|
1
|
if (view_current == 0 && !d_ex())
|
|
2
|
{
|
|
3
|
var camx = camerax();
|
|
4
|
var camy = cameray();
|
|
5
|
var displayformat = 0;
|
|
6
|
var exitstring = stringsetloc(Exit"Exit", "obj_tutorial_text_slash_Draw_73_gml_14_0" );
|
|
7
|
var holdstring = stringsetloc(Hold"Hold", "obj_tutorial_text_slash_Draw_73_gml_15_0" );
|
|
8
|
var resetstring = stringsetloc(Reset"Reset", "obj_tutorial_text_slash_Draw_73_gml_16_0" );
|
|
9
|
var playstring = stringsetloc(Play"Play", "obj_tutorial_text_slash_Draw_73_gml_17_0" );
|
|
10
|
var playpianostring = stringsetloc(Play Piano"Play Piano", "obj_tutorial_text_slash_Draw_73_gml_18_0" );
|
|
11
|
var movebookshelf = stringsetloc(Move Bookshelf"Move Bookshelf", "obj_tutorial_text_slash_Draw_73_gml_19_0" );
|
|
12
|
var movepiano = stringsetloc(Move Piano"Move Piano", "obj_tutorial_text_slash_Draw_73_gml_20_0" );
|
|
13
|
var shiftstring = stringsetloc(Shift Octave"Shift Octave", "obj_tutorial_text_slash_Draw_73_gml_21_0" );
|
|
14
|
var chargejump = stringsetloc(Charge Jump"Charge Jump", "obj_tutorial_text_slash_Draw_73_gml_22_0" );
|
|
15
|
line[0] = "";
|
|
16
|
line[1] = "";
|
|
17
|
line[2] = "";
|
|
18
|
line[3] = "";
|
|
19
|
holdline[0] = false;
|
|
20
|
holdline[1] = false;
|
|
21
|
holdline[2] = false;
|
|
22
|
holdline[3] = false;
|
|
23
|
linecount = 2;
|
|
24
|
exitline = -1;
|
|
25
|
but[0] = 4;
|
|
26
|
but[1] = 5;
|
|
27
|
but[2] = 6;
|
|
28
|
var count = 0;
|
|
29
|
canceltimer = 0;
|
|
30
|
if (i_ex(obj_ch4_DCA08D) || room == room_dw_church_jackenstein)
|
|
31
|
{
|
|
32
|
line[0] = chargejump;
|
|
33
|
holdline[0] = true;
|
|
34
|
linecount = 1;
|
|
35
|
}
|
|
36
|
if (i_ex(obj_mike_minigame_controller))
|
|
37
|
{
|
|
38
|
active = obj_mike_minigame_controller.phase == 2;
|
|
39
|
line[0] = exitstring;
|
|
40
|
holdline[0] = true;
|
|
41
|
holdvalue[0] = obj_mike_minigame_controller.hold_quit_timer;
|
|
42
|
holdvalueLimit[0] = 30;
|
|
43
|
but[0] = 6;
|
|
44
|
linecount = 1;
|
|
45
|
}
|
|
46
|
if (i_ex(obj_dw_church_bookshelfpuzzle))
|
|
47
|
{
|
|
48
|
linecount = 3;
|
|
49
|
line[0] = playpianostring;
|
|
50
|
line[1] = resetstring;
|
|
51
|
line[2] = exitstring;
|
|
52
|
holdline[1] = true;
|
|
53
|
but[0] = 4;
|
|
54
|
but[1] = 6;
|
|
55
|
but[2] = 5;
|
|
56
|
exitline = 2;
|
|
57
|
holdvalue[1] = 0;
|
|
58
|
holdvalueLimit[1] = 15;
|
|
59
|
with (obj_dw_church_remote_piano)
|
|
60
|
{
|
|
61
|
if (con == 2)
|
|
62
|
{
|
|
63
|
other.canceltimer = endtimer;
|
|
64
|
other.canceltime = endtime;
|
|
65
|
other.holdvalue[1] = shelfresettimer;
|
|
66
|
other.holdvalueLimit[1] = shelfresettime;
|
|
67
|
}
|
|
68
|
}
|
|
69
|
}
|
|
70
|
if (i_ex(obj_dw_church_pianopiece_right))
|
|
71
|
{
|
|
72
|
linecount = 3;
|
|
73
|
line[0] = movebookshelf;
|
|
74
|
line[1] = shiftstring;
|
|
75
|
line[2] = exitstring;
|
|
76
|
but[0] = 4;
|
|
77
|
but[1] = 6;
|
|
78
|
but[2] = 5;
|
|
79
|
exitline = 2;
|
|
80
|
displayformat = 1;
|
|
81
|
with (obj_dw_church_remote_piano)
|
|
82
|
{
|
|
83
|
if (con == 2 || con == -999)
|
|
84
|
{
|
|
85
|
other.canceltimer = endtimer;
|
|
86
|
other.canceltime = endtime;
|
|
87
|
}
|
|
88
|
}
|
|
89
|
}
|
|
90
|
if (i_ex(obj_church_piano_playable))
|
|
91
|
{
|
|
92
|
linecount = 2;
|
|
93
|
line[0] = playstring;
|
|
94
|
line[1] = exitstring;
|
|
95
|
but[0] = 4;
|
|
96
|
but[1] = 5;
|
|
97
|
exitline = 1;
|
|
98
|
with (obj_church_piano_playable)
|
|
99
|
{
|
|
100
|
if (con == 1)
|
|
101
|
{
|
|
102
|
other.canceltimer = canceltimer;
|
|
103
|
other.canceltime = canceltime;
|
|
104
|
}
|
|
105
|
}
|
|
106
|
}
|
|
107
|
if (i_ex(obj_dw_church_remotepianomove))
|
|
108
|
{
|
|
109
|
if (obj_dw_church_remotepianomove.final)
|
|
110
|
{
|
|
111
|
linecount = 1;
|
|
112
|
line[0] = playpianostring;
|
|
113
|
but[0] = 4;
|
|
114
|
}
|
|
115
|
else
|
|
116
|
{
|
|
117
|
if (global.flag[1538] == 1)
|
|
118
|
{
|
|
119
|
linecount = 2;
|
|
120
|
line[0] = movepiano;
|
|
121
|
line[1] = exitstring;
|
|
122
|
but[0] = 4;
|
|
123
|
but[1] = 5;
|
|
124
|
exitline = 1;
|
|
125
|
}
|
|
126
|
else
|
|
127
|
{
|
|
128
|
linecount = 3;
|
|
129
|
line[0] = movebookshelf;
|
|
130
|
line[1] = resetstring;
|
|
131
|
line[2] = exitstring;
|
|
132
|
but[0] = 4;
|
|
133
|
but[1] = 6;
|
|
134
|
but[2] = 5;
|
|
135
|
exitline = 2;
|
|
136
|
}
|
|
137
|
with (obj_dw_church_remotepianomove)
|
|
138
|
{
|
|
139
|
if (engaged)
|
|
140
|
{
|
|
141
|
other.canceltimer = endtimer;
|
|
142
|
other.canceltime = endtime;
|
|
143
|
}
|
|
144
|
}
|
|
145
|
}
|
|
146
|
}
|
|
147
|
if (i_ex(obj_dw_church_organ))
|
|
148
|
{
|
|
149
|
linecount = 3;
|
|
150
|
line[0] = playstring;
|
|
151
|
line[1] = shiftstring;
|
|
152
|
line[2] = exitstring;
|
|
153
|
but[0] = 4;
|
|
154
|
but[1] = 6;
|
|
155
|
but[2] = 5;
|
|
156
|
exitline = 2;
|
|
157
|
with (obj_dw_church_organ)
|
|
158
|
{
|
|
159
|
other.canceltimer = endtimer;
|
|
160
|
other.canceltime = endtime;
|
|
161
|
}
|
|
162
|
}
|
|
163
|
if (i_ex(obj_church_secretpiano_playable))
|
|
164
|
{
|
|
165
|
linecount = 2;
|
|
166
|
line[0] = playstring;
|
|
167
|
line[1] = exitstring;
|
|
168
|
but[0] = 4;
|
|
169
|
but[1] = 5;
|
|
170
|
exitline = 1;
|
|
171
|
with (obj_church_secretpiano_playable)
|
|
