Deltarune (Chapter 5) script viewer

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gml_Object_obj_ch5_LW21_arrive_Step_0

(view raw script w/o annotations or w/e)
1
if (con < 0)
2
    exit;
3
if (con == 0 && !i_ex(obj_dw_transition))
4
{
5
    con = -1;
6
    global.interact = 1;
7
    global.facing = 0;
8
    with (obj_caterpillarchara)
9
    {
10
        follow = 0;
11
        x = camerax() - 100;
12
        visible = 0;
13
    }
14
    if (
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ return global.flag[arg0]; } function scr_flag_name_get(arg0) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } function scr_flag_get_ext(arg0, arg1, arg2 = 1) { if (arg1 < 0)
scr_flag_get(arg0);
else return scr_get_bitmask_value(global.flag[arg0], arg1, arg2); }
(1767) == 1)
15
    {
16
        con = 9;
17
        alarm[0]
 = 1;
gml_Object_obj_ch5_LW21_arrive_Alarm_0.gml

con++;
18
        _blackall = 
scr_dark_marker
scr_dark_marker

function
scr_dark_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(-10, -10, spr_pixel_white);
19
        _blackall.image_xscale = 999;
20
        _blackall.image_yscale = 999;
21
        _blackall.depth = 5000;
22
        _blackall.image_blend = c_black;
23
        _blackall.image_alpha = 1;
24
        with (obj_caterpillarchara)
25
            visible = 0;
26
        susie_marker = 
scr_dark_marker
scr_dark_marker

function
scr_dark_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(720, 156, spr_susie_walk_right_dw);
27
        with (susie_marker)
28
        {
29
            visible = 0;
30
            
scr_depth
scr_depth

function
scr_depth(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10)); }
();
31
        }
32
    }
33
    else
34
    {
35
        con = 1;
36
        alarm[0]
 = 1;
gml_Object_obj_ch5_LW21_arrive_Alarm_0.gml

con++;
37
    }
38
}
39
if (con == 2)
40
{
41
    con = 3;
42
    alarm[0]
 = 30;
gml_Object_obj_ch5_LW21_arrive_Alarm_0.gml

con++;
43
    cutscene_master = 
scr_cutscene_make
scr_cutscene_make

function
scr_cutscene_make()
{ _cutscene_master = instance_create(0, 0, obj_cutscene_master); _cutscene_master.master_object = id; return _cutscene_master; }
();
44
    
scr_maincharacters_actors
scr_maincharacters_actors

function
scr_maincharacters_actors()
{ if (i_ex(obj_plat_player)) { scr_maincharacters_actors_plat(); exit; } actor_count = 0; kr = 0; kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index; kr_actor.depth = obj_mainchara.depth; with (obj_mainchara) visible = 0; for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++) { if (i_ex(global.cinstance[__jj])) { if (global.cinstance[__jj].name == "susie") { actor_count++; su = __jj + 1; su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index; su_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "ralsei") { actor_count++; ra = __jj + 1; ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index; ra_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "noelle") { actor_count++; no = __jj + 1; no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index; no_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } } } }
();
45
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(susie_marker, "visible", false);
46
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
47
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("d");
48
    if (
scr_debug
scr_debug

function
scr_debug()
{ return global.debug == 1; }
() && _manual_kris_set)
49
    {
50
        
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
51
        
c_autowalk
c_autowalk

function
c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
}
(0);
52
        
c_setxy
c_setxy

function
c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
}
(212, 178);
53
        
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_krisd_dark);
54
    }
55
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
56
    
c_setxy
c_setxy

function
c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
}
(286, 159);
57
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_susie_walk_right_dw_unhappy);
58
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
59
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
60
    
c_autowalk
c_autowalk

function
c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
}
(1);
61
    
c_autofacing
c_autofacing

function
c_autofacing(arg0)
{
c_cmd("autofacing", arg0, 0, 0, 0);
}
(false);
62
    
c_walk_wait
c_walk_wait

function
c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} function c_walkwait(arg0, arg1, arg2) {
c_walk_wait(arg0, arg1, arg2);
}
("r", 2, 14);
63
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(20);
64
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_susie_lookdown_right);
65
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(16);
66
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_susie_walk_right_dw_unhappy);
67
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(3);
68
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_susie_look_away_right_dw);
69
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(28);
70
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_susie_walk_right_dw_unhappy);
71
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(20);
72
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_susie_walk_right_dw_look_down);
73
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("susie");
74
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face 0* ...Delay 11 seems...Delay 11 kinda peaceful this time.Wait for inputClose Message
"\\E0* ..^1. seems..^1. kinda peaceful this time./%", "obj_ch5_LW21_arrive_slash_Step_0_gml_94_0"
);
75
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
76
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
77
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_susie_walk_left_dw_unhappy);
78
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
79
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("r");
80
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
81
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("susie");
82
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face 1* Let's go.Wait for inputClose Message
"\\E1* Let's go./%", "obj_ch5_LW21_arrive_slash_Step_0_gml_108_0"
);
83
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
84
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
85
    
