|
1
|
if (con == 0)
|
|
2
|
{
|
|
3
|
var jumptime = 15;
|
|
4
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
var _id = self;
if (!is_struct(self))
_id = id;
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(_id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(_id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpcol()
{
if (argument_count < 6)
___lerpvar = scr_lerpcol_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpcol_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
} ("x", x, (obj_growtangle.x + 22) - (sprite_width / 2), round(jumptime * 1.2), 1, "out");
|
|
5
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
var _id = self;
if (!is_struct(self))
_id = id;
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(_id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(_id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpcol()
{
if (argument_count < 6)
___lerpvar = scr_lerpcol_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpcol_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
} ("y", y, obj_growtangle.y + (obj_growtangle.sprite_height / 2) + 20, jumptime, 3, "out");
|
|
6
|
con = -99;
|
|
7
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
}
function scr_script_delayed_until()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed_function);
__scriptdelay.script = argument[0];
__scriptdelay.condition = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
}
function delay_function(arg0, arg1)
{
return scr_script_delayed(arg0, arg1);
} (scr_var, jumptime, "con", 1);
|
|
8
|
foodalpha = 0;
|
|
9
|
foodtimer = 0;
|
|
10
|
flash = 0;
|
|
11
|
foodangle = 0;
|
|
12
|
}
|
|
13
|
if (con == 1)
|
|
14
|
{
|
|
15
|
var mcx = x + (sprite_width / 2);
|
|
16
|
var mcy = y + (sprite_height / 2);
|
|
17
|
foodtimer += 4;
|
|
18
|
foodalpha = lerp(foodalpha, 1, 0.125);
|
|
19
|
foodangle = lerp(foodangle, 145, 0.1);
|
|
20
|
var foodlength = 100 - foodtimer;
|
|
21
|
if (foodcollected > 0 && foodlength > 0)
|
|
22
|
{
|
|
23
|
for (var i = 0; i < foodcollected; i++)
|
|
24
|
draw_sprite_ext(spr_bullet_green_egg, 0, mcx + lengthdir_x(foodlength, ((360 / foodcollected) * i) + foodangle), mcy + lengthdir_y(foodlength, ((360 / foodcollected) * i) + foodangle), 1, 1, 0, c_white, foodalpha);
|
|
25
|
}
|
|
26
|
if (foodlength < 25 && flash == 0)
|
|
27
|
{
|
|
28
|
flash = 1;
|
|
29
|
sprite_index = spr_enemy_orange_prepare;
|
|
30
|
var oflash = scr_oflashscr_oflash
function scr_oflash()
{
_oflash = instance_create(x, y, obj_oflash);
_oflash.image_xscale = image_xscale;
_oflash.image_speed = 0;
_oflash.image_angle = image_angle;
_oflash.image_index = image_index;
_oflash.image_yscale = image_yscale;
_oflash.sprite_index = sprite_index;
_oflash.depth = depth - 1;
_oflash.target = id;
return _oflash;
} ();
|
|
31
|
oflash.flashspeed = 0.5;
|
|
32
|
}
|
|
33
|
if (foodlength <= 0 && !i_ex(obj_oflash))
|
|
34
|
{
|
|
35
|
sprite_index = spr_enemy_orange_fly_withfist;
|
|
36
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
}
function scr_script_delayed_until()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed_function);
__scriptdelay.script = argument[0];
__scriptdelay.condition = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
}
function delay_function(arg0, arg1)
{
return scr_script_delayed(arg0, arg1);
} (scr_var, 20, "createhands", 1);
|
|
37
|
aurasiner = 0;
|
|
38
|
auraalpha = 0;
|
|
39
|
gensiner = 0;
|
|
40
|
con = 2;
|
|
41
|
foodtimer = 0;
|
|
42
|
}
|
|
43
|
draw_self();
|
|
44
|
}
|
|
45
|
if (con == 2)
|
|
46
|
{
|
|
47
|
foodtimer++;
|
|
48
|
auraalpha = lerp(auraalpha, 1, 0.125);
|
|
49
|
aurasiner++;
|
|
50
|
auracolor = merge_color(c_white, hexcolor(#33ADFF), aurasiner / 10);
|
|
51
|
if (aurasiner == 10)
|
|
52
|
aurasiner = 0;
|
|
53
|
gensiner++;
|
|
54
|
if (foodtimer == 2)
|
|
55
|
dustlift = 1;
|
|
56
|
var attacktime = 90;
|
|
57
|
var _endy = -60;
|
|
58
|
gravity = -0.5;
|
|
59
|
var etx = -21;
|
|
60
|
var ety = -32;
|
|
61
|
draw_sprite_ext(spr_enemy_orange_energytrail, 0, etx + x + (sprite_width / 2), (ety + y) - 2, 1.3, 2, 0, auracolor, 0.5 * auraalpha);
|
|
62
|
draw_sprite_ext(sprite_index, image_index, x + choose(-2, 0, 2), y + choose(-2, 0, 2), image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
63
|
draw_sprite_ext(spr_enemy_orange_energytrail, 0, etx + x + (sprite_width / 2), (ety + y) - 2, 1.4, 2, 0, auracolor, 0.15 * auraalpha);
|
|
64
|
if (y <= _endy)
|
|
65
|
con = 3;