172
|
{
|
|
173
|
other.canceltimer = canceltimer;
|
|
174
|
other.canceltime = canceltime;
|
|
175
|
}
|
|
176
|
}
|
|
177
|
if (i_ex(obj_dw_church_sideclimb))
|
|
178
|
{
|
|
179
|
linecount = 1;
|
|
180
|
line[0] = exitstring;
|
|
181
|
exitline = 0;
|
|
182
|
but[0] = 5;
|
|
183
|
canceltimer = obj_dw_church_sideclimb.canceltimer;
|
|
184
|
canceltime = 30;
|
|
185
|
}
|
|
186
|
if (instructionLerp > 0 || active)
|
|
187
|
{
|
|
188
|
if (instructionLerp < 1 && active)
|
|
189
|
instructionLerp += 0.1;
|
|
190
|
else if (!active)
|
|
191
|
instructionLerp -= 0.1;
|
|
192
|
var _easedLerp = scr_ease_outscr_ease_out
function scr_ease_out(arg0, arg1)
{
if (arg1 < -3 || arg1 > 7)
return arg0;
switch (arg1)
{
case -3:
return ease_out_bounce(arg0, 0, 1, 1);
case -2:
return ease_out_elastic(arg0, 0, 1, 1);
case -1:
return ease_out_back(arg0, 0, 1, 1);
case 0:
return arg0;
case 1:
return sin(arg0 * 1.5707963267948966);
case 2:
return -arg0 * (arg0 - 2);
case 6:
return -power(2, -10 * arg0) + 1;
case 7:
arg0--;
return sqrt(1 - (arg0 * arg0));
default:
arg0--;
if (arg1 == 4)
{
return -1 * (power(arg0, arg1) - 1);
break;
}
return power(arg0, arg1) + 1;
}
} (instructionLerp, 3);
|
|
193
|
scr_84_set_draw_fontscr_84_set_draw_font
function scr_84_set_draw_font(arg0)
{
global.chemg_font = arg0;
draw_set_font(scr_84_get_font(arg0));
} ("mainbig");
|
|
194
|
draw_set_color(c_white);
|
|
195
|
draw_set_halign(fa_right);
|
|
196
|
var space = 28;
|
|
197
|
var margin = 20;
|
|
198
|
var yloc = 480 - (space * linecount) - margin;
|
|
199
|
var reddening = clamp(canceltimer / canceltime, 0, 1);
|
|
200
|
var redcol = merge_color(c_white, c_red, reddening);
|
|
201
|
var butmarg = -12;
|
|
202
|
var gamepad = false;
|
|
203
|
if (global.is_console || obj_gamecontroller.gamepad_active)
|
|
204
|
gamepad = true;
|
|
205
|
if (displayformat == 0)
|
|
206
|
{
|
|
207
|
var xloc = (camx + 640 + 100) - margin - (_easedLerp * 100);
|
|
208
|
if (gamepad)
|
|
209
|
{
|
|
210
|
for (var i = 0; i < linecount; i++)
|
|
211
|
{
|
|
212
|
var buttspr = scr_getbuttonspritescr_getbuttonsprite
function scr_getbuttonsprite(arg0, arg1)
{
var control = arg0;
var isString = arg1;
var button = noone;
var is_dualshock = os_type == os_ps4 || global.gamepad_type == "Sony DualShock 4";
var is_dualsense = os_type == os_ps5 || global.gamepad_type == "DualSense Wireless Controller";
var button_sprite = button_questionmark;
var invert = is_dualshock && (global.typer == 50 || global.typer == 70 || global.typer == 71);
if (isString)
{
if (control == "A")
{
button_sprite = button_xbox_left;
if (scr_is_switch_os())
{
button_sprite = button_switch_left_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_left_dark : button_ps4_dpad_left;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_left_dark : button_ps5_dpad_left;
}
return button_sprite;
}
if (control == "D")
{
button_sprite = button_xbox_right;
if (scr_is_switch_os())
{
button_sprite = button_switch_right_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_right_dark : button_ps4_dpad_right;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_right_dark : button_ps5_dpad_right;
}
return button_sprite;
}
if (control == "W")
{
button_sprite = button_xbox_up;
if (scr_is_switch_os())
{
button_sprite = button_switch_up_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_up_dark : button_ps4_dpad_up;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_up_dark : button_ps5_dpad_up;
}
return button_sprite;
}
if (control == "S")
{
button_sprite = button_xbox_down;
if (scr_is_switch_os())
{
button_sprite = button_switch_down_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_down_dark : button_ps4_dpad_down;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_down_dark : button_ps5_dpad_down;
}
return button_sprite;
}
if (control == "l")
{
button_sprite = button_xbox_left_bumper;
if (is_dualshock || is_dualsense)
{
button_sprite = button_ps4_l1;
if (is_dualsense)
button_sprite = button_ps5_l1;
}
if (scr_is_switch_os())
button_sprite = button_switch_l_0;
return button_sprite;
}
if (control == "L")
{
button_sprite = button_xbox_left_trigger;
if (is_dualshock || is_dualsense)
{
button_sprite = button_ps4_l2;
if (is_dualsense)
button_sprite = button_ps5_l2;
}
if (scr_is_switch_os())
button_sprite = button_switch_zl_0;
return button_sprite;
}
if (control == "r")
{
button_sprite = button_xbox_right_bumper;
if (is_dualshock || is_dualsense)
... (global.input_g[but[i]], false);
|
|
213
|
var butoffset = 4;
|
|
214
|
draw_set_color(c_white);
|
|
215
|
if (i != exitline)
|
|
216
|
{
|
|
217
|
var fullline = " : " + line[i];
|
|
218
|
scr_84_draw_text_outlinescr_84_draw_text_outline
function scr_84_draw_text_outline(arg0, arg1, arg2)
{
var xx = arg0;
var yy = arg1;
var str = arg2;
var __txtcolor__ = draw_get_color();
draw_set_colour(c_black);
draw_text(xx - 1, yy - 1, str);
draw_text(xx + 1, yy - 1, str);
draw_text(xx - 1, yy + 1, str);
draw_text(xx + 1, yy + 1, str);
draw_set_colour(__txtcolor__);
draw_text(xx, yy, str);
} (xloc, camy + yloc + (space * i), fullline);
|
|
219
|
var butxpos = (xloc - string_width(" : " + line[i]) - sprite_get_width(buttspr)) + butmarg;
|
|
220
|
