Deltarune (Chapter 5) script viewer

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gml_Object_obj_climb_animationmarker_Other_20

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if (con == 1)
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    exit;
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with (obj_rotating_tower_animation)
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{
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    if (index == other.index)
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    {
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        targetx = other.x;
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        targety = other.y;
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        con = 2;
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        break;
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    }
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}
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con = 1;