Deltarune (Chapter 5) script viewer

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gml_Object_obj_ch5_DW45_marker_Step_0

(view raw script w/o annotations or w/e)
1
if (!i_ex(obj_ch5_DW45_fountain))
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    exit;
3
if (sprite_index == -4)
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    exit;
5
if (_target_object == -4)
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    exit;
7
update_sprite();