|
1
|
if (con == 1 && prog >= (prate * pcount))
|
|
2
|
{
|
|
3
|
pcount++;
|
|
4
|
var _midpoint = 0.4;
|
|
5
|
if (prog < (_midpoint / 2))
|
|
6
|
exit;
|
|
7
|
var _ts = 13;
|
|
8
|
var _width = 50;
|
|
9
|
if (prog <= _midpoint)
|
|
10
|
_width = scr_ease_inscr_ease_in
function scr_ease_in(arg0, arg1)
{
if (arg1 < -3 || arg1 > 7)
return arg0;
switch (arg1)
{
case -3:
return ease_in_bounce(arg0, 0, 1, 1);
case -2:
return ease_in_elastic(arg0, 0, 1, 1);
case -1:
var _s = 1.70158;
return arg0 * arg0 * (((_s + 1) * arg0) - _s);
case 0:
return arg0;
case 1:
return -cos(arg0 * 1.5707963267948966) + 1;
case 6:
return power(2, 10 * (arg0 - 1));
case 7:
return -(sqrt(1 - sqr(arg0)) - 1);
default:
return power(arg0, arg1);
}
} (prog / _midpoint, 5);
|
|
11
|
else
|
|
12
|
_width = 1 - scr_ease_outscr_ease_out
function scr_ease_out(arg0, arg1)
{
if (arg1 < -3 || arg1 > 7)
return arg0;
switch (arg1)
{
case -3:
return ease_out_bounce(arg0, 0, 1, 1);
case -2:
return ease_out_elastic(arg0, 0, 1, 1);
case -1:
return ease_out_back(arg0, 0, 1, 1);
case 0:
return arg0;
case 1:
return sin(arg0 * 1.5707963267948966);
case 2:
return -arg0 * (arg0 - 2);
case 6:
return -power(2, -10 * arg0) + 1;
case 7:
arg0--;
return sqrt(1 - (arg0 * arg0));
default:
arg0--;
if (arg1 == 4)
{
return -1 * (power(arg0, arg1) - 1);
break;
}
return power(arg0, arg1) + 1;
}
} ((prog - _midpoint) / (1 - _midpoint), 6);
|
|
13
|
var _tilt = random_range(0.5, 1) * randomsign();
|
|
14
|
for (var i = 0; i < _width; i += 40)
|
|
15
|
{
|
|
16
|
var _tw = (_tilt > 0) ? 110 : 85;
|
|
17
|
var _anim = instance_create(x + (lerp(181, 163, prog) * 2) + (_tilt * _width * _tw), ((y + 360) - (prog * 200)) + random_range(-10, 10) + (_tilt * _ts), obj_animation_blend);
|
|
18
|
_anim.speed = 4;
|
|
19
|
_anim.direction = 90;
|
|
20
|
_anim.friction = 0.1;
|
|
21
|
_anim.depth = depth;
|
|
22
|
_anim.sprite_index = spr_darkshape_dissipate;
|
|
23
|
_anim.image_speed = 0.25;
|
|
24
|
_anim.image_xscale = 0.5;
|
|
25
|
_anim.image_index = 1;
|
|
26
|
_anim.image_yscale = 0.5;
|
|
27
|
}
|
|
28
|
debug_line_start.x = (x + (lerp(181, 163, prog) * 2)) - (_width * 85);
|
|
29
|
debug_line_end.x = x + (lerp(181, 163, prog) * 2) + (_width * 110);
|
|
30
|
debug_line_start.y = ((y + 360) - (prog * 200)) + (_ts * _width);
|
|
31
|
debug_line_end.y = (y + 360) - (prog * 200) - (_ts * _width);
|
|
32
|
}
|