Deltarune (Chapter 4) script viewer

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gml_Object_obj_vfx_debris_Draw_0

(view raw script w/o annotations or w/e)
1
if (offset)
2
    draw_sprite_ext_pivotscale(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha, xpivot, ypivot);
3
else
4
    draw_self();