 0;
665
        }
666
    }
667
    if (acting == 4.3 && actcon == 0)
668
    {
669
        talktimer++;
670
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
671
        {
672
            with (obj_writer)
673
                instance_destroy();
674
            msgsetloc(0, 
* (Floradinn agreed!)Wait for inputClose Message
"* (Floradinn agreed!)/%", "obj_floradinn_enemy_slash_Step_0_gml_725_0"
);
675
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
676
            acting = 4.4;
677
            talktimer = 0;
678
        }
679
    }
680
    if (acting == 4.4 && actcon == 0 && !i_ex(obj_writer))
681
    {
682
        weaponraise = true;
683
        msgsetloc(0, 
* (It's going to beat up everyone on its side!)Wait for inputClose Message
"* (It's going to beat up everyone on its side!)/%", "obj_floradinn_enemy_slash_Step_0_gml_738_0"
);
684
        
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
685
        acting = 4.5;
686
        talktimer = 0;
687
    }
688
    if (acting == 4.5 && actcon == 0 && !i_ex(obj_writer))
689
    {
690
        if (global.flag[1311] == 1)
691
            
scr_battle_sprite_set
scr_battle_sprite_set

function
scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{ _charactor = arg0; _charinstance = obj_herokris; if (_charactor == "noelle") { _charinstance = obj_heronoelle; _charnum = 4; } if (_charactor == "ralsei") { _charinstance = obj_heroralsei; _charnum = 3; } if (_charactor == "susie") { _charinstance = obj_herosusie; _charnum = 2; } if (_charactor == "kris") { _charinstance = obj_herokris; _charnum = 1; } if (instance_exists(_charinstance)) { with (_charinstance) { state = 8; hurt = 0; attacktimer = 0; sprite_index = arg1; image_speed = arg2; image_index = 0; if (arg3 == 0) maxframes = image_number; if (arg3 == -1) maxframes = -1; global.faceaction[myself] = 0; } } }
("ralsei", spr_ralsei_shock, 1, 1);
692
        else
693
            
scr_battle_sprite_set
scr_battle_sprite_set

function
scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{ _charactor = arg0; _charinstance = obj_herokris; if (_charactor == "noelle") { _charinstance = obj_heronoelle; _charnum = 4; } if (_charactor == "ralsei") { _charinstance = obj_heroralsei; _charnum = 3; } if (_charactor == "susie") { _charinstance = obj_herosusie; _charnum = 2; } if (_charactor == "kris") { _charinstance = obj_herokris; _charnum = 1; } if (instance_exists(_charinstance)) { with (_charinstance) { state = 8; hurt = 0; attacktimer = 0; sprite_index = arg1; image_speed = arg2; image_index = 0; if (arg3 == 0) maxframes = image_number; if (arg3 == -1) maxframes = -1; global.faceaction[myself] = 0; } } }
("ralsei", spr_ralsei_hurt, 1, 1);
694
        with (obj_heroralsei)
695
            
scr_shakeobj
scr_shakeobj

function
scr_shakeobj()
{ var _shakeobj = instance_create(x, y, obj_shakeobj); _shakeobj.target = id; if (argument_count >= 1) { if (i_ex(argument0)) _shakeobj.target = argument0; } if (argument_count >= 2) { if (argument1 != -1) _shakeobj.shakeamt = argument1; } if (argument_count >= 3) { if (argument2 != -1) _shakeobj.shakereduct = argument2; } with (_shakeobj) event_user(0); }
();
696
        msgsetloc(0, 
Umm, w-wait!
Don't do that!!Wait for inputClose Message
"Umm, w-wait!&Don't do that!!/%", "obj_floradinn_enemy_slash_Step_0_gml_752_0"
);
697
        global.typer = 74;
698
        var heroballoon = 
scr_enemyblcon
scr_enemyblcon

