|
1
|
scr_enemy_drawhurt_genericscr_enemy_drawhurt_generic
function scr_enemy_drawhurt_generic()
{
if (state == 3 && hurttimer >= 0)
draw_sprite_ext(hurtsprite, 0, x + shakex + hurtspriteoffx, y + hurtspriteoffy, 2, 2, 0, image_blend, 1);
} ();
|
|
2
|
if (idlesprite == spr_zapper_cannon)
|
|
3
|
scr_enemy_drawidle_genericscr_enemy_drawidle_generic
function scr_enemy_drawidle_generic(arg0)
{
if (state == 0)
{
fsiner += 1;
siner += arg0;
thissprite = idlesprite;
if (global.mercymod[myself] >= global.mercymax[myself])
thissprite = sparedsprite;
draw_monster_body_part(thissprite, siner, x, y);
}
} (0.5);
|
|
4
|
else
|
|
5
|
scr_enemy_drawidle_genericscr_enemy_drawidle_generic
function scr_enemy_drawidle_generic(arg0)
{
if (state == 0)
{
fsiner += 1;
siner += arg0;
thissprite = idlesprite;
if (global.mercymod[myself] >= global.mercymax[myself])
thissprite = sparedsprite;
draw_monster_body_part(thissprite, siner, x, y);
}
} (0.2);
|
|
6
|
if (becomeflash == 0)
|
|
7
|
flash = 0;
|
|
8
|
becomeflash = 0;
|
|
9
|
if (closedcaptioncon == 1)
|
|
10
|
draw_sprite(spr_zapper_caption2, 0, camerax() + 320, cameray() + 60);
|
|
11
|
if (closedcaptioncon2 == 1)
|
|
12
|
draw_sprite(spr_zapper_caption3, 0, camerax() + 320, cameray() + 230);
|
|
13
|
if (displayvolumetimer > 0)
|
|
14
|
{
|
|
15
|
displayvolumetimer--;
|
|
16
|
if ((displayvolumetimer % 3) == 0)
|
|
17
|
{
|
|
18
|
if (volumecount < volumecountdestination)
|
|
19
|
volumecount++;
|
|
20
|
}
|
|
21
|
if (volumecount > volumecountdestination)
|
|
22
|
volumecount--;
|
|
23
|
var a = 0;
|
|
24
|
var xx = camerax() + 186;
|
|
25
|
var yy = cameray() + 290;
|
|
26
|
draw_sprite(spr_zapper_volume_text, 0, (xx - 4) + 12, yy - 12);
|
|
27
|
repeat (20)
|
|
28
|
{
|
|
29
|
a++;
|
|
30
|
if (a <= volumecount)
|
|
31
|
draw_sprite_ext(spr_zapper_volume, 0, xx + (a * 12), yy, 1.6, 1, 0, c_white, 1);
|
|
32
|
else
|
|
33
|
draw_sprite(spr_zapper_volume, 1, xx + (a * 12), yy);
|
|
34
|
}
|
|
35
|
}
|
|
36
|
if (redalarm == true)
|
|
37
|
{
|
|
38
|
sirensiner++;
|
|
39
|
draw_set_blend_mode(bm_add);
|
|
40
|
var sirensinermod = abs(sin(sirensiner / 15)) - lightfade;
|
|
41
|
if (sirensinermod < 0)
|
|
42
|
sirensinermod = 0;
|
|
43
|
draw_set_alpha(sirensinermod);
|
|
44
|
draw_triangle_color(0, 0, 560, 0, 0, 480, c_red, 0, 0, 0);
|
|
45
|
draw_triangle_color(640, 0, 80, 0, 640, 480, c_red, 0, 0, 0);
|
|
46
|
draw_set_alpha(1);
|
|
47
|
draw_set_blend_mode(bm_normal);
|
|
48
|
}
|