draw_sprite_ext(buttspr, 0, butxpos, camy + yloc + (space * i) + butoffset, 2, 2, 0, c_white, 1);
|
|
221
|
if (holdline[i])
|
|
222
|
scr_84_draw_text_outlinescr_84_draw_text_outline
function scr_84_draw_text_outline(arg0, arg1, arg2)
{
var xx = arg0;
var yy = arg1;
var str = arg2;
var __txtcolor__ = draw_get_color();
draw_set_colour(c_black);
draw_text(xx - 1, yy - 1, str);
draw_text(xx + 1, yy - 1, str);
draw_text(xx - 1, yy + 1, str);
draw_text(xx + 1, yy + 1, str);
draw_set_colour(__txtcolor__);
draw_text(xx, yy, str);
} (butxpos, camy + yloc + (space * i), holdstring + " ");
|
|
223
|
if (holdvalueLimit[i] != -1)
|
|
224
|
{
|
|
225
|
var spritexpos = butxpos - string_width(holdstring + " ") - 28 - 6;
|
|
226
|
var spriteypos = camy + yloc + (space * i) + 3;
|
|
227
|
draw_sprite_ext(spr_quiz_hud_timer, clamp(28 - ((holdvalue[i] / holdvalueLimit[i]) * 29), 0, 28), spritexpos, spriteypos, 2, 2, 0, c_white, holdvalue[i] / 8);
|
|
228
|
}
|
|
229
|
}
|
|
230
|
else
|
|
231
|
{
|
|
232
|
draw_set_color(redcol);
|
|
233
|
var fullline = " : " + line[i];
|
|
234
|
var butxpos = (xloc - string_width(fullline) - sprite_get_width(buttspr)) + butmarg;
|
|
235
|
draw_set_halign(fa_right);
|
|
236
|
scr_84_draw_text_outlinescr_84_draw_text_outline
function scr_84_draw_text_outline(arg0, arg1, arg2)
{
var xx = arg0;
var yy = arg1;
var str = arg2;
var __txtcolor__ = draw_get_color();
draw_set_colour(c_black);
draw_text(xx - 1, yy - 1, str);
draw_text(xx + 1, yy - 1, str);
draw_text(xx - 1, yy + 1, str);
draw_text(xx + 1, yy + 1, str);
draw_set_colour(__txtcolor__);
draw_text(xx, yy, str);
} (butxpos - 4, camy + yloc + (space * i), holdstring);
|
|
237
|
draw_sprite_ext(buttspr, 0, butxpos, camy + yloc + (space * i) + butoffset, 2, 2, 0, redcol, 1);
|
|
238
|
scr_84_draw_text_outlinescr_84_draw_text_outline
function scr_84_draw_text_outline(arg0, arg1, arg2)
{
var xx = arg0;
var yy = arg1;
var str = arg2;
var __txtcolor__ = draw_get_color();
draw_set_colour(c_black);
draw_text(xx - 1, yy - 1, str);
draw_text(xx + 1, yy - 1, str);
draw_text(xx - 1, yy + 1, str);
draw_text(xx + 1, yy + 1, str);
draw_set_colour(__txtcolor__);
draw_text(xx, yy, str);
} (xloc, camy + yloc + (space * i), fullline);
|
|
239
|
draw_set_color(c_white);
|
|
240
|
var spritexpos = scr_evenscr_even
function scr_even(arg0)
{
return round(arg0 / 2) * 2;
} ((butxpos - 4 - 28 - 1 - string_width(holdstring)) + (butmarg / 2));
|
|
241
|
var spriteypos = camy + yloc + (space * i) + 3;
|
|
242
|
if (active)
|
|
243
|
draw_sprite_ext(spr_quiz_hud_timer, clamp(28 - ((canceltimer / canceltime) * 29), 0, 28), spritexpos, spriteypos, 2, 2, 0, redcol, canceltimer / 8);
|
|
244
|
}
|
|
245
|
}
|
|
246
|
draw_set_color(c_white);
|
|
247
|
}
|
|
248
|
else
|
|
249
|
{
|
|
250
|
for (var i = 0; i < linecount; i++)
|
|
251
|
{
|
|
252
|
var hold = holdline[i];
|
|
253
|
var holdstr = "";
|
|
254
|
if (hold)
|
|
255
|
holdstr = holdstring + " ";
|
|
256
|
var fullline = holdstr + scr_get_input_namescr_get_input_name
function scr_get_input_name(arg0)
{
var _control = "[?]";
if (global.is_console || obj_gamecontroller.gamepad_active)
{
_control = global.input_g[arg0];
if (_control == gp_padr)
return "\\*D ";
if (_control == gp_padl)
return "\\*A ";
if (_control == gp_padu)
return "\\*W ";
if (_control == gp_padd)
return "\\*S ";
if (_control == global.button0)
return "\\*Z ";
if (_control == global.button1)
return "\\*X ";
if (_control == global.button2)
return "\\*C ";
}
var left_bracket = (global.lang == "en") ? "[" : "[";
var right_bracket = (global.lang == "en") ? "]" : "]";
_control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket;
if (!is_string(_control))
_control = "[?]";
else
return _control;
} (but[i]) + " : " + line[i];
|
|
257
|
if (exitline == i)
|
|
258
|
{
|
|
259
|
fullline = holdstring + " " + scr_get_input_namescr_get_input_name
function scr_get_input_name(arg0)
{
var _control = "[?]";
if (global.is_console || obj_gamecontroller.gamepad_active)
{
_control = global.input_g[arg0];
if (_control == gp_padr)
return "\\*D ";
if (_control == gp_padl)
return "\\*A ";
if (_control == gp_padu)
return "\\*W ";
if (_control == gp_padd)
return "\\*S ";
if (_control == global.button0)
return "\\*Z ";
if (_control == global.button1)
return "\\*X ";
if (_control == global.button2)
return "\\*C ";
}
var left_bracket = (global.lang == "en") ? "[" : "[";
var right_bracket = (global.lang == "en") ? "]" : "]";
_control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket;
if (!is_string(_control))
_control = "[?]";
else
return _control;
} (but[i]) + " : " + line[i];
|
|
260
|
var spritexpos = (camx + 720) - (_easedLerp * 100) - round(string_width(fullline)) - 28 - 8;
|
|
261
|
var spriteypos = camy + yloc + (space * i) + 3;
|
|
262
|
if (active)
|
|
263
|
draw_sprite_ext(spr_quiz_hud_timer, clamp(28 - ((canceltimer / canceltime) * 29), 0, 28), spritexpos, spriteypos, 2, 2, 0, redcol, canceltimer / 8);
|
|
264
|
draw_set_color(redcol);
|
|
265
|
}
|
|
266
|
scr_84_draw_text_outlinescr_84_draw_text_outline
function scr_84_draw_text_outline(arg0, arg1, arg2)
{
var xx = arg0;
var yy = arg1;
var str = arg2;
var __txtcolor__ = draw_get_color();
draw_set_colour(c_black);
