Deltarune (Chapter 4) script viewer

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gml_Object_obj_vertical_dark_shockwave_hurtbox_Other_15

(view raw script w/o annotations or w/e)
1
if (active == 1)
2
{
3
    snd_stop(snd_hurt1);
4
    snd_play(snd_hurt1);
5
    if (target != 3)
6
        
scr_damage
scr_damage

function
scr_damage()
{ if (global.inv < 0) {
scr_damage_cache();
var __element = 0; if (variable_instance_exists(id, "element") && is_real(element)) __element = element; if (global.chapter == 4 && i_ex(obj_hammer_of_justice_enemy)) obj_hammer_of_justice_enemy.gothitlastturn++; if (global.chapter == 4 && i_ex(obj_sound_of_justice_enemy)) obj_sound_of_justice_enemy.gothitlastturn++; if (global.chapter == 4 && i_ex(obj_guei_enemy)) obj_guei_enemy.gothitthisturn = true; if (global.chapter == 4 && global.encounterno == 157 && !i_ex(obj_herosusie) && !i_ex(obj_heroralsei)) damage = round(damage * 0.7); if (global.chapter == 4 && i_ex(obj_jackenstein_enemy) && obj_jackenstein_enemy.scaredycat) damage = round(damage * 1.5); with (obj_mike_minigame_controller) hurt = true; if (target < 3) { var skipthis = false; if (global.chapter == 4) { if (i_ex(obj_climb_kris)) skipthis = true; } if (!skipthis) { if (global.hp[global.char[target]] <= 0) {
scr_randomtarget_old();
target = mytarget; with (global.charinstance[target]) { image_blend = c_white; darkify = 0; } } } } var __remtarget = -1; if (target == 4) { __remtarget = 4;
scr_randomtarget_old();
target = mytarget; var getList = array_length(global.char); if ((global.hp[global.char[target]] / global.maxhp[global.char[target]]) < (
scr_party_hpaverage() / 2))
{
scr_randomtarget_old();
target = mytarget; } if ((global.hp[global.char[target]] / global.maxhp[global.char[target]]) < (
scr_party_hpaverage() / 2))
{
scr_randomtarget_old();
target = mytarget; } if (target == 0 && (global.hp[global.char[target]] / global.maxhp[global.char[target]]) < 0.35) {
scr_randomtarget_old();
target = mytarget; } with (global.charinstance[target]) { image_blend = c_white; darkify = 0; } } chartarget = 3; if (global.chapter == 4 && i_ex(obj_titan_enemy) && obj_titan_enemy.forcehitralsei) { damage *= 0.5; if (global.hp[3] > 0) target = 2; } if (global.chapter == 4 && i_ex(obj_sound_of_justice_enemy) && obj_sound_of_justice_enemy.phase == 2) { if (global.hp[1] > 0 && global.hp[2] < (global.maxhp[2] * 0.4)) target = 0; } if (i_ex(obj_titan_enemy) || i_ex(obj_titan_spawn_enemy)) { if ((target == 0 && (global.chararmor1[1] == 23 || global.chararmor2[1] == 23)) || (target == 1 && (global.chararmor1[2] == 23 || global.chararmor2[2] == 23)) || (target == 2 && (global.chararmor1[3] == 23 || global.chararmor2[3] == 23))) damage = round(damage * 0.5); } tdamage = damage; var oldcalculation = 0; if (target < 3) { if (oldcalculation) tdamage = ceil(tdamage - (global.battledf[target] * 3)); else tdamage =
scr_damage_calculation(tdamage, target);
chartarget = global.char[target]; if (global.charaction[target] == 10) tdamage = ceil((2 * tdamage) / 3); tdamage = ceil(tdamage *
scr_element_damage_reduction(__element, global.char[target]));
debug_message("The element is: " + string(__element)); if (tdamage < 1) ...
();
7
    if (target == 3)
8
        
scr_damage_all_overworld
scr_damage_all_overworld

function
scr_damage_all_overworld()
{ if (global.inv < 0) { gameover = 1; if (global.char[0] != 0 && global.hp[global.char[0]] > 1) gameover = 0; if (global.char[1] != 0 && global.hp[global.char[1]] > 1) gameover = 0; if (global.char[2] != 0 && global.hp[global.char[2]] > 1) gameover = 0; if (gameover == 1) { with (obj_event_manager) trigger_event(UnknownEnum.Value_1);
scr_gameover();
}
scr_damage_cache();
remdamage = damage; remtarget = target; if (!instance_exists(obj_shake)) instance_create(0, 0, obj_shake); with (obj_dmgwriter) killactive = 1; snd_stop(snd_hurt1); snd_play(snd_hurt1); for (ti = 0; ti < 3; ti += 1) { global.inv = -1; damage = remdamage; target = ti; tdamage = damage; with (global.charinstance[target]) { hurt = 1; hurttimer = 0; } hpdiff = tdamage; if (hpdiff >= global.hp[global.char[target]]) hpdiff = global.hp[global.char[target]] - 1; d_cancel = 0; if (hpdiff <= 1) { if (global.hp[global.char[target]] <= 0) { hpdiff = 0; d_cancel = 1; } else { hpdiff = 1; } } if (d_cancel == 0) { doomtype = -1; global.hp[global.char[target]] -= hpdiff; if ((instance_exists(global.charinstance[target]) && global.charinstance[target].visible == true) || i_ex(obj_climb_kris)) { dmgwriter = instance_create(x, y, obj_dmgwriter); dmgwriter.damage = hpdiff; dmgwriter.type = doomtype; if (i_ex(obj_climb_kris)) { dmgwriter.x = obj_climb_kris.x; dmgwriter.y = obj_climb_kris.y; dmgwriter.ystart = obj_climb_kris.y; dmgwriter.depth = obj_climb_kris.depth - 100; if (obj_climb_kris.onrotatingtower == true) dmgwriter.x = camerax() + (camerawidth() / 2); } else { dmgwriter.x = global.charinstance[target].x; dmgwriter.y = (global.charinstance[target].y + global.charinstance[target].myheight) - 24; } } if (global.hp[global.char[target]] < 1) global.hp[global.char[target]] = 1; } } scr_damage_check(); target = remtarget; global.inv = global.invc * 40; } } enum UnknownEnum { Value_1 = 1 }
();
9
    with (obj_darkcontroller)
10
        charcon = 1;
11
    global.interact = 1;
12
    with (obj_mainchara)
13
alarm[1]
14
    hit = 1;
15
}