function
scr_enemyblcon(arg0, arg1, arg2)
{ if (arg2 == 0) { mywriter = instance_create(arg0, arg1, obj_writer); return mywriter; } if (arg2 == 1) { myblcon = instance_create(arg0, arg1, obj_battleblcon); return myblcon; } if (arg2 == 2) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v; return myblcon; } if (arg2 == 3) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; return myblcon; } if (arg2 == 4) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 0; myblcon.image_speed = 0; return myblcon; } if (arg2 == 5) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.image_index = 1; myblcon.image_speed = 0; return myblcon; } if (arg2 == 6) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_clubs; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 7) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_r; myblcon.image_index = 2; myblcon.image_speed = 0; return myblcon; } if (arg2 == 8) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long_tall; return myblcon; } if (arg2 == 10) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; return myblcon; } if (arg2 == 11) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_left; return myblcon; } if (arg2 == 12) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_v2_right; return myblcon; } if (arg2 == 13) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = 2; return myblcon; } if (arg2 == 14) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; myblcon.auto_length = 1; myblcon.side = -1; return myblcon; } if (arg2 == 15) { myblcon = instance_create(arg0, arg1, obj_battleblcon); myblcon.sprite_index = spr_battleblcon_long; ...
(obj_heroralsei.x + 100, obj_heroralsei.y + 40, 10);
699
        heroballoon.side = -1;
700
        acting = 4.6;
701
        talktimer = 0;
702
    }
703
    if (acting == 4.6 && actcon == 0)
704
    {
705
        talktimer++;
706
        if ((button3_h() && talktimer > 15) || !instance_exists(obj_writer))
707
        {
708
            with (obj_writer)
709
                instance_destroy();
710
            weaponraise = false;
711
            flipped = false;
712
            disappointed = true;
713
            
scr_battle_sprite_reset
scr_battle_sprite_reset

function
scr_battle_sprite_reset(arg0)
{ _charactor = arg0; _charinstance = obj_herokris; if (_charactor == "noelle") { _charinstance = obj_heronoelle; _charnum = 4; } if (_charactor == "ralsei") { _charinstance = obj_heroralsei; _charnum = 3; } if (_charactor == "susie") { _charinstance = obj_herosusie; _charnum = 2; } if (_charactor == "kris") { _charinstance = obj_herokris; _charnum = 1; } if (instance_exists(_charinstance)) { with (_charinstance) { state = 0; hurt = 0; attacktimer = 0; attacked = 0; global.faceaction[myself] = 0; } } }
("ralsei");
714
            msgsetloc(0, 
* (It seems confused...Delay 11 It became TIRED.)Wait for inputClose Message
"* (It seems confused..^1. It became TIRED.)/%", "obj_floradinn_enemy_slash_Step_0_gml_773_0"
);
715
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
716
            with (obj_monsterparent)
717
                
scr_monster_make_tired
scr_monster_make_tired

function
scr_monster_make_tired(arg0)
{ if (global.monsterstatus[arg0] == 0) { __tiredwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] - (global.hittarget[arg0] * 20)) + 20, obj_dmgwriter); __tiredwriter.type = 13; global.hittarget[arg0] += 1; snd_play_x(snd_spellcast, 0.5, 0.9); } global.monstercomment[arg0] = stringsetloc(
(Tired)
"(Tired)", "scr_monster_make_tired_slash_scr_monster_make_tired_gml_1_0"
);
global.monsterstatus[arg0] = 1; }
(myself);
718
            actcon = 1;
719
            talktimer = 0;
720
        }
721
    }
722
    if (acting == 4.7 && actcon == 0 && !i_ex(obj_writer))
723
    {
724
        msgsetloc(0, 
* Floradinn became increasingly TIRED!!Wait for inputClose Message
"* Floradinn became increasingly TIRED!!/%", "obj_floradinn_enemy_slash_Step_0_gml_785_0"
);
725
        
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
726
        with (obj_monsterparent)
727
            
scr_monster_make_tired
scr_monster_make_tired

function
scr_monster_make_tired(arg0)
{ if (global.monsterstatus[arg0] == 0) { __tiredwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] - (global.hittarget[arg0] * 20)) + 20, obj_dmgwriter); __tiredwriter.type = 13; global.hittarget[arg0] += 1; snd_play_x(snd_spellcast, 0.5, 0.9); } global.monstercomment[arg0] = stringsetloc(
(Tired)
"(Tired)", "scr_monster_make_tired_slash_scr_monster_make_tired_gml_1_0"
);
global.monsterstatus[arg0] = 1; }
(myself);
728
        actcon = 1;
729
        talktimer = 0;
730
    }
731
    if (actingsus == 1 && actconsus == 1)
732
    {
733
        global.flag[1888] = 1;
734
        var rand = choose(0, 1, 2);
735
        if (rand == 0)
736
            msgsetloc(0, 
* Susie sniffed wildly!
"* Susie sniffed wildly!", "obj_floradinn_enemy_slash_Step_0_gml_804_0"
);
737
        if (rand == 1)
738
            msgsetloc(0, 
* Susie blasts hose water!
"* Susie blasts hose water!", "obj_floradinn_enemy_slash_Step_0_gml_805_0"
);
739
        if (rand == 2)
740
            msgsetloc(0, 
* Susie sneezes from pollen!
"* Susie sneezes from pollen!", "obj_floradinn_enemy_slash_Step_0_gml_806_0"
);
741
        
