Deltarune (Chapter 5) script viewer

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gml_Object_obj_ch5_DW29_power_up_flowery_Draw_0

(view raw script w/o annotations or w/e)
1
if (_target_actor == -4)
2
    exit;
3
x = _target_actor.x + 30;
4
y = _target_actor.y + 60;
5
draw_self();