|
|
66
|
}
|
|
67
|
if (con == 3)
|
|
68
|
{
|
|
69
|
sprite_index = spr_enemy_orange_down;
|
|
70
|
x = obj_orange_enemy.xstart - 5;
|
|
71
|
gravity = 0.65;
|
|
72
|
con = 4;
|
|
73
|
}
|
|
74
|
if (con == 4)
|
|
75
|
{
|
|
76
|
if (y >= (obj_orange_enemy.ystart + 4))
|
|
77
|
{
|
|
78
|
y = obj_orange_enemy.ystart + 4;
|
|
79
|
dust = instance_create(x + 16, y + 28, obj_animation);
|
|
80
|
dust.sprite_index = spr_dust2;
|
|
81
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} (dust);
|
|
82
|
dust.image_speed = 0.5;
|
|
83
|
dust.depth = depth - 5;
|
|
84
|
dust.hspeed = -2;
|
|
85
|
dust = instance_create(x + 36, y + 28, obj_animation);
|
|
86
|
dust.sprite_index = spr_dust2;
|
|
87
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} (dust);
|
|
88
|
dust.image_speed = 0.5;
|
|
89
|
dust.depth = depth - 5;
|
|
90
|
dust.hspeed = 2;
|
|
91
|
gravity = 0;
|
|
92
|
vspeed = 0;
|
|
93
|
mode = 0;
|
|
94
|
siner = 0;
|
|
95
|
con = -999;
|
|
96
|
snd_play(snd_impact);
|
|
97
|
scr_shakescreenscr_shakescreen
function scr_shakescreen(arg0 = 4)
{
with (instance_create(x, y, obj_shake))
{
shakex = arg0;
shakey = arg0;
}
} ();
|
|
98
|
with (obj_orange_enemy)
|
|
99
|
{
|
|
100
|
x = xstart;
|
|
101
|
y = ystart;
|
|
102
|
scr_var_delayed("visible", 1, 30);
|
|
103
|
}
|
|
104
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
}
function scr_script_delayed_until()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed_function);
__scriptdelay.script = argument[0];
__scriptdelay.condition = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
}
function delay_function(arg0, arg1)
{
return scr_script_delayed(arg0, arg1);
} (instance_destroy, 30);
|
|
105
|
global.turntimer = 30;
|
|
106
|
}
|
|
107
|
}
|
|
108
|
draw_self();
|
|
109
|
if (dustlift == 1)
|
|
110
|
{
|
|
111
|
dustlift = 0;
|
|
112
|
for (var i = 0; i < 6; i++)
|
|
113
|
{
|
|
114
|
dust = instance_create(x + 16, y + 28, obj_animation);
|
|
115
|
dust.sprite_index = spr_dust2;
|
|
116
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} (dust);
|
|
117
|
dust.image_speed = 0.5 - random(0.2);
|
|
118
|
dust.depth = depth - 5;
|
|
119
|
dust.hspeed = -(2 + i + random(0.5));
|
|
120
|
dust.vspeed = (i / 3) + random(0.5);
|
|
121
|
dust.friction = 0.1;
|
|
122
|
dust = instance_create(x + 36, y + 28, obj_animation);
|
|
123
|
dust.sprite_index = spr_dust2;
|
|
124
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} (dust);
|
|
125
|
dust.image_speed = 0.5 - random(0.2);
|
|
126
|
dust.depth = depth - 5;
|
|
127
|
dust.hspeed = 2 + i + random(0.5);
|
|
128
|
dust.vspeed = (i / 3) + random(0.5);
|
|
129
|
dust.friction = 0.1;
|
|
130
|
}
|
|
131
|
}
|
|
132
|
if (createhands == 1)
|
|
133
|
{
|
|
134
|
var fistcount = 3;
|
|
135
|
if (foodcollected < 10)
|
|
136
|
fistcount = 3;
|
|
137
|
if (foodcollected < 5)
|
|
138
|
fistcount = 5;
|
|
139
|
if (foodcollected == 0)
|
|
140
|
fistcount = 10;
|
|
141
|
var growtanglesize = obj_growtangle.sprite_width;
|
|
142
|
for (var i = 0; i < fistcount; i++)
|
|
143
|
{
|
|
144
|
var xloc = 24 + (obj_growtangle.x - (growtanglesize / 2)) + (i * (growtanglesize / fistcount));
|
|
145
|
var yloc = obj_growtangle.y + (obj_growtangle.sprite_height / 2) + 20;
|
|
146
|
var fist = instance_create(xloc, yloc, obj_regularbullet);
|
|
147
|
fist.sprite_index = spr_enemy_orange_glove_front;
|
|
148
|
fist.image_xscale = 2 + random(1);
|
|
149
|
fist.image_yscale = image_xscale;
|
|
150
|
fist.vspeed = -4 - random(2);
|
|
151
|
fist.friction = 0.002;
|
|
152
|
fist.image_angle -= 90;
|
|
153
|
scr_doomscr_doom
function scr_doom(arg0, arg1)
{
var _doom = instance_create_depth(0, 0, 0, obj_doom);
with (_doom)
{
alarm[0]
target = arg0;
}
return _doom;
} (fist, 120);
|
|
154
|
createhands = 0;
|
|
155
|
fist.image_alpha = 0;
|
|
156
|
fist.damage = 200;
|
|
157
|
fist.target = 4;
|
|
158
|
with (fist)
|
|
159
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
var _id = self;
if (!is_struct(self))
_id = id;
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(_id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(_id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpcol()
{
if (argument_count < 6)
___lerpvar = scr_lerpcol_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpcol_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
} ("image_alpha", 0, 1, 10);
|
|
160
|
}
|
|
161
|
}
|
|
162
|
if (global.turntimer < 1)
|
|
163
|
instance_destroy();
|