Deltarune (Chapter 5) script viewer

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gml_Object_obj_actor_tenna_Create_0

(view raw script w/o annotations or w/e)
1
step_func = function()
2
{
3
};
4
5
adjustTie = false;
6
siner = 0;
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siner2 = 0;
8
scr_depth
scr_depth

function
scr_depth(arg0 = id, arg1 = 0)
{ with (arg0) depth = 100000 - ((y * 10) + (sprite_height * 10) + (arg1 * 10)); }
();
9
bounce = 0;
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image_speed = 0;
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walk = 1;
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auto_walk = 1;
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auto_facing = 1;
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auto_depth = 1;
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stopped = 0;
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depthbonus = 0;
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active = 0;
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facing = "d";
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usprite = sprite_index;
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rsprite = sprite_index;
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dsprite = sprite_index;
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lsprite = sprite_index;
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name = "tenna";
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number = -1;
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spinspeed = 0;
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spintimer = 0;
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dz = 2;
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scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
(id);
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fake_speed = 0;
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fake_direction = 0;
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animchangetimer = 0;
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debug_killtimer = -1;
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specialspriteno = 0;
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for (i = 0; i < 10; i++)
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    specialsprite[i] = dsprite;
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sprite_palette = -1;
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current_pal = 0;
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color_blend = c_white;
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siner0 = 0;
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siner_add0 = 0;
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siner_amplitude0 = 0;
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siner_direction0 = 0;
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siner_type0 = "sin";
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siner_visual0 = 1;
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siner1 = 0;
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siner_add1 = 0;
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siner_amplitude1 = 0;
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siner_direction1 = 270;
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siner_type1 = "cos";
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siner_visual1 = 1;
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siner2 = 0;
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siner_add2 = 0;
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siner_amplitude2 = 0;
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siner_direction2 = 0;
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siner_type2 = "sin";
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siner_visual2 = 1;
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sinerx = 0;
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sinery = 0;
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shakeamt = 0;
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shaketime = 1;
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shaketimer = 0;
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shakex = 0;
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shakey = 0;
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stepsound = 0;
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stepsound_count = 0;
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wobblestate = 0;
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wobbletime = 4;
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wobbleamt = 40;
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preset = 0;
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reversal = 0;
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drawtype = 0;
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outline = false;
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xscale = 2;
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yscale = 2;
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speedscale = 1;
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animchangetimer = 0;
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changespeed = 20;
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pointcon = 0;
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dropshadow = 0;
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dropdist = 20;
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nose_bloom = false;
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nose_bloom_index = 0;
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nose_bloom_scale_x = 0;
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nose_bloom_scale_y = 0;
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sprite1 = sprite_index;
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sprite2 = sprite_index;
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sprite3 = sprite_index;
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sprite4 = sprite_index;
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flash = 0;
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flashsiner = 0;
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nosehighlight = 0;
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pinkflash = 0;
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mad = false;
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frame = 0;
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scaled_bounce = false;
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cur_xscale = 2;
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cur_yscale = 2;
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palette_sprite = 6334;
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palette_index = 0;
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golden_mode = false;
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_static = false;
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_staticindex = 0;
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rosecon = 0;
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rosetimer = 0;
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rosetennasprite = 0;
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wtime1 = 0;
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armlaugh = 0;
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shtimer = 0;
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rate = 2;
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nose_sintimer = 0;
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nose_magnitude = 0;
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nose_rotation = 0;
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threepartmode = false;
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lightemupcon = 0;
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lightemuptimer = -70;
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lightemupmovecount = 0;
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ligthemupmovefullcount = 0;
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lightemuptargetx = 0;
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lightemuptargety = 0;
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changechanneltimer = 0;
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changechanneltimermax = 90;
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finishtransition = false;
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darkenalpha = 0;
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pitchchange = 0;
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geteasiertimer = 0;
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_rate = 0;
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pacetimer = 0;
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startjump = false;
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hitflash = 0;
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bullet_timer = 100;
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bullet_count = 0;
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animsiner = 0;
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animsinerb = 0;
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animtimer = 0;
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flash = 0;
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fsiner = 0;
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armshake = 1;
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armshakesiner = 0;
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fallgrav = 0;
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fallspeed = 0;
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lightemup_endingcon = 0;
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communication = 0;
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communicationtimer = 0;
144
end_step_func = -1;