Deltarune (Chapter 5) script viewer

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gml_Object_obj_dash_ramp_Draw_0

(view raw script w/o annotations or w/e)
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for (var i = 0; i <= multiples; i++)
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{
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    var _x = x;
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    var _y = y_back + ((i / multiples) * abs(y - y_back));
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    draw_sprite_ext(sprite_index, image_index, _x, _y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
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}