|
1
|
con = -1;
|
|
2
|
customcon = 0;
|
|
3
|
scr_delay_var("con", 0, 30);
|
|
4
|
global.interact = 1;
|
|
5
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
}
function scr_flag_set_ext(arg0, arg1, arg2, arg3 = 1)
{
if (arg1 < 0)
scr_flag_set(arg0, arg2);
else
global.flag[arg0] = scr_set_bitmask_value(global.flag[arg0], arg1, arg2, arg3);
} (1324, 2);
|
|
6
|
snd_free_all();
|
|
7
|
blackall = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (-10, -10, spr_pixel_white);
|
|
8
|
blackall.image_xscale = 999;
|
|
9
|
blackall.image_yscale = 999;
|
|
10
|
blackall.depth = 6000;
|
|
11
|
blackall.image_blend = c_black;
|
|
12
|
blackall.visible = 1;
|
|
13
|
drip_marker = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (camerax() - 100, cameray() - 100, spr_whitepixel);
|
|
14
|
drip_marker.depth = blackall.depth - 10;
|
|
15
|
drip_marker.image_blend = c_red;
|
|
16
|
drip_marker.image_xscale = 2;
|
|
17
|
drip_marker.image_yscale = 2;
|
|
18
|
drip_marker.image_alpha = 0;
|
|
19
|
drip_move = false;
|
|
20
|
drip_siner = 0;
|
|
21
|
var _id = id;
|
|
22
|
_convo_controller = instance_create(0, 0, obj_ch5_LW01W_convo);
|
|
23
|
with (_convo_controller)
|
|
24
|
init_parent(_id);
|
|
25
|
_kris_escape = instance_create(210, 97, obj_ch5_LW01W_escape);
|
|
26
|
with (_kris_escape)
|
|
27
|
{
|
|
28
|
init_parent(_id);
|
|
29
|
image_speed = 0;
|
|
30
|
visible = 0;
|
|
31
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
32
|
}
|
|
33
|
var bed_cover_marker = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (245, 96, spr_krisroom_bed_blanket);
|
|
34
|
with (bed_cover_marker)
|
|
35
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
36
|
var wagon_marker = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (235, 165, spr_redwagon);
|
|
37
|
with (wagon_marker)
|
|
38
|
scr_depthscr_depth
function scr_depth(arg0 = id, arg1 = 0)
{
with (arg0)
depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10));
} ();
|
|
39
|
_escape_finished = false;
|
|
40
|
|
|
41
|
trigger_event = function(arg0)
|
|
42
|
{
|
|
43
|
switch (arg0)
|
|
44
|
{
|
|
45
|
case "convo_tree_finished":
|
|
46
|
snd_play(snd_escaped);
|
|
47
|
break;
|
|
48
|
case "kris_escape":
|
|
49
|
_escape_finished = true;
|
|
50
|
with (_convo_controller)
|
|
51
|
stop_convo();
|
|
52
|
break;
|
|
53
|
}
|
|
54
|
};
|