Deltarune (Chapter 5) script viewer

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gml_Object_obj_credits_ch5_castle_front_Create_0

(view raw script w/o annotations or w/e)
1
_credits_audio = instance_find(obj_credits_ch5_audio, 0);
2
_credits_audio.add_event_listener(id);
3
global.interact = 1;
4
with (obj_mainchara)
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{
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    visible = false;
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    y -= 260;
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    x -= 2;
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}
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con = 0;
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customcon = 0;
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var welcome_sign = 
scr_dark_marker
scr_dark_marker

function
scr_dark_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(384, 85,
scr_84_get_sprite
scr_84_get_sprite

function
scr_84_get_sprite(arg0)
{ return ds_map_find_value(global.chemg_sprite_map, arg0); }
("spr_dw_castle_welcome_sign"));
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with (welcome_sign)
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scr_depth
scr_depth

function
scr_depth(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10)); }
();
15
_lancer_marker = 
scr_dark_marker
scr_dark_marker

function
scr_dark_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(615, 182, spr_rouxls_lancer_ladder);
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with (_lancer_marker)
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{
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    image_speed = 0.1;
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scr_depth
scr_depth

function
scr_depth(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10)); }
();
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}
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_susie_marker = 
scr_dark_marker
scr_dark_marker

function
scr_dark_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(359, 168, spr_susie_reach_sign);
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with (_susie_marker)
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{
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    image_speed = 0.1;
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scr_depth
scr_depth

function
scr_depth(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10)); }
();
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}
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var ladder_marker = 
scr_dark_marker
scr_dark_marker

function
scr_dark_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(345, 249, spr_castle_town_ladder);
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with (ladder_marker)
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scr_depth
scr_depth

function
scr_depth(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10)); }
();
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if (scr_enemyrecruitcheck("sha"))
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{
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    var shadowguy_marker = 
scr_dark_marker
scr_dark_marker

function
scr_dark_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(285, 229, spr_shadow_guy_hold_ladder);
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    shadowguy_marker.depth = ladder_marker.depth - 10;
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}
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emit_event = function(arg0)
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{
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    if (arg0 != "timestamp_changed")
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        exit;
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    if (_credits_audio.get_timestamp() == 75.98)
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    {
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        _credits_audio.remove_event_listener(id);
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        instance_create(0, 0, obj_persistentfadein);
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        room_goto(room_dw_ralsei_castle_2f );
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    }
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};