draw_text(xx - 1, yy - 1, str);
draw_text(xx + 1, yy - 1, str);
draw_text(xx - 1, yy + 1, str);
draw_text(xx + 1, yy + 1, str);
draw_set_colour(__txtcolor__);
draw_text(xx, yy, str);
} (xloc, camy + yloc + (space * i), fullline);
|
|
267
|
if (holdvalueLimit[i] != -1)
|
|
268
|
{
|
|
269
|
var spritexpos = (camx + 720) - (_easedLerp * 100) - round(string_width(fullline)) - 28 - 8;
|
|
270
|
var spriteypos = camy + yloc + (space * i) + 3;
|
|
271
|
draw_sprite_ext(spr_quiz_hud_timer, clamp(28 - ((holdvalue[i] / holdvalueLimit[i]) * 29), 0, 28), spritexpos, spriteypos, 2, 2, 0, c_white, holdvalue[i] / 8);
|
|
272
|
}
|
|
273
|
draw_set_color(c_white);
|
|
274
|
}
|
|
275
|
}
|
|
276
|
draw_set_halign(fa_left);
|
|
277
|
}
|
|
278
|
if (displayformat == 1)
|
|
279
|
{
|
|
280
|
if (linecount >= 1)
|
|
281
|
{
|
|
282
|
butmarg = 2;
|
|
283
|
var i = 0;
|
|
284
|
var xloc = ((camx + margin) - 100) + (_easedLerp * 100);
|
|
285
|
yloc = ((camy + 480) - (space * 2) - margin) + 2;
|
|
286
|
if (gamepad)
|
|
287
|
{
|
|
288
|
var buttspr = scr_getbuttonspritescr_getbuttonsprite
function scr_getbuttonsprite(arg0, arg1)
{
var control = arg0;
var isString = arg1;
var button = noone;
var is_dualshock = os_type == os_ps4 || global.gamepad_type == "Sony DualShock 4";
var is_dualsense = os_type == os_ps5 || global.gamepad_type == "DualSense Wireless Controller";
var button_sprite = button_questionmark;
var invert = is_dualshock && (global.typer == 50 || global.typer == 70 || global.typer == 71);
if (isString)
{
if (control == "A")
{
button_sprite = button_xbox_left;
if (scr_is_switch_os())
{
button_sprite = button_switch_left_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_left_dark : button_ps4_dpad_left;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_left_dark : button_ps5_dpad_left;
}
return button_sprite;
}
if (control == "D")
{
button_sprite = button_xbox_right;
if (scr_is_switch_os())
{
button_sprite = button_switch_right_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_right_dark : button_ps4_dpad_right;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_right_dark : button_ps5_dpad_right;
}
return button_sprite;
}
if (control == "W")
{
button_sprite = button_xbox_up;
if (scr_is_switch_os())
{
button_sprite = button_switch_up_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_up_dark : button_ps4_dpad_up;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_up_dark : button_ps5_dpad_up;
}
return button_sprite;
}
if (control == "S")
{
button_sprite = button_xbox_down;
if (scr_is_switch_os())
{
button_sprite = button_switch_down_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_down_dark : button_ps4_dpad_down;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_down_dark : button_ps5_dpad_down;
}
return button_sprite;
}
if (control == "l")
{
button_sprite = button_xbox_left_bumper;
if (is_dualshock || is_dualsense)
{
button_sprite = button_ps4_l1;
if (is_dualsense)
button_sprite = button_ps5_l1;
}
if (scr_is_switch_os())
button_sprite = button_switch_l_0;
return button_sprite;
}
if (control == "L")
{
button_sprite = button_xbox_left_trigger;
if (is_dualshock || is_dualsense)
{
button_sprite = button_ps4_l2;
if (is_dualsense)
button_sprite = button_ps5_l2;
}
if (scr_is_switch_os())
button_sprite = button_switch_zl_0;
return button_sprite;
}
if (control == "r")
{
button_sprite = button_xbox_right_bumper;
if (is_dualshock || is_dualsense)
... (global.input_g[but[i]], false);
|
|
289
|
var butoffset = 4;
|
|
290
|
draw_set_halign(fa_left);
|
|
291
|
if (i != exitline)
|
|
292
|
{
|
|
293
|
var fullline = " : " + line[i];
|
|
294
|
if (holdline[i])
|
|
295
|
{
|
|
296
|
scr_84_draw_text_outlinescr_84_draw_text_outline
function scr_84_draw_text_outline(arg0, arg1, arg2)
{
var xx = arg0;
var yy = arg1;
var str = arg2;
var __txtcolor__ = draw_get_color();
draw_set_colour(c_black);
draw_text(xx - 1, yy - 1, str);
draw_text(xx + 1, yy - 1, str);
draw_text(xx - 1, yy + 1, str);
draw_text(xx + 1, yy + 1, str);
draw_set_colour(__txtcolor__);
draw_text(xx, yy, str);
} (xloc, yloc + (space * i), holdstring + " ");
|
|
297
|
xloc += string_width(holdstring + " ");
|
|
298
|
}
|
|
299
|
draw_sprite_ext(buttspr, 0, xloc, yloc + butoffset, 2, 2, 0, c_white, 1);
|
|
300
|
xloc += ((sprite_get_width(buttspr) * 2) + butmarg);
|
|
301
|
scr_84_draw_text_outlinescr_84_draw_text_outline
function scr_84_draw_text_outline(arg0, arg1, arg2)
{
var xx = arg0;
var yy = arg1;
var str = arg2;
var __txtcolor__ = draw_get_color();
draw_set_colour(c_black);
draw_text(xx - 1, yy - 1, str);
draw_text(xx + 1, yy - 1, str);
draw_text(xx - 1, yy + 1, str);
draw_text(xx + 1, yy + 1, str);
draw_set_colour(__txtcolor__);
draw_text(xx, yy, str);
} (xloc, yloc, fullline);
|
|
302
|
}
|
|
303
|
else
|
|
304
|
{
|
|
305
|
draw_set_color(redcol);
|
|
306
|
var fullline = " : " + line[i];
|
|
307
|
if (holdline[i])
|
|
308
|
{
|
|
309
|
scr_84_draw_text_outlinescr_84_draw_text_outline
function scr_84_draw_text_outline(arg0, arg1, arg2)
{
var xx = arg0;
var yy = arg1;
var str = arg2;
var __txtcolor__ = draw_get_color();
draw_set_colour(c_black);
draw_text(xx - 1, yy - 1, str);
draw_text(xx + 1, yy - 1, str);
draw_text(xx - 1, yy + 1, str);
