Deltarune (Chapter 5) script viewer

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gml_Object_obj_custom_interactable_solid_Create_0

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event_inherited();
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trigger_event = function()
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{
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    global.msg[0] = stringsetloc("No trigger event set!!/%");
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    myinteract = 3;
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    global.msc = 0;
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    global.typer = 5;
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    global.fc = 0;
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    global.fc = 0;
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    global.interact = 1;
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    mydialoguer = instance_create(0, 0, obj_dialoguer);
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};
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cutscenecon = 0;
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cutscene_end = function()
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{
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    show_debug_message_concat("cutscene ended");
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    global.interact = 0;
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    global.facing = 0;
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    cutscenecon = 2;
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};