Deltarune (Chapter 5) script viewer

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gml_Object_obj_climb_bullet_custom_Create_0

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damage = 30;
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target = 1;
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permanent = 1;
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falseloop = 1;
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blank_func = function()
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{
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};
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draw_func = blank_func;
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begin_step_func = blank_func;
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step_func = blank_func;
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end_step_func = blank_func;
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destroy_step_func = blank_func;
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clean_step = blank_func;