Deltarune (Chapter 5) script viewer

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gml_Object_obj_ch5_DW50_Create_0

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con = 0;
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colcol = 0;
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image_speed = 0;
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image_xscale = 2;
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image_yscale = 2;
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siner = 0;
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made = 0;
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adjust = 0;
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global.interact = 1;
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y += 260;
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susx = x - 60;
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susy = y + 20;
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sussprite = spr_susieu_bright;
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susindex = 0;
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susie_turn_timer = 0;
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songplay = 0;
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with (obj_mainchara)
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    visible = 0;
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with (obj_caterpillarchara)
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{
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    fun = 1;
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    freeze = 1;
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    visible = 0;
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}
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fin = instance_create(0, 0, obj_fadein);
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with (fin)
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    fadespeed = -0.005;