|
1
|
if (i_ex(obj_darkener) && i_ex(obj_growtangle) && i_ex(obj_titan_enemy))
|
|
2
|
{
|
|
3
|
depth = obj_growtangle.depth + 2;
|
|
4
|
var _image_alpha = obj_darkener.darkamt / 20;
|
|
5
|
var _chargeshakex = obj_titan_enemy.chargeshakex * obj_titan_enemy.chargeshakexsign;
|
|
6
|
if (obj_titan_enemy.starshootcon > 0 || obj_titan_enemy.myattackchoice == 4)
|
|
7
|
{
|
|
8
|
draw_sprite_ext(spr_cover_wings_defense_layer_4, obj_titan_enemy.siner, obj_titan_enemy.x + obj_titan_enemy.shakex + obj_titan_enemy.hurtspriteoffx + _chargeshakex, obj_titan_enemy.y + obj_titan_enemy.hurtspriteoffy, obj_titan_enemy.image_xscale, obj_titan_enemy.image_yscale, 0, c_white, 1);
|
|
9
|
with (obj_titan_enemy)
|
|
10
|
{
|
|
11
|
if (global.turntimer < 1)
|
|
12
|
{
|
|
13
|
chargecon = 0;
|
|
14
|
chargeshakex = 0;
|
|
15
|
chargetimer = 0;
|
|
16
|
}
|
|
17
|
_chargeshakex = chargeshakex * chargeshakexsign;
|
|
18
|
if (chargecon == 1)
|
|
19
|
{
|
|
20
|
chargetimer++;
|
|
21
|
chargeshakex = lerp(7, 0, chargetimer / chargetimermax);
|
|
22
|
if (chargetimer >= chargetimermax)
|
|
23
|
{
|
|
24
|
chargecon = 1.5;
|
|
25
|
chargetimer = 0;
|
|
26
|
chargeshakex = 0;
|
|
27
|
}
|
|
28
|
draw_sprite_ext(spr_titan_charge, (chargetimer * 3) / chargetimermax, x + _chargeshakex, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
29
|
}
|
|
30
|
if (chargecon == 1.5)
|
|
31
|
draw_sprite_ext(spr_titan_charge, 2, x + _chargeshakex, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
32
|
if (chargecon == 2)
|
|
33
|
{
|
|
34
|
chargetimer++;
|
|
35
|
chargeshakex = lerp(20, 0, chargetimer / 6);
|
|
36
|
draw_sprite_ext(spr_titan_charge, 3 + (chargetimer / 3), x + _chargeshakex, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
37
|
if (chargetimer >= 6)
|
|
38
|
{
|
|
39
|
chargetimer = 0;
|
|
40
|
chargecon = 0;
|
|
41
|
}
|
|
42
|
}
|
|
43
|
}
|
|
44
|
draw_sprite_ext(spr_titan_5_backwing, obj_titan_enemy.siner, obj_titan_enemy.x, obj_titan_enemy.y, obj_titan_enemy.image_xscale, obj_titan_enemy.image_yscale, 0, c_white, 1);
|
|
45
|
draw_sprite_ext(spr_titan_6_backwing, obj_titan_enemy.siner, obj_titan_enemy.x, obj_titan_enemy.y, obj_titan_enemy.image_xscale, obj_titan_enemy.image_yscale, 0, c_white, 1);
|
|
46
|
draw_sprite_ext(spr_titan_7_backwing, obj_titan_enemy.siner, obj_titan_enemy.x, obj_titan_enemy.y, obj_titan_enemy.image_xscale, obj_titan_enemy.image_yscale, 0, c_white, 1);
|
|
47
|
d3d_set_fog(true, c_black, 0, 1);
|
|
48
|
draw_sprite_ext(spr_titan_5_backwing, obj_titan_enemy.siner, obj_titan_enemy.x, obj_titan_enemy.y, obj_titan_enemy.image_xscale, obj_titan_enemy.image_yscale, 0, c_white, _image_alpha);
|
|
49
|
draw_sprite_ext(spr_titan_6_backwing, obj_titan_enemy.siner, obj_titan_enemy.x, obj_titan_enemy.y, obj_titan_enemy.image_xscale, obj_titan_enemy.image_yscale, 0, c_white, _image_alpha);
|
|
50
|
draw_sprite_ext(spr_titan_7_backwing, obj_titan_enemy.siner, obj_titan_enemy.x, obj_titan_enemy.y, obj_titan_enemy.image_xscale, obj_titan_enemy.image_yscale, 0, c_white, _image_alpha);
|
|
51
|
d3d_set_fog(false, c_black, 0, 0);
|
|
52
|
}
|
|
53
|
}
|