Deltarune (Chapter 5) script viewer

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gml_Object_obj_climb_boostenemy_Destroy_0

(view raw script w/o annotations or w/e)
1
with (instance_place(((x + 880) - 20) % 880, y, object_index))
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{
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scr_oflash_tower
scr_oflash_tower

function
scr_oflash_tower()
{ _oflash = instance_create(x, y, obj_oflash_tower); _oflash.image_xscale = image_xscale; _oflash.image_speed = 0; _oflash.image_index = image_index; _oflash.image_yscale = image_yscale; _oflash.sprite_index = sprite_index; _oflash.depth = depth - 1; _oflash.target = id; return _oflash; }
().image_blend = c_aqua;
4
    
scr_doom
scr_doom

function
scr_doom(arg0, arg1)
{ var _doom = instance_create_depth(0, 0, 0, obj_doom); with (_doom) { alarm[0] target = arg0; } return _doom; }
(self, 1);
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}
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with (instance_place((x + 880 + 60) % 880, y, object_index))
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{
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scr_oflash_tower
scr_oflash_tower

function
scr_oflash_tower()
{ _oflash = instance_create(x, y, obj_oflash_tower); _oflash.image_xscale = image_xscale; _oflash.image_speed = 0; _oflash.image_index = image_index; _oflash.image_yscale = image_yscale; _oflash.sprite_index = sprite_index; _oflash.depth = depth - 1; _oflash.target = id; return _oflash; }
().image_blend = c_aqua;
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scr_doom
scr_doom

function
scr_doom(arg0, arg1)
{ var _doom = instance_create_depth(0, 0, 0, obj_doom); with (_doom) { alarm[0] target = arg0; } return _doom; }
(self, 1);
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}