Deltarune (Chapter 5) script viewer

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gml_Object_obj_ch5_DWCL01_Draw_0

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if (hattimer > 0 && i_ex(npc_yellow) && npc_yellow.sprite_draw == 7282)
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{
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    var yy = -sin(min(hattimer / 8, pi)) * 64;
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    if (supershock)
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        yy = -sin(min(hattimer / 16, pi)) * 128;
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    draw_sprite_ext(spr_yellow_hat, 0, npc_yellow.x + 24, (npc_yellow.y - 100) + yy, -2, 2, 0, c_white, 1);
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}