Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_titan_climb_tower_Create_0

(view raw script w/o annotations or w/e)
1
tower_marker = 
scr_dark_marker
scr_dark_marker

function
scr_dark_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(0, 0, spr_titan_climb_tower);
2
tower_marker.depth = 1000200;