draw_text(xx + 1, yy + 1, str);
draw_set_colour(__txtcolor__);
draw_text(xx, yy, str);
} (xloc, yloc + (space * i), holdstring + " ");
|
|
310
|
xloc += string_width(holdstring + " ");
|
|
311
|
}
|
|
312
|
draw_sprite_ext(buttspr, 0, xloc, yloc + butoffset, 2, 2, 0, c_white, 1);
|
|
313
|
xloc += ((sprite_get_width(buttspr) * 2) + butmarg);
|
|
314
|
scr_84_draw_text_outlinescr_84_draw_text_outline
function scr_84_draw_text_outline(arg0, arg1, arg2)
{
var xx = arg0;
var yy = arg1;
var str = arg2;
var __txtcolor__ = draw_get_color();
draw_set_colour(c_black);
draw_text(xx - 1, yy - 1, str);
draw_text(xx + 1, yy - 1, str);
draw_text(xx - 1, yy + 1, str);
draw_text(xx + 1, yy + 1, str);
draw_set_colour(__txtcolor__);
draw_text(xx, yy, str);
} (xloc, yloc, fullline);
|
|
315
|
draw_set_color(-1);
|
|
316
|
var spritexpos = xloc + round(string_width(fullline)) + 6;
|
|
317
|
var spriteypos = yloc + 3;
|
|
318
|
if (active)
|
|
319
|
draw_sprite_ext(spr_quiz_hud_timer, clamp(28 - ((canceltimer / canceltime) * 29), 0, 28), spritexpos, spriteypos, 2, 2, 0, redcol, canceltimer / 8);
|
|
320
|
}
|
|
321
|
}
|
|
322
|
else
|
|
323
|
{
|
|
324
|
var hold = holdline[i];
|
|
325
|
var holdstr = "";
|
|
326
|
if (hold)
|
|
327
|
holdstr = holdstring + " ";
|
|
328
|
var fullline = holdstr + scr_get_input_namescr_get_input_name
function scr_get_input_name(arg0)
{
var _control = "[?]";
if (global.is_console || obj_gamecontroller.gamepad_active)
{
_control = global.input_g[arg0];
if (_control == gp_padr)
return "\\*D ";
if (_control == gp_padl)
return "\\*A ";
if (_control == gp_padu)
return "\\*W ";
if (_control == gp_padd)
return "\\*S ";
if (_control == global.button0)
return "\\*Z ";
if (_control == global.button1)
return "\\*X ";
if (_control == global.button2)
return "\\*C ";
}
var left_bracket = (global.lang == "en") ? "[" : "[";
var right_bracket = (global.lang == "en") ? "]" : "]";
_control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket;
if (!is_string(_control))
_control = "[?]";
else
return _control;
} (but[i]) + " : " + line[i];
|
|
329
|
if (exitline == i)
|
|
330
|
{
|
|
331
|
fullline = holdstring + " " + scr_get_input_namescr_get_input_name
function scr_get_input_name(arg0)
{
var _control = "[?]";
if (global.is_console || obj_gamecontroller.gamepad_active)
{
_control = global.input_g[arg0];
if (_control == gp_padr)
return "\\*D ";
if (_control == gp_padl)
return "\\*A ";
if (_control == gp_padu)
return "\\*W ";
if (_control == gp_padd)
return "\\*S ";
if (_control == global.button0)
return "\\*Z ";
if (_control == global.button1)
return "\\*X ";
if (_control == global.button2)
return "\\*C ";
}
var left_bracket = (global.lang == "en") ? "[" : "[";
var right_bracket = (global.lang == "en") ? "]" : "]";
_control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket;
if (!is_string(_control))
_control = "[?]";
else
return _control;
} (but[i]) + " : " + line[i];
|
|
332
|
var spritexpos = xloc + round(string_width(fullline)) + 4;
|
|
333
|
var spriteypos = yloc + 3;
|
|
334
|
if (active)
|
|
335
|
draw_sprite_ext(spr_quiz_hud_timer, clamp(28 - ((canceltimer / canceltime) * 29), 0, 28), spritexpos, spriteypos, 2, 2, 0, redcol, canceltimer / 8);
|
|
336
|
draw_set_color(redcol);
|
|
337
|
}
|
|
338
|
draw_set_halign(fa_left);
|
|
339
|
scr_84_draw_text_outlinescr_84_draw_text_outline
function scr_84_draw_text_outline(arg0, arg1, arg2)
{
var xx = arg0;
var yy = arg1;
var str = arg2;
var __txtcolor__ = draw_get_color();
draw_set_colour(c_black);
draw_text(xx - 1, yy - 1, str);
draw_text(xx + 1, yy - 1, str);
draw_text(xx - 1, yy + 1, str);
draw_text(xx + 1, yy + 1, str);
draw_set_colour(__txtcolor__);
draw_text(xx, yy, str);
} (xloc, yloc, fullline);
|
|
340
|
draw_set_halign(fa_right);
|
|
341
|
draw_set_color(c_white);
|
|
342
|
}
|
|
343
|
}
|
|
344
|
if (linecount >= 2)
|
|
345
|
{
|
|
346
|
butmarg = -12;
|
|
347
|
draw_set_halign(fa_right);
|
|
348
|
yloc = ((camy + 480) - (space * 2) - margin) + 2;
|
|
349
|
var i = 1;
|
|
350
|
var xloc = (camx + 640 + 100) - margin - (_easedLerp * 100);
|
|
351
|
if (gamepad)
|
|
352
|
{
|
|
353
|
var buttspr = scr_getbuttonspritescr_getbuttonsprite
function scr_getbuttonsprite(arg0, arg1)
{
var control = arg0;
var isString = arg1;
var button = noone;
var is_dualshock = os_type == os_ps4 || global.gamepad_type == "Sony DualShock 4";
var is_dualsense = os_type == os_ps5 || global.gamepad_type == "DualSense Wireless Controller";
var button_sprite = button_questionmark;
var invert = is_dualshock && (global.typer == 50 || global.typer == 70 || global.typer == 71);
if (isString)
{
if (control == "A")
{
button_sprite = button_xbox_left;
if (scr_is_switch_os())
{
button_sprite = button_switch_left_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_left_dark : button_ps4_dpad_left;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_left_dark : button_ps5_dpad_left;
}
return button_sprite;
}
if (control == "D")
{
button_sprite = button_xbox_right;
if (scr_is_switch_os())
{
button_sprite = button_switch_right_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_right_dark : button_ps4_dpad_right;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_right_dark : button_ps5_dpad_right;
