|
1
|
with (instance_place(((x + 880) - 20) % 880, y, object_index))
|
|
2
|
{
|
|
3
|
scr_oflash_towerscr_oflash_tower
function scr_oflash_tower()
{
_oflash = instance_create(x, y, obj_oflash_tower);
_oflash.image_xscale = image_xscale;
_oflash.image_speed = 0;
_oflash.image_index = image_index;
_oflash.image_yscale = image_yscale;
_oflash.sprite_index = sprite_index;
_oflash.depth = depth - 1;
_oflash.target = id;
return _oflash;
} ().image_blend = c_aqua;
|
|
4
|
scr_doomscr_doom
function scr_doom(arg0, arg1)
{
var _doom = instance_create_depth(0, 0, 0, obj_doom);
with (_doom)
{
alarm[0]
target = arg0;
}
return _doom;
} (self, 1);
|
|
5
|
}
|
|
6
|
with (instance_place((x + 880 + 60) % 880, y, object_index))
|
|
7
|
{
|
|
8
|
scr_oflash_towerscr_oflash_tower
function scr_oflash_tower()
{
_oflash = instance_create(x, y, obj_oflash_tower);
_oflash.image_xscale = image_xscale;
_oflash.image_speed = 0;
_oflash.image_index = image_index;
_oflash.image_yscale = image_yscale;
_oflash.sprite_index = sprite_index;
_oflash.depth = depth - 1;
_oflash.target = id;
return _oflash;
} ().image_blend = c_aqua;
|
|
9
|
scr_doomscr_doom
function scr_doom(arg0, arg1)
{
var _doom = instance_create_depth(0, 0, 0, obj_doom);
with (_doom)
{
alarm[0]
target = arg0;
}
return _doom;
} (self, 1);
|
|
10
|
}
|