|
1
|
event_inherited();
|
|
2
|
timer--;
|
|
3
|
if (timer == 0)
|
|
4
|
{
|
|
5
|
direction += clamp(angle_difference(scr_at_playerscr_at_player
function scr_at_player(arg0 = x, arg1 = y)
{
return point_direction(arg0, arg1, obj_heart.x + 10, obj_heart.y + 10);
} (), direction), -45, 45);
|
|
6
|
side *= -1;
|
|
7
|
with (scr_bullet_createscr_bullet_create
function scr_bullet_create(arg0, arg1, arg2)
{
var __newbullet = instance_create(arg0, arg1, arg2);
__newbullet.damage = damage;
__newbullet.target = target;
if (variable_instance_exists(self, "element"))
__newbullet.element = element;
return __newbullet;
} (x, y, obj_bullet_foxprint))
|
|
8
|
{
|
|
9
|
direction = other.direction;
|
|
10
|
image_angle = direction;
|
|
11
|
image_xscale = 2;
|
|
12
|
image_yscale = 2;
|
|
13
|
owner = other.id;
|
|
14
|
damage = 92;
|
|
15
|
target = 4;
|
|
16
|
with (scr_fire_bulletscr_fire_bullet
function scr_fire_bullet(arg0, arg1, arg2, arg3, arg4, arg5 = -4, arg6 = 0, arg7 = false, arg8 = 87135)
{
var bullet;
if (arg8 != 87135)
bullet = instance_create_depth(arg0, arg1, arg8, arg2);
else
bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
if (arg5 != -4)
sprite_index = arg5;
updateimageangle = arg6;
if (arg6)
image_angle = arg3;
if (arg7)
{
with (other)
scr_bullet_inherit(other.id);
}
}
return bullet;
}
function scr_fire_bullet_colorize(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7 = 0)
{
var bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
sprite_index = arg5;
image_blend = arg6;
updateimageangle = arg7;
if (arg7)
image_angle = arg3;
}
return bullet;
} (x + lengthdir_x(14, direction), y + lengthdir_y(14, direction), obj_netskiebullet1, direction, 0, spr_bullet_toebean, true))
|
|
17
|
{
|
|
18
|
owner = other.id;
|
|
19
|
image_xscale = 2;
|
|
20
|
image_yscale = 2;
|
|
21
|
image_speed = 0;
|
|
22
|
destroyonhit = false;
|
|
23
|
}
|
|
24
|
with (scr_fire_bulletscr_fire_bullet
function scr_fire_bullet(arg0, arg1, arg2, arg3, arg4, arg5 = -4, arg6 = 0, arg7 = false, arg8 = 87135)
{
var bullet;
if (arg8 != 87135)
bullet = instance_create_depth(arg0, arg1, arg8, arg2);
else
bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
if (arg5 != -4)
sprite_index = arg5;
updateimageangle = arg6;
if (arg6)
image_angle = arg3;
if (arg7)
{
with (other)
scr_bullet_inherit(other.id);
}
}
return bullet;
}
function scr_fire_bullet_colorize(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7 = 0)
{
var bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
sprite_index = arg5;
image_blend = arg6;
updateimageangle = arg7;
if (arg7)
image_angle = arg3;
}
return bullet;
} (x + lengthdir_x(7, direction) + lengthdir_x(12, direction + 90), y + lengthdir_y(7, direction) + lengthdir_y(12, direction + 90), obj_netskiebullet1, direction + 20, 0, spr_bullet_toebean, true))
|
|
25
|
{
|
|
26
|
owner = other.id;
|
|
27
|
image_xscale = 2;
|
|
28
|
image_yscale = 2;
|
|
29
|
image_speed = 0;
|
|
30
|
image_index = 1;
|
|
31
|
destroyonhit = false;
|
|
32
|
}
|
|
33
|
with (scr_fire_bulletscr_fire_bullet
function scr_fire_bullet(arg0, arg1, arg2, arg3, arg4, arg5 = -4, arg6 = 0, arg7 = false, arg8 = 87135)
{
var bullet;
if (arg8 != 87135)
bullet = instance_create_depth(arg0, arg1, arg8, arg2);
else
bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
if (arg5 != -4)
sprite_index = arg5;
updateimageangle = arg6;
if (arg6)
image_angle = arg3;
if (arg7)
{
with (other)
scr_bullet_inherit(other.id);
}
}
return bullet;
}
function scr_fire_bullet_colorize(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7 = 0)
{
var bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
sprite_index = arg5;
image_blend = arg6;
updateimageangle = arg7;
if (arg7)
image_angle = arg3;
}
return bullet;
} (x + lengthdir_x(7, direction) + lengthdir_x(12, direction - 90), y + lengthdir_y(7, direction) + lengthdir_y(12, direction - 90), obj_netskiebullet1, direction - 20, 0, spr_bullet_toebean, true))
|
|
34
|
{
|
|
35
|
owner = other.id;
|
|
36
|
image_xscale = 2;
|
|
37
|
image_yscale = -2;
|
|
38
|
image_speed = 0;
|
|
39
|
image_index = 1;
|
|
40
|
destroyonhit = false;
|
|
41
|
}
|
|
42
|
if (other.ratio)
|
|
43
|
{
|
|
44
|
var rotate = 22.5;
|
|
45
|
while (rotate < 360)
|
|
46
|
{
|
|
47
|
with (scr_fire_bulletscr_fire_bullet
function scr_fire_bullet(arg0, arg1, arg2, arg3, arg4, arg5 = -4, arg6 = 0, arg7 = false, arg8 = 87135)
{