c_walk_wait
c_walk_wait

function
c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} function c_walkwait(arg0, arg1, arg2) {
c_walk_wait(arg0, arg1, arg2);
}
("l", 4, 12);
86
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
87
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("d");
88
    
c_actortokris
c_actortokris

function
c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
}
();
89
    
c_actortocaterpillar
c_actortocaterpillar

function
c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} function c_actortocaterpillarstill() {
c_cmd("actortocaterpillarstill", 0, 0, 0, 0);
}
();
90
    
c_terminatekillactors
c_terminatekillactors

function
c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
}
();
91
}
92
if (con == 10)
93
{
94
    con = 3;
95
    alarm[0]
 = 30;
gml_Object_obj_ch5_LW21_arrive_Alarm_0.gml

con++;
96
    cutscene_master = 
scr_cutscene_make
scr_cutscene_make

function
scr_cutscene_make()
{ _cutscene_master = instance_create(0, 0, obj_cutscene_master); _cutscene_master.master_object = id; return _cutscene_master; }
();
97
    
scr_maincharacters_actors
scr_maincharacters_actors

function
scr_maincharacters_actors()
{ if (i_ex(obj_plat_player)) { scr_maincharacters_actors_plat(); exit; } actor_count = 0; kr = 0; kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index; kr_actor.depth = obj_mainchara.depth; with (obj_mainchara) visible = 0; for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++) { if (i_ex(global.cinstance[__jj])) { if (global.cinstance[__jj].name == "susie") { actor_count++; su = __jj + 1; su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index; su_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "ralsei") { actor_count++; ra = __jj + 1; ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index; ra_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "noelle") { actor_count++; no = __jj + 1; no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index; no_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } } } }
();
98
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
99
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("r");
100
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(susie_marker, "visible", 0);
101
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
102
    
c_setxy
c_setxy

function
c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
}
(susie_marker.x, susie_marker.y);
103
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("l");
104
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
105
    
c_autowalk
c_autowalk

function
c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
}
(0);
106
    
c_setxy
c_setxy

function
c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
}
(213, 173);
107
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_kris_dw_landed);
108
    
c_addxy
c_addxy

function
c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
}
(0, -4);
109
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
110
    
c_var_lerp_instance
c_var_lerp_instance

function
c_var_lerp_instance()
{ if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} function c_lerp_var_instance() { if (argument_count >= 6)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4);
} function c_lerpvar_instance() { if (argument_count >= 6)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4);
}
(_blackall, "image_alpha", 1, 0, 30);
111
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(90);
112
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
113
    
c_imageindex
c_imageindex

function
c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
}
(1);
114
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(4);
115
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("d");
116
    
c_halt
c_halt

function
c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
}
();
117
    
c_addxy
c_addxy

function
c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
}
(0, 4);
118
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
119
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
120
    
c_delayfacing
c_delayfacing

function
c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
}
(30, "r");
121
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
122
    
c_walkdirect_wait
c_walkdirect_wait

function
c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
}
(400, susie_marker.y, 50);
123
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("susie");
124
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face 6* ...Delay 11 Kris?Delay 11 Hey,Delay 11 c'mon!Delay 11 We gotta get going!Wait for inputClose Message
"\\E6* ..^1. Kris^1? Hey^1, c'mon^1! We gotta get going!/%", "obj_ch5_LW21_arrive_slash_Step_0_gml_172_0"
);
125
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
126
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
127
    
c_walkdirect_wait
c_walkdirect_wait

function
c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
}
(260, susie_marker.y, 20);
128
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("susie");
129
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face 0* Let's go.Wait for inputClose Message
"\\E0* Let's go./%", "obj_ch5_LW21_arrive_slash_Step_0_gml_180_0"
);
130
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
131
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
132
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("d");
133
    
c_actortokris
c_actortokris

function
c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
}
();
134
    
c_actortocaterpillar
c_actortocaterpillar

function
c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} function c_actortocaterpillarstill() {
c_cmd("actortocaterpillarstill", 0, 0, 0, 0);
}
();
135
    
c_terminatekillactors
c_terminatekillactors

function
c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
}
();
136
}
137
if (con == 4 && !i_ex(obj_cutscene_master))
138
{
139
    con = -1;
140
    global.interact = 0;
141
    global.facing = 0;
142
    global.plot = 200;
143
    snd_free_all();
144
    
scr_musicer
scr_musicer

function
scr_musicer(arg0 = "dogcheck.ogg", arg1 = 0.7, arg2 = 1, arg3 = 0, arg4 = -1)
{ var musicer = instance_create_depth(0, 0, 0, obj_musicer_gen); musicer.song = arg0; musicer.volume = arg1; musicer.pitch = arg2; musicer.delay = arg3; musicer.fadein = arg4; return musicer; }
("birds_ch5.ogg", 1);
145
    makecheckpoint(true);
146
    with (obj_caterpillarchara)
147
        follow = 1;
148
    
scr_tempsave
scr_tempsave

function
scr_tempsave()
{ filechoicebk2 = global.filechoice; global.filechoice = 9;
scr_saveprocess(global.filechoice);
global.filechoice = filechoicebk2; }
();
149
}