}
return button_sprite;
}
if (control == "W")
{
button_sprite = button_xbox_up;
if (scr_is_switch_os())
{
button_sprite = button_switch_up_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_up_dark : button_ps4_dpad_up;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_up_dark : button_ps5_dpad_up;
}
return button_sprite;
}
if (control == "S")
{
button_sprite = button_xbox_down;
if (scr_is_switch_os())
{
button_sprite = button_switch_down_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_down_dark : button_ps4_dpad_down;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_down_dark : button_ps5_dpad_down;
}
return button_sprite;
}
if (control == "l")
{
button_sprite = button_xbox_left_bumper;
if (is_dualshock || is_dualsense)
{
button_sprite = button_ps4_l1;
if (is_dualsense)
button_sprite = button_ps5_l1;
}
if (scr_is_switch_os())
button_sprite = button_switch_l_0;
return button_sprite;
}
if (control == "L")
{
button_sprite = button_xbox_left_trigger;
if (is_dualshock || is_dualsense)
{
button_sprite = button_ps4_l2;
if (is_dualsense)
button_sprite = button_ps5_l2;
}
if (scr_is_switch_os())
button_sprite = button_switch_zl_0;
return button_sprite;
}
if (control == "r")
{
button_sprite = button_xbox_right_bumper;
if (is_dualshock || is_dualsense)
... (global.input_g[but[i]], false);
|
|
354
|
var butoffset = 4;
|
|
355
|
draw_set_color(c_white);
|
|
356
|
if (i != exitline)
|
|
357
|
{
|
|
358
|
var fullline = " : " + line[i];
|
|
359
|
scr_84_draw_text_outlinescr_84_draw_text_outline
function scr_84_draw_text_outline(arg0, arg1, arg2)
{
var xx = arg0;
var yy = arg1;
var str = arg2;
var __txtcolor__ = draw_get_color();
draw_set_colour(c_black);
draw_text(xx - 1, yy - 1, str);
draw_text(xx + 1, yy - 1, str);
draw_text(xx - 1, yy + 1, str);
draw_text(xx + 1, yy + 1, str);
draw_set_colour(__txtcolor__);
draw_text(xx, yy, str);
} (xloc, yloc, fullline);
|
|
360
|
var butxpos = (xloc - string_width(" : " + line[i]) - sprite_get_width(buttspr)) + butmarg;
|
|
361
|
draw_sprite_ext(buttspr, 0, butxpos, yloc + butoffset, 2, 2, 0, c_white, 1);
|
|
362
|
if (holdline[i])
|
|
363
|
scr_84_draw_text_outlinescr_84_draw_text_outline
function scr_84_draw_text_outline(arg0, arg1, arg2)
{
var xx = arg0;
var yy = arg1;
var str = arg2;
var __txtcolor__ = draw_get_color();
draw_set_colour(c_black);
draw_text(xx - 1, yy - 1, str);
draw_text(xx + 1, yy - 1, str);
draw_text(xx - 1, yy + 1, str);
draw_text(xx + 1, yy + 1, str);
draw_set_colour(__txtcolor__);
draw_text(xx, yy, str);
} (butxpos, yloc, holdstring + " ");
|
|
364
|
}
|
|
365
|
else
|
|
366
|
{
|
|
367
|
draw_set_color(redcol);
|
|
368
|
var fullline = " : " + line[i];
|
|
369
|
var butxpos = (xloc - string_width(fullline) - sprite_get_width(buttspr)) + butmarg;
|
|
370
|
draw_set_halign(fa_right);
|
|
371
|
scr_84_draw_text_outlinescr_84_draw_text_outline
function scr_84_draw_text_outline(arg0, arg1, arg2)
{
var xx = arg0;
var yy = arg1;
var str = arg2;
var __txtcolor__ = draw_get_color();
draw_set_colour(c_black);
draw_text(xx - 1, yy - 1, str);
draw_text(xx + 1, yy - 1, str);
draw_text(xx - 1, yy + 1, str);
draw_text(xx + 1, yy + 1, str);
draw_set_colour(__txtcolor__);
draw_text(xx, yy, str);
} (butxpos - 4, yloc, holdstring);
|
|
372
|
draw_sprite_ext(buttspr, 0, butxpos, yloc + butoffset, 2, 2, 0, redcol, 1);
|
|
373
|
scr_84_draw_text_outlinescr_84_draw_text_outline
function scr_84_draw_text_outline(arg0, arg1, arg2)
{
var xx = arg0;
var yy = arg1;
var str = arg2;
var __txtcolor__ = draw_get_color();
draw_set_colour(c_black);
draw_text(xx - 1, yy - 1, str);
draw_text(xx + 1, yy - 1, str);
draw_text(xx - 1, yy + 1, str);
draw_text(xx + 1, yy + 1, str);
draw_set_colour(__txtcolor__);
draw_text(xx, yy, str);
} (xloc, yloc, fullline);
|
|
374
|
draw_set_color(c_white);
|
|
375
|
var spritexpos = (butxpos - string_width(holdstring) - (sprite_get_width(spr_quiz_hud_timer) * 2)) + butmarg + 2;
|
|
376
|
var spriteypos = yloc + 3;
|
|
377
|
if (active)
|
|
378
|
draw_sprite_ext(spr_quiz_hud_timer, clamp(28 - ((canceltimer / canceltime) * 29), 0, 28), spritexpos, spriteypos, 2, 2, 0, redcol, canceltimer / 8);
|
|
379
|
}
|
|
380
|
draw_set_color(c_white);
|
|
381
|
}
|
|
382
|
else
|
|
383
|
{
|
|
384
|
var hold = holdline[i];
|
|
385
|
var holdstr = "";
|
|
386
|
if (hold)
|
|
387
|
holdstr = holdstring + " ";
|
|
388
|
var fullline = holdstr + scr_get_input_namescr_get_input_name
function scr_get_input_name(arg0)
{
var _control = "[?]";
if (global.is_console || obj_gamecontroller.gamepad_active)
{
_control = global.input_g[arg0];
if (_control == gp_padr)
return "\\*D ";
if (_control == gp_padl)
return "\\*A ";
if (_control == gp_padu)
return "\\*W ";
if (_control == gp_padd)
return "\\*S ";
if (_control == global.button0)
return "\\*Z ";
if (_control == global.button1)
return "\\*X ";
if (_control == global.button2)
return "\\*C ";
}
var left_bracket = (global.lang == "en") ? "[" : "[";
var right_bracket = (global.lang == "en") ? "]" : "]";
_control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket;
if (!is_string(_control))
_control = "[?]";
else
return _control;
} (but[i]) + " : " + line[i];
|
|
389
|
if (exitline == i)
|
