Deltarune (Chapter 5) script viewer

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gml_Object_obj_dw_fcastle_top_ascent_Draw_0

related scripts: Create_0Draw_0 Step_0Step_2

(view raw script w/o annotations or w/e)
1
if (draw_grayscale > 0)
2
    draw_sprite_ext(spr_pxwhite, 0, camerax(), cameray(), 640, 480, 0, c_black, draw_grayscale * 0.2);