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1
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scr_enemy_object_initscr_enemy_object_init
function scr_enemy_object_init()
{
becomeflash = 0;
flash = 0;
turnt = 0;
turns = 0;
talktimer = 0;
state = 0;
siner = 0;
fsiner = 0;
talked = 0;
attacked = 0;
hurt = 0;
hurttimer = 0;
hurtshake = 0;
shakex = 0;
mywriter = 343249823;
acttimer = 0;
con = 0;
dodgetimer = 0;
fatal = 0;
candodge = 0;
mytarget = 0;
ambushed = 0;
firststrike = 0;
damage = -1;
grazepoints = -1;
timepoints = -1;
inv = -1;
target = -1;
grazed = -1;
grazetimer = -1;
element = "none";
acting = 0;
actcon = 0;
actingsus = 0;
actingnoe = 0;
actingral = 0;
actconsus = 0;
actconral = 0;
actconnoe = 0;
simulorderkri = -1;
simulordersus = -1;
simulorderral = -1;
simulordernoe = -1;
simultotal = 0;
simulboss = -1;
talkmax = 90;
mercymod = 0;
maxmercy = 100;
recruitable = 1;
freezable = 1;
recruitcount = 1;
sactionboxx = 0;
sactionboxy = 0;
hurtspriteoffx = 0;
hurtspriteoffy = 0;
image_xscale = 2;
image_yscale = 2;
image_speed = 0.2;
idlesprite = spr_diamond_knight_overworld;
hurtsprite = spr_diamond_knight_hurt;
sparedsprite = spr_diamond_knight_spared;
custombody = 0;
setbattlemsg = false;
for (i = 0; i < 10; i++)
_charactsprite[i] = 382938298329;
depth = 90 - ((y - cameray()) / 50);
} ();
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2
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grazepoints = 200;
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3
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recruitcount = 5;
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4
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talkmax = 120;
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5
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image_speed = 0.16666666666666666;
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6
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idlesprite = spr_enemy_blue_ballet;
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7
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hurtsprite = spr_enemy_blue_ballet;
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8
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sparedsprite = spr_enemy_blue_ballet;
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9
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custom_draw_example = 0;
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10
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myattackchoice = -1;
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11
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talktimer = 0;
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12
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rtimer = 0;
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13
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cantalk = true;
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14
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evidence_counter = 0;
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15
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init_x = x;
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16
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init_y = y;
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17
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fight_type = "blue&yellow";
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18
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state_string = "";
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19
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healingraintimer = 0;
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20
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healingraincon = 0;
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21
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all_evidence_gathered = stringsetloc(All#evidence#gathered."All#evidence#gathered.", "obj_blue_enemy_slash_Create_0_gml_35_0" );
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22
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blue_hint_1a = stringset("");
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23
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blue_hint_1b = stringset("");
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24
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blue_hint_1c = stringset("");
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25
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blue_hint_2a = stringset("");
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26
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blue_hint_2b = stringset("");
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27
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blue_hint_2c = stringset("");
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28
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blue_hint_3a = stringset("");
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29
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blue_hint_3b = stringset("");
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30
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blue_hint_3c = stringset("");
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31
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blue_hint_3d = stringset("");
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32
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blue_hint_3e = stringset("");
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33
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blue_hint_4a = stringset("");
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34
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blue_hint_4b = stringset("");
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35
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blue_hint_4c = stringset("");
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36
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help_out_3 = stringsetloc(* TP up!"* TP up!", "obj_blue_enemy_slash_Create_0_gml_55_0" );
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37
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blue_evidence_1 = stringsetloc(I see,Delay 11 you didn't gather enough evidence...Wait for inputClose Message"I see^1, you&didn't gather&enough evidence.../%", "obj_blue_enemy_slash_Create_0_gml_57_0" );
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38
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blue_evidence_2 = stringsetloc(Let these light your way.Wait for inputClose Message"Let these light&your way./%", "obj_blue_enemy_slash_Create_0_gml_58_0" );
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39
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blue_evidence_3 = stringsetloc(* (You received EVIDENCE.)Wait for inputClose Message"* (You received EVIDENCE.)/%", "obj_blue_enemy_slash_Create_0_gml_59_0" );
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40
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blue_evidence_4 = stringsetloc(* But you already have all the evidence you need!Wait for inputClose Message"* But you already have all the evidence you need!/%", "obj_blue_enemy_slash_Create_0_gml_60_0" );
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41
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simulcheck = false;
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42
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43
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give_hint = function()
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44
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{
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45
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idlesprite = spr_blue_poses;
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46
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image_index = 0;
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47
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image_speed = 0;
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48
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with (obj_yellow_enemy)
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49
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evidence_got[trial_counter] = true;
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50
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switch (obj_yellow_enemy.trial_counter)
