Deltarune (Chapter 5) script viewer

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gml_Object_obj_church_entrance_foreground_Create_0

(view raw script w/o annotations or w/e)
1
var _foreground = 
scr_marker
scr_marker

function
scr_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(0, 0, bg_church_entrance_planks);
2
if (
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ return global.flag[arg0]; } function scr_flag_name_get(arg0) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } function scr_flag_get_ext(arg0, arg1, arg2 = 1) { if (arg1 < 0)
scr_flag_get(arg0);
else return scr_get_bitmask_value(global.flag[arg0], arg1, arg2); }
(1324) == 1)
3
    _foreground.sprite_index = spr_festival_scarychurch_top;
4
with (_foreground)
5
    depth = 6000;