Deltarune (Chapter 5) script viewer

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gml_Object_obj_baseenemy_Other_22

(view raw script w/o annotations or w/e)
1
global.monsterx[myself] = x + (sprite_width / 2);
2
global.monstery[myself] = y + (sprite_height / 2);
3
scr_monstersetup
scr_monstersetup

function
scr_monstersetup()
{
scr_monster_actreset(myself);
if (global.monstertype[myself] == 1Enemy (placeholder/G-BODY)) { global.monstername[myself] = stringset("Enemy"); global.monstermaxhp[myself] = 130; global.monsterhp[myself] = 130; global.monsterat[myself] = 7; global.monsterdf[myself] = 0; global.monsterexp[myself] = 0; global.monstergold[myself] = 20; global.sparepoint[myself] = 10; global.mercymod[myself] = 0; global.mercymax[myself] = 100; global.canact[myself][0] = 1; global.actname[myself][0] = stringset("Check"); global.canact[myself][1] = 1; global.actname[myself][1] = stringset("Warning"); global.canact[myself][2] = 1; global.actname[myself][2] = stringset("Victory"); global.canact[myself][3] = 1; global.actname[myself][3] = stringset("SimuDance"); global.actsimul[myself][3] = 1; global.canact[myself][4] = 1; global.actname[myself][4] = stringset("Victory (S)"); global.canact[myself][5] = 1; global.actname[myself][5] = stringset("Lecture"); global.canactsus[myself][0] = 1; global.actnamesus[myself][0] = stringset("CoolDance"); global.canactsus[myself][1] = 1; global.actnamesus[myself][1] = stringset("SimuDance"); global.actsimulsus[myself][1] = 1; global.canactral[myself][0] = 1; global.actnameral[myself][0] = stringset("CoolDance"); global.canactral[myself][1] = 1; global.actnameral[myself][1] = stringset("SimuDance"); global.actsimulral[myself][1] = 1; } if (global.monstertype[myself] == 70???) { global.monstername[myself] = stringsetloc(
Floradinn
"Floradinn", "scr_monstersetup_slash_scr_monstersetup_gml_1837_0"
);
global.monstermaxhp[myself] = 515; global.monsterhp[myself] = 515; global.monsterat[myself] = 16; global.monsterdf[myself] = 0; global.monsterexp[myself] = 0; global.monstergold[myself] = 280; global.sparepoint[myself] = 10; global.mercymod[myself] = 0; global.mercymax[myself] = 100; global.canact[myself][0] = 1; global.actname[myself][0] = stringsetloc(
Check
"Check", "scr_monstersetup_slash_scr_monstersetup_gml_1849_0"
);
global.actdesc[myself][0] = stringsetloc(
Useless#analysis
"Useless#analysis", "scr_monstersetup_slash_scr_monstersetup_gml_1850_0"
);
global.canact[myself][1] = 1; global.actname[myself][1] = stringsetloc(
Flatter
"Flatter", "scr_monstersetup_slash_scr_monstersetup_gml_1860_0"
);
global.actdesc[myself][1] = stringsetloc(
60Close Message#Mercy
"60%#Mercy", "scr_monstersetup_slash_scr_monstersetup_gml_1861_0"
);
global.canact[myself][2] = 1; global.actname[myself][2] = stringsetloc(
FlirtS
"FlirtS", "scr_monstersetup_slash_scr_monstersetup_gml_1864_0"
);
global.actdesc[myself][2] = stringsetloc(
Romance#Mercy?
"Romance#Mercy?", "scr_monstersetup_slash_scr_monstersetup_gml_1865_0"
);
global.actactor[myself][2] = 2; global.canact[myself][3] = 1; global.actname[myself][3] = stringsetloc(
Convince
"Convince", "scr_monstersetup_slash_scr_monstersetup_gml_1869_0"
);
global.actdesc[myself][3] = stringsetloc(
TIRE#enemy
"TIRE#enemy", "scr_monstersetup_slash_scr_monstersetup_gml_1870_0"
);
global.actactor[myself][3] = 3; global.canactsus[myself][0] = 1; global.actnamesus[myself][0] = stringsetloc(
S-Action
"S-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1874_0"
);
global.actsimulsus[myself][0] = 1; global.canactral[myself][0] = 1; global.actnameral[myself][0] = stringsetloc(
R-Action
"R-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1878_0"
);
global.actsimulral[myself][0] = 1; } if (global.monstertype[myself] == 71???) { global.monstername[myself] = stringsetloc(
Leafling
"Leafling", "scr_monstersetup_slash_scr_monstersetup_gml_1884_0"
);
global.monstermaxhp[myself] = 515; global.monsterhp[myself] = 515; global.monsterat[myself] = 16; global.monsterdf[myself] = 0; global.monsterexp[myself] = 0; global.monstergold[myself] = 260; global.sparepoint[myself] = 10; global.mercymod[myself] = 0; global.mercymax[myself] = 100; global.canact[myself][0] = 1; global.actname[myself][0] = stringsetloc(
Check
"Check", "scr_monstersetup_slash_scr_monstersetup_gml_1896_0"
);
global.actdesc[myself][0] = stringsetloc(
Useless#analysis
"Useless#analysis", "scr_monstersetup_slash_scr_monstersetup_gml_1897_0"
);
global.canact[myself][1] = 1; global.actname[myself][1] = stringsetloc(
TurboSpin
"TurboSpin", "scr_monstersetup_slash_scr_monstersetup_gml_1900_0"
);
global.actdesc[myself][1] = stringsetloc(
100Close Message Mercy#to all
"100% Mercy#to all", "scr_monstersetup_slash_scr_monstersetup_gml_1901_0"
);
global.actcost[myself][1] = 160; global.canact[myself][2] = 1; global.actname[myself][2] = stringsetloc(
PinDown
"PinDown", "scr_monstersetup_slash_scr_monstersetup_gml_1905_0"
);
global.actdesc[myself][2] = stringsetloc(
Make#TIRED
"Make#TIRED", "scr_monstersetup_slash_scr_monstersetup_gml_1906_0"
);
global.actactor[myself][2] = 2; global.canact[myself][3] = 1; global.actname[myself][3] = stringsetloc(
BlowAway
"BlowAway", "scr_monstersetup_slash_scr_monstersetup_gml_1910_0"
);
global.actdesc[myself][3] = stringsetloc(
Mash for#Mercy
"Mash for#Mercy", "scr_monstersetup_slash_scr_monstersetup_gml_1911_0"
);
global.actactor[myself][3] = 3; global.canactsus[myself][0] = 1; global.actnamesus[myself][0] = stringsetloc(
S-Action
"S-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1915_0"
);
...
();