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51
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{
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52
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case 0:
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53
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msgset_add(blue_hint_1a, x - 30, y + 55, 10, 50);
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54
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msgset_add(blue_hint_1b, x - 30, y + 55, 10, 50);
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55
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msgset_add(blue_hint_1c, x - 30, y + 55, 10, 50);
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56
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msgset_add_func(function()
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57
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{
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58
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actcon = 0.5;
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59
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});
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60
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break;
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61
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case 1:
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62
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msgset_add(blue_hint_2a, x - 20, y + 25, 10, 50);
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63
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msgset_add(blue_hint_2b, x - 20, y + 25, 10, 50);
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64
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msgset_add(blue_hint_2c, x - 20, y + 25, 10, 50);
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65
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msgset_add_func(function()
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66
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{
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67
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actcon = 0.5;
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68
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});
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69
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break;
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70
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case 2:
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71
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msgset_add(blue_hint_3a, x - 20, y + 25, 10, 50);
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72
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msgset_add(blue_hint_3b, x - 20, y + 25, 10, 50);
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73
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msgset_add(blue_hint_3c, x - 20, y + 25, 10, 50);
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74
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msgset_add(blue_hint_3d, x - 20, y + 25, 10, 50);
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75
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msgset_add(blue_hint_3e, x - 20, y + 25, 10, 50);
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76
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msgset_add_func(function()
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77
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{
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78
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actcon = 0.5;
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79
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});
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80
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break;
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81
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case 3:
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82
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msgset_add(blue_hint_4a, x - 20, y + 25, 10, 50);
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83
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msgset_add(blue_hint_4b, x - 20, y + 25, 10, 50);
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84
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msgset_add(blue_hint_4c, x - 20, y + 25, 10, 50);
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85
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msgset_add_func(function()
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86
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{
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87
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actcon = 0.5;
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88
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});
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89
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break;
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90
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}
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91
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};
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92
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|
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93
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blue_balloon_control = function()
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94
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{
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95
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if ((button3_p() && talktimer > 15) || !instance_exists(obj_writer))
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96
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{
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97
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scr_destroy_writersscr_destroy_writers
function scr_destroy_writers(arg0 = -4)
{
if (arg0 == -4)
{
with (obj_writer)
instance_destroy();
exit;
}
with (obj_writer)
{
if (!variable_instance_exists(id, arg0))
instance_destroy();
}
} ("text_immune");
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98
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if (i_ex(obj_balloon_queue))
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99
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msgset_fromqueue();
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100
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}
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101
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};
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102
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103
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blue_balloon = function(arg0 = x - 20, arg1 = y + 25)
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104
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{
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105
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if (i_ex(obj_balloon_queue))
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106
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msgset_fromqueue();
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107
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};
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|
108
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109
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perph = function(arg0)
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110
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{
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111
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with (arg0)
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112
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return (sprite_get_height(sprite_index) - sprite_get_yoffset(sprite_index)) * 2;
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113
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};
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114
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115
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done_intro = false;
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