Deltarune (Chapter 5) script viewer

← back to main script listing

gml_Object_obj_orangeheart_bullet_word_Create_0

related scripts: Create_0 Draw_0

(view raw script w/o annotations or w/e)
1
event_inherited();
2
orangeheartControlled = false;
3
var word1 = stringsetloc(
KNIFE
"KNIFE", "obj_orangeheart_bullet_word_slash_Create_0_gml_7_0"
);
4
var word2 = stringsetloc(
AQUA
"AQUA", "obj_orangeheart_bullet_word_slash_Create_0_gml_8_0"
);
5
var word3 = stringsetloc(
DARK
"DARK", "obj_orangeheart_bullet_word_slash_Create_0_gml_9_0"
);
6
var word4 = stringsetloc(
DREAM
"DREAM", "obj_orangeheart_bullet_word_slash_Create_0_gml_10_0"
);
7
var word5 = stringsetloc(
IMAGE
"IMAGE", "obj_orangeheart_bullet_word_slash_Create_0_gml_11_0"
);
8
var word6 = stringsetloc(
QUANTITY
"QUANTITY", "obj_orangeheart_bullet_word_slash_Create_0_gml_12_0"
);
9
word = choose(word1, word2, word3, word4, word5, word6);
10
image_angle = 270;
11
image_xscale = 0.57;
12
image_yscale = 1;
13
depth = obj_growtangle.depth - 1;
14
wordtroller = -4;