scr_simultext
scr_simultext

function
scr_simultext(arg0)
{ __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("susie");
742
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; with (obj_dmgwriter) { if (type == 5 && mercytimer < 8) _playsound = 0; } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; return __mercydmgwriter; }
(myself, 40);
743
        if (simulordersus == 0)
744
            actconsus = 20;
745
        else
746
            actconsus = 0;
747
    }
748
    if (actingral == 1 && actconral == 1)
749
    {
750
        global.flag[1888] = 1;
751
        var rand = choose(0, 1, 2);
752
        if (rand == 0)
753
            msgsetloc(0, 
* Ralsei pretends to be a bee!
"* Ralsei pretends to be a bee!", "obj_floradinn_enemy_slash_Step_0_gml_818_0"
);
754
        if (rand == 1)
755
            msgsetloc(0, 
* Ralsei waters daintily!
"* Ralsei waters daintily!", "obj_floradinn_enemy_slash_Step_0_gml_819_0"
);
756
        if (rand == 2)
757
            msgsetloc(0, 
* Ralsei combs petals!
"* Ralsei combs petals!", "obj_floradinn_enemy_slash_Step_0_gml_820_0"
);
758
        
scr_simultext
scr_simultext

function
scr_simultext(arg0)
{ __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("ralsei");
759
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; with (obj_dmgwriter) { if (type == 5 && mercytimer < 8) _playsound = 0; } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; return __mercydmgwriter; }
(myself, 40);
760
        if (simulorderral == 0)
761
            actconral = 20;
762
        else
763
            actconral = 0;
764
    }
765
    if (actcon == 20 || actconsus == 20 || (actconral == 20 && bookcon == 0))
766
    {
767
        if (
scr_terminate_writer
scr_terminate_writer

function
scr_terminate_writer()
{ __writerkilled = 0; __writerkillable = 0; __writerended = 0; if (instance_exists(obj_writer)) { obj_writer.__endcheckid = id; with (obj_writer) { if (reachedend == 1) { with (__endcheckid) __writerended++; } } if (__writerended == instance_number(obj_writer)) __writerkillable = 1; } else { __writerkilled = 1; } if (button1_p() && __writerkillable == 1) { with (obj_writer) instance_destroy(); __writerkilled = 1; } return __writerkilled; }
())
768
        {
769
            actconsus = -1;
770
            actconral = -1;
771
            actcon = 1;
772
        }
773
    }
774
    if (actcon == 1 && !instance_exists(obj_writer) && bookcon == 0)
775
    {
776
        disappointed = false;
777
        
scr_nextact
scr_nextact

function
scr_nextact()
{ global.acting[0] = 0; global.acting[1] = 0; global.acting[2] = 0; global.actingsingle[global.currentactingchar] = 0; __minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]]; with (__minstance) { acting = 0; actcon = 0; actconsus = 0; actconral = 0; actconnoe = 0; } var singleactcomplete = 0; while (global.currentactingchar < 3) { global.currentactingchar++; if (global.currentactingchar < 3) { if (global.actingsingle[global.currentactingchar] == 1) { __minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]]; if (global.char[global.currentactingchar] == 2) { with (__minstance) actconsus = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } if (global.char[global.currentactingchar] == 3) { with (__minstance) actconral = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } if (global.char[global.currentactingchar] == 4) { with (__minstance) actconnoe = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } } } } if (global.currentactingchar >= 3) { with (obj_monsterparent) { acting = 0; actingsus = 0; actingral = 0; actingnoe = 0; } global.currentactingchar = 0;
scr_attackphase();
} else if (!singleactcomplete) {
scr_act_simul();
} }
();
778
    }
779
}
780
if (state == 3)
781
{
782
    
scr_enemyhurt_tired_after_damage
scr_enemyhurt_tired_after_damage

function
scr_enemyhurt_tired_after_damage(arg0)
{ if (global.monsterhp[myself] <= (global.monstermaxhp[myself] * arg0))
scr_monster_make_tired(myself);
}
(0.5);
783
    
scr_enemy_hurt
scr_enemy_hurt

function
scr_enemy_hurt()
{ hurttimer -= 1; if (hurttimer < 0) { state = 0; } else { if (global.monster[myself] == 0)
scr_defeatrun();
hurtshake += 1; if (hurtshake > 1) { if (shakex > 0) shakex -= 1; if (shakex < 0) shakex += 1; shakex = -shakex; hurtshake = 0; } } }
();
784
}
785
786
enum e__VW
787
{
788
    XView,
789
    YView,
790
    WView,
791
    HView,
792
    Angle,
793
    HBorder,
794
    VBorder,
795
    HSpeed,
796
    VSpeed,
797
    Object,
798
    Visible,
799
    XPort,
800
    YPort,
801
    WPort,
802
    HPort,
803
    Camera,
804
    SurfaceID
805
}