Deltarune (Chapter 5) script viewer

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gml_Object_obj_credits_ch5_castle_area_1_Step_0

(view raw script w/o annotations or w/e)
1
if (con < 0)
2
    exit;
3
if (con == 0 && !i_ex(obj_dw_transition))
4
{
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    con = 1;
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    alarm[0]
 = 30;
gml_Object_obj_credits_ch5_castle_area_1_Alarm_0.gml

con++;
7
    global.interact = 1;
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    global.facing = 0;
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    with (obj_caterpillarchara)
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    {
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        follow = 0;
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        x = camerax() - 100;
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        visible = 0;
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    }
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}
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if (con == 2)
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{
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    con = -1;
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    cutscene_master = 
scr_cutscene_make
scr_cutscene_make

function
scr_cutscene_make()
{ _cutscene_master = instance_create(0, 0, obj_cutscene_master); _cutscene_master.master_object = id; return _cutscene_master; }
();
20
    
scr_maincharacters_actors
scr_maincharacters_actors

function
scr_maincharacters_actors()
{ if (i_ex(obj_plat_player)) { scr_maincharacters_actors_plat(); exit; } actor_count = 0; kr = 0; kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index; kr_actor.depth = obj_mainchara.depth; with (obj_mainchara) visible = 0; for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++) { if (i_ex(global.cinstance[__jj])) { if (global.cinstance[__jj].name == "susie") { actor_count++; su = __jj + 1; su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index; su_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "ralsei") { actor_count++; ra = __jj + 1; ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index; ra_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "noelle") { actor_count++; no = __jj + 1; no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index; no_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } } } }
();
21
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
22
    
c_visible
c_visible

function
c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
}
(0);
23
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
24
    
c_setxy
c_setxy

function
c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
}
(295, 228);
25
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("u");
26
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(10);
27
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(_ralsei_marker, "sprite_index", spr_ralsei_wave_down);
28
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(_ralsei_marker, "image_speed", 0.2);
29
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(10);
30
    
c_customfunc
c_customfunc

function
c_customfunc(arg0, arg1 = -1)
{ if (instance_exists(obj_cutscene_master)) { with (obj_cutscene_master) array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
} }
(function()
31
    {
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        with (_lancer_marker)
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        {
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            sprite_index = spr_lancer_jump_ready;
35
            image_speed = 0.5;
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            image_index = 0;
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        }
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    });
39
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(6);
40
    
c_customfunc
c_customfunc

function
c_customfunc(arg0, arg1 = -1)
{ if (instance_exists(obj_cutscene_master)) { with (obj_cutscene_master) array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
} }
(function()
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    {
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        with (_lancer_marker)
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        {
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            sprite_index = spr_lancer_ball;
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            image_speed = 0.5;
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            x += 10;
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            vspeed = -20;
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            gravity = 2;
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            hspeed = 4;
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            friction = 0.25;
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        }
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    });
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c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(16);
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c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
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c_autowalk
c_autowalk

function
c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
}
(0);
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c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_susie_lancer_grab);
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c_halt
c_halt

function
c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
}
();
58
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(1);
59
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(_lancer_marker, "visible", 0);
60
    c_lerp_var_instance(su_actor, "image_index", 1, 6, 20);
61
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(_ralsei_marker, "sprite_index", spr_ralsei_pose);
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c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(_queen_marker, "sprite_index", spr_queen_ohoho_standing);
63
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(_queen_marker, "image_speed", 0.2);
64
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
65
    
c_customfunc
c_customfunc

function
c_customfunc(arg0, arg1 = -1)
{ if (instance_exists(obj_cutscene_master)) { with (obj_cutscene_master) array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
} }
(function()
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    {
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        blackall = 
scr_dark_marker
scr_dark_marker

function
scr_dark_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(-10, -10, spr_pixel_white);
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        blackall.image_xscale = 999;
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        blackall.image_yscale = 999;
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        blackall.depth = -100;
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        blackall.image_blend = c_black;
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        blackall.image_alpha = 0;
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        with (blackall)
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scr_lerpvar
scr_lerpvar

function
scr_lerpvar()
{ var _id = self; if (!is_struct(self)) _id = id; if (argument_count < 6) ___lerpvar =
scr_lerpvar_instance(_id, argument[0], argument[1], argument[2], argument[3]);
else ___lerpvar =
scr_lerpvar_instance(_id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar; } function scr_lerpcol() { if (argument_count < 6) ___lerpvar = scr_lerpcol_instance(id, argument[0], argument[1], argument[2], argument[3]); else ___lerpvar = scr_lerpcol_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]); return ___lerpvar; }
("image_alpha", 0, 1, 30);
75
    });
76
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(60);
77
    
c_waitcustom
c_waitcustom

function
c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
}
();
78
}