Deltarune (Chapter 4) script viewer

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gml_RoomCC_room_cutscene_tester_5_PreCreate

(view raw script w/o annotations or w/e)
1
doorRoom = room_krishallway;
2
doorEntrance = "A";
3
doorFacing = 2;
4
doorSound = snd_dooropen;
5
doorSound2 = snd_doorclose;
6
doorDelay = 30;