Deltarune (Chapter 4) script viewer

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gml_Object_obj_tower_dog_Create_0

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1
timer = 0;
2
con = 0;
3
darkenalpha = 1;
4
index = 0;
5
_xprevious = 0;
6
_yprevious = 0;
7
draw_y = 8438;
8
climbfaster = false;
9
introtimer = 0;
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fallingoff = false;
11
depth = obj_rotating_tower_controller_new.depth + 40;