var bullet;
if (arg8 != 87135)
bullet = instance_create_depth(arg0, arg1, arg8, arg2);
else
bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
if (arg5 != -4)
sprite_index = arg5;
updateimageangle = arg6;
if (arg6)
image_angle = arg3;
if (arg7)
{
with (other)
scr_bullet_inherit(other.id);
}
}
return bullet;
}
function scr_fire_bullet_colorize(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7 = 0)
{
var bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
sprite_index = arg5;
image_blend = arg6;
updateimageangle = arg7;
if (arg7)
image_angle = arg3;
}
return bullet;
} (x + lengthdir_x(16, direction + (rotate * other.side)), y + lengthdir_y(16, direction + (rotate * other.side)), obj_netskiebullet1, direction + (rotate * other.side), 1.8 + ((rotate % 90) / 90), spr_leafling_petal, true, false, 3))
|
|
48
|
{
|
|
49
|
image_xscale = 0;
|
|
50
|
image_yscale = 2;
|
|
51
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
var _id = self;
if (!is_struct(self))
_id = id;
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(_id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(_id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpcol()
{
if (argument_count < 6)
___lerpvar = scr_lerpcol_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpcol_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
} ("image_xscale", 0, 2, 9);
|
|
52
|
}
|
|
53
|
rotate += 45;
|
|
54
|
}
|
|
55
|
}
|
|
56
|
}
|
|
57
|
timer = 30 + (10 * sameattack);
|
|
58
|
show_debug_message(timer);
|
|
59
|
}
|
|
60
|
else if (timer < 21 && timer > 4)
|
|
61
|
{
|
|
62
|
direction += clamp(angle_difference(scr_at_playerscr_at_player
function scr_at_player(arg0 = x, arg1 = y)
{
return point_direction(arg0, arg1, obj_heart.x + 10, obj_heart.y + 10);
} (), direction), -1.5, 1.5);
|
|
63
|
x += lengthdir_x(2 + (timer / 5), direction);
|
|
64
|
y += lengthdir_y(2 + (timer / 5), direction);
|
|
65
|
var rotate = random(360);
|
|
66
|
var dist = random(28);
|
|
67
|
if ((timer % 3) == 2)
|
|
68
|
{
|
|
69
|
with (scr_fire_bulletscr_fire_bullet
function scr_fire_bullet(arg0, arg1, arg2, arg3, arg4, arg5 = -4, arg6 = 0, arg7 = false, arg8 = 87135)
{
var bullet;
if (arg8 != 87135)
bullet = instance_create_depth(arg0, arg1, arg8, arg2);
else
bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
if (arg5 != -4)
sprite_index = arg5;
updateimageangle = arg6;
if (arg6)
image_angle = arg3;
if (arg7)
{
with (other)
scr_bullet_inherit(other.id);
}
}
return bullet;
}
function scr_fire_bullet_colorize(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7 = 0)
{
var bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
sprite_index = arg5;
image_blend = arg6;
updateimageangle = arg7;
if (arg7)
image_angle = arg3;
}
return bullet;
} (x + lengthdir_x(dist, rotate), y + lengthdir_y(dist, rotate), obj_bulletparent, (rotate + random(30)) - 15, random(1), spr_leafling_petal, false, false, 3))
|
|
70
|
{
|
|
71
|
image_blend = c_gray;
|
|
72
|
scr_lerp_imageblendscr_lerp_imageblend
function scr_lerp_imageblend()
{
var lerpblend = instance_create(x, y, obj_lerpimageblend);
lerpblend.target = argument0;
lerpblend.color1 = argument1;
lerpblend.color2 = argument2;
var ___time = argument3;
if (argument_count > 4)
{
var _style = argument4;
var _ease = argument5;
lerpblend.mylerp = scr_lerp_var_instance(lerpblend, "blendindex", 0, 1, ___time, _style, _ease);
}
else
{
lerpblend.mylerp = scr_lerp_var_instance(lerpblend, "blendindex", 0, 1, ___time);
}
with (lerpblend)
alarm_set(0, ___time);
return lerpblend;
} (id, c_gray, c_black, 30);
|
|
73
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
var _id = self;
if (!is_struct(self))
_id = id;
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(_id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(_id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpcol()
{
if (argument_count < 6)
___lerpvar = scr_lerpcol_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpcol_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
} ("image_alpha", 1, 0, 30);
|
|
74
|
scr_doomscr_doom
function scr_doom(arg0, arg1)
{
var _doom = instance_create_depth(0, 0, 0, obj_doom);
with (_doom)
{
alarm[0]
target = arg0;
}
return _doom;
} (id, 31);
|
|
75
|
image_angle = (other.direction - 9) + random(18);
|
|
76
|
image_xscale = 2;
|
|
77
|
image_yscale = 2;
|
|
78
|
friction = speed / 40;
|
|
79
|
}
|
|
80
|
}
|
|
81
|
}
|