|
390
|
{
|
|
391
|
fullline = holdstring + " " + scr_get_input_namescr_get_input_name
function scr_get_input_name(arg0)
{
var _control = "[?]";
if (global.is_console || obj_gamecontroller.gamepad_active)
{
_control = global.input_g[arg0];
if (_control == gp_padr)
return "\\*D ";
if (_control == gp_padl)
return "\\*A ";
if (_control == gp_padu)
return "\\*W ";
if (_control == gp_padd)
return "\\*S ";
if (_control == global.button0)
return "\\*Z ";
if (_control == global.button1)
return "\\*X ";
if (_control == global.button2)
return "\\*C ";
}
var left_bracket = (global.lang == "en") ? "[" : "[";
var right_bracket = (global.lang == "en") ? "]" : "]";
_control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket;
if (!is_string(_control))
_control = "[?]";
else
return _control;
} (but[i]) + " : " + line[i];
|
|
392
|
var spritexpos = xloc - (sprite_get_width(spr_quiz_hud_timer) * 2) - round(string_width(fullline)) - 4;
|
|
393
|
var spriteypos = yloc + 3;
|
|
394
|
if (active)
|
|
395
|
draw_sprite_ext(spr_quiz_hud_timer, clamp(28 - ((canceltimer / canceltime) * 29), 0, 28), spritexpos, spriteypos, 2, 2, 0, redcol, canceltimer / 8);
|
|
396
|
draw_set_color(redcol);
|
|
397
|
}
|
|
398
|
scr_84_draw_text_outlinescr_84_draw_text_outline
function scr_84_draw_text_outline(arg0, arg1, arg2)
{
var xx = arg0;
var yy = arg1;
var str = arg2;
var __txtcolor__ = draw_get_color();
draw_set_colour(c_black);
draw_text(xx - 1, yy - 1, str);
draw_text(xx + 1, yy - 1, str);
draw_text(xx - 1, yy + 1, str);
draw_text(xx + 1, yy + 1, str);
draw_set_colour(__txtcolor__);
draw_text(xx, yy, str);
} (xloc, yloc, fullline);
|
|
399
|
draw_set_color(c_white);
|
|
400
|
}
|
|
401
|
draw_set_halign(fa_left);
|
|
402
|
}
|
|
403
|
if (linecount >= 3)
|
|
404
|
{
|
|
405
|
var i = 2;
|
|
406
|
var xloc = camx + 320;
|
|
407
|
butmarg = 2;
|
|
408
|
yloc = (((camy + 480) - (space * 1) - margin) + 2 + 100) - (_easedLerp * 100);
|
|
409
|
if (gamepad)
|
|
410
|
{
|
|
411
|
var buttspr = scr_getbuttonspritescr_getbuttonsprite
function scr_getbuttonsprite(arg0, arg1)
{
var control = arg0;
var isString = arg1;
var button = noone;
var is_dualshock = os_type == os_ps4 || global.gamepad_type == "Sony DualShock 4";
var is_dualsense = os_type == os_ps5 || global.gamepad_type == "DualSense Wireless Controller";
var button_sprite = button_questionmark;
var invert = is_dualshock && (global.typer == 50 || global.typer == 70 || global.typer == 71);
if (isString)
{
if (control == "A")
{
button_sprite = button_xbox_left;
if (scr_is_switch_os())
{
button_sprite = button_switch_left_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_left_dark : button_ps4_dpad_left;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_left_dark : button_ps5_dpad_left;
}
return button_sprite;
}
if (control == "D")
{
button_sprite = button_xbox_right;
if (scr_is_switch_os())
{
button_sprite = button_switch_right_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_right_dark : button_ps4_dpad_right;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_right_dark : button_ps5_dpad_right;
}
return button_sprite;
}
if (control == "W")
{
button_sprite = button_xbox_up;
if (scr_is_switch_os())
{
button_sprite = button_switch_up_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_up_dark : button_ps4_dpad_up;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_up_dark : button_ps5_dpad_up;
}
return button_sprite;
}
if (control == "S")
{
button_sprite = button_xbox_down;
if (scr_is_switch_os())
{
button_sprite = button_switch_down_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_down_dark : button_ps4_dpad_down;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_down_dark : button_ps5_dpad_down;
}
return button_sprite;
}
if (control == "l")
{
button_sprite = button_xbox_left_bumper;
if (is_dualshock || is_dualsense)
{
button_sprite = button_ps4_l1;
if (is_dualsense)
button_sprite = button_ps5_l1;
}
if (scr_is_switch_os())
button_sprite = button_switch_l_0;
return button_sprite;
}
if (control == "L")
{
button_sprite = button_xbox_left_trigger;
if (is_dualshock || is_dualsense)
{
button_sprite = button_ps4_l2;
if (is_dualsense)
button_sprite = button_ps5_l2;
}
if (scr_is_switch_os())
button_sprite = button_switch_zl_0;
return button_sprite;
}
if (control == "r")
{
button_sprite = button_xbox_right_bumper;
if (is_dualshock || is_dualsense)
... (global.input_g[but[i]], false);
|
|
412
|
var butoffset = 4;
|
|
413
|
draw_set_halign(fa_left);
|
|
414
|
if (i != exitline)
|
|
415
|
{
|
|
416
|
var fullline = " : " + line[i];
|
|
417
|
if (holdline[i])
|
|
418
|
{
|
|
419
|
xloc -= string_width(holdstring + " ");
|
|
420
|
scr_84_draw_text_outlinescr_84_draw_text_outline
function scr_84_draw_text_outline(arg0, arg1, arg2)
{
var xx = arg0;
var yy = arg1;
var str = arg2;
var __txtcolor__ = draw_get_color();
draw_set_colour(c_black);
draw_text(xx - 1, yy - 1, str);
draw_text(xx + 1, yy - 1, str);
draw_text(xx - 1, yy + 1, str);
draw_text(xx + 1, yy + 1, str);
draw_set_colour(__txtcolor__);
draw_text(xx, yy, str);
} (xloc, yloc, holdstring + " ");
|
|
421
|
xloc += string_width(holdstring + " ");
|
|
422
|
}
|
|
423
|
else
|
|
424
|
{
|
|
425
|
