|
1
|
layer_name = ["BACKGROUND"];
|
|
2
|
if (room == room_town_north)
|
|
3
|
layer_name = ["ASSETS_Buildings_2", "TILES_Trees_4", "ASSETS_Festival_5300", "ASSETS_Festival_950000", "ASSETS_Buildings_1", "ASSETS_Trees", "TILES_Trees_1", "TILES_Trees_2", "TILES_Trees_3", "TILES_Ground_1", "TILES_Ground_2", "TILES_Ground_3", "TILES_Ground_4", "ASSETS_Ground", "DEPTHSORT", "ASSETS_Festival_Night"];
|
|
4
|
else if (room == room_town_mid)
|
|
5
|
layer_name = ["ASSETS_Festival_5000", "TILES_Depth_5000", "ASSETS_Buildings_Depth_5000", "ASSETS_Festival_5100", "DEPTHSORT", "ASSETS_Festival_990000", "TILES_Depth_990000", "TILES_Depth_993000", "ASSETS_Buildings_Depth_994000", "ASSETS_Depth_995200", "TILES_Depth_995250", "TILES_Depth_995500", "TILES_Depth_995000", "TILES_Depth_996000", "ASSETS_Depth_998000", "TILES_Depth_1000000", "ASSESTS_Festival_Night"];
|
|
6
|
else if (room == room_town_south)
|
|
7
|
layer_name = ["TILES_Depth_5000", "ASSETS_Festival_5100", "DEPTHSORT", "ASSETS_Festival_980000", "ASSETS_Depth_980000", "ASSETS_Festival_990000", "ASSETS_Buildings_Depth_982000", "ASSETS_Depth_985000", "TILES_Depth_990000", "TILES_Depth_992000", "TILES_Depth_994000", "ASSETS_Festival_995000", "TILES_Depth_995000", "TILES_Depth_996000", "TILES_Depth_997500", "TILES_Depth_1000000", "ASSETS_Festival_Night"];
|
|
8
|
else if (room == room_town_school)
|
|
9
|
layer_name = ["TILES_Depth_5000", "TILES_Depth_950000", "ASSETS_Depth_955000", "TILES_Depth_990000", "ASSETS_Depth_995000", "ASSETS_Depth_996000", "TILES_Depth_1000000", "ASSETS_Festival_Night"];
|
|
10
|
else if (room == room_schoollobby)
|
|
11
|
layer_name = ["BACKGROUND_ASSETS"];
|
|
12
|
else if (room == room_schooldoor)
|
|
13
|
layer_name = ["Compatibility_Tiles_Depth_1000000", "Compatibility_Tiles_Depth_995000"];
|
|
14
|
plot_begin = 0;
|
|
15
|
plot_end = 300;
|
|
16
|
overlay = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (-10, -10, spr_whitepx_10);
|
|
17
|
overlay.image_xscale = (room_width / 10) + 2;
|
|
18
|
overlay.image_yscale = (room_height / 10) + 2;
|
|
19
|
overlay.image_blend = merge_color(c_black, c_navy, 0.5);
|
|
20
|
overlay.image_alpha = 0.6;
|
|
21
|
overlay.depth = 990;
|
|
22
|
palette_sprite = 8;
|
|
23
|
palette_index = 1;
|
|
24
|
pal_swap_layer_init();
|
|
25
|
for (var i = 0; i < array_length(layer_name); i++)
|
|
26
|
{
|
|
27
|
pal_swap_enable_layer(layer_name[i]);
|
|
28
|
pal_swap_set_layer(palette_sprite, palette_index, layer_name[i], false);
|
|
29
|
}
|
|
30
|
pal_swap_reset();
|