Deltarune (Chapter 5) script viewer

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gml_Object_obj_cliff_crater_PreCreate_0

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1
event_inherited();
2
doorRoom = room_next(room);
3
doorEntrance = -1;
4
doorFadeMusic = -1;
5
doorFadeMusicTime = 14;
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doorKeepHeldItem = true;
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bright = false;