xloc -= (string_width(fullline) - (sprite_get_width(buttspr) * 2));
|
|
426
|
}
|
|
427
|
draw_sprite_ext(buttspr, 0, xloc, yloc + butoffset, 2, 2, 0, c_white, 1);
|
|
428
|
xloc += ((sprite_get_width(buttspr) * 2) + butmarg);
|
|
429
|
scr_84_draw_text_outlinescr_84_draw_text_outline
function scr_84_draw_text_outline(arg0, arg1, arg2)
{
var xx = arg0;
var yy = arg1;
var str = arg2;
var __txtcolor__ = draw_get_color();
draw_set_colour(c_black);
draw_text(xx - 1, yy - 1, str);
draw_text(xx + 1, yy - 1, str);
draw_text(xx - 1, yy + 1, str);
draw_text(xx + 1, yy + 1, str);
draw_set_colour(__txtcolor__);
draw_text(xx, yy, str);
} (xloc, yloc, fullline);
|
|
430
|
}
|
|
431
|
else
|
|
432
|
{
|
|
433
|
draw_set_color(redcol);
|
|
434
|
var fullline = " : " + line[i];
|
|
435
|
xloc -= round((string_width(holdstring + " ") + (sprite_get_width(buttspr) * 2) + string_width(fullline)) / 2);
|
|
436
|
scr_84_draw_text_outlinescr_84_draw_text_outline
function scr_84_draw_text_outline(arg0, arg1, arg2)
{
var xx = arg0;
var yy = arg1;
var str = arg2;
var __txtcolor__ = draw_get_color();
draw_set_colour(c_black);
draw_text(xx - 1, yy - 1, str);
draw_text(xx + 1, yy - 1, str);
draw_text(xx - 1, yy + 1, str);
draw_text(xx + 1, yy + 1, str);
draw_set_colour(__txtcolor__);
draw_text(xx, yy, str);
} (xloc, yloc, holdstring + " ");
|
|
437
|
xloc += string_width(holdstring + " ");
|
|
438
|
draw_sprite_ext(buttspr, 0, xloc, yloc + butoffset, 2, 2, 0, c_white, 1);
|
|
439
|
xloc += ((sprite_get_width(buttspr) * 2) + butmarg);
|
|
440
|
scr_84_draw_text_outlinescr_84_draw_text_outline
function scr_84_draw_text_outline(arg0, arg1, arg2)
{
var xx = arg0;
var yy = arg1;
var str = arg2;
var __txtcolor__ = draw_get_color();
draw_set_colour(c_black);
draw_text(xx - 1, yy - 1, str);
draw_text(xx + 1, yy - 1, str);
draw_text(xx - 1, yy + 1, str);
draw_text(xx + 1, yy + 1, str);
draw_set_colour(__txtcolor__);
draw_text(xx, yy, str);
} (xloc, yloc, fullline);
|
|
441
|
draw_set_color(-1);
|
|
442
|
var spritexpos = xloc + round(string_width(fullline)) + 6;
|
|
443
|
var spriteypos = yloc + 3;
|
|
444
|
if (active)
|
|
445
|
draw_sprite_ext(spr_quiz_hud_timer, clamp(28 - ((canceltimer / canceltime) * 29), 0, 28), spritexpos, spriteypos, 2, 2, 0, redcol, canceltimer / 8);
|
|
446
|
}
|
|
447
|
}
|
|
448
|
else
|
|
449
|
{
|
|
450
|
var hold = holdline[i];
|
|
451
|
var holdstr = "";
|
|
452
|
if (hold)
|
|
453
|
holdstr = holdstring + " ";
|
|
454
|
var fullline = holdstr + scr_get_input_namescr_get_input_name
function scr_get_input_name(arg0)
{
var _control = "[?]";
if (global.is_console || obj_gamecontroller.gamepad_active)
{
_control = global.input_g[arg0];
if (_control == gp_padr)
return "\\*D ";
if (_control == gp_padl)
return "\\*A ";
if (_control == gp_padu)
return "\\*W ";
if (_control == gp_padd)
return "\\*S ";
if (_control == global.button0)
return "\\*Z ";
if (_control == global.button1)
return "\\*X ";
if (_control == global.button2)
return "\\*C ";
}
var left_bracket = (global.lang == "en") ? "[" : "[";
var right_bracket = (global.lang == "en") ? "]" : "]";
_control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket;
if (!is_string(_control))
_control = "[?]";
else
return _control;
} (but[i]) + " : " + line[i];
|
|
455
|
if (exitline == i)
|
|
456
|
{
|
|
457
|
fullline = holdstring + " " + scr_get_input_namescr_get_input_name
function scr_get_input_name(arg0)
{
var _control = "[?]";
if (global.is_console || obj_gamecontroller.gamepad_active)
{
_control = global.input_g[arg0];
if (_control == gp_padr)
return "\\*D ";
if (_control == gp_padl)
return "\\*A ";
if (_control == gp_padu)
return "\\*W ";
if (_control == gp_padd)
return "\\*S ";
if (_control == global.button0)
return "\\*Z ";
if (_control == global.button1)
return "\\*X ";
if (_control == global.button2)
return "\\*C ";
}
var left_bracket = (global.lang == "en") ? "[" : "[";
var right_bracket = (global.lang == "en") ? "]" : "]";
_control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket;
if (!is_string(_control))
_control = "[?]";
else
return _control;
} (but[i]) + " : " + line[i];
|
|
458
|
xloc -= round(string_width(fullline) / 2);
|
|
459
|
var spritexpos = xloc + round(string_width(fullline)) + 4;
|
|
460
|
var spriteypos = yloc + 3;
|
|
461
|
if (active)
|
|
462
|
draw_sprite_ext(spr_quiz_hud_timer, clamp(28 - ((canceltimer / canceltime) * 29), 0, 28), spritexpos, spriteypos, 2, 2, 0, redcol, canceltimer / 8);
|
|
463
|
draw_set_color(redcol);
|
|
464
|
}
|
|
465
|
else
|
|
466
|
{
|
|
467
|
xloc -= round(string_width(fullline) / 2);
|
|
468
|
}
|
|
469
|
draw_set_halign(fa_left);
|
|
470
|
scr_84_draw_text_outlinescr_84_draw_text_outline
function scr_84_draw_text_outline(arg0, arg1, arg2)
{
var xx = arg0;
var yy = arg1;
var str = arg2;
var __txtcolor__ = draw_get_color();
draw_set_colour(c_black);
draw_text(xx - 1, yy - 1, str);
draw_text(xx + 1, yy - 1, str);
draw_text(xx - 1, yy + 1, str);
draw_text(xx + 1, yy + 1, str);
draw_set_colour(__txtcolor__);
draw_text(xx, yy, str);
} (xloc, yloc, fullline);
|
|
471
|
draw_set_halign(fa_right);
|
|
472
|
draw_set_color(c_white);
|
|
473
|
}
|
|
474
|
}
|
|
475
|
}
|
|
476
|
}
|
|
477
|
}
|
|
478
|
draw_set_halign(fa_left);
|