Deltarune (Chapter 4) script viewer

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gml_Object_obj_vfx_debris_Create_0

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1
rot = 45;
2
interval = 4;
3
timer = 0;
4
bottomy = y;
5
fade = 0.025;
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fader = 1;
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init = false;
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offset = false;
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image_speed = 0;
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xpivot = 0;
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ypivot = 0;
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bounce_frames = 1;
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bouncer = 0;
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bounces = 2;
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base_vspeed = 0;
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base_hspeed = 0;
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time_speed = 1;
18
split = false;