Deltarune (Chapter 4) script viewer

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gml_Object_obj_spritecomparer_Create_0

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1
init = 0;
2
sprite[0] = spr_krisd_dark;
3
sprite[1] = spr_whitepixel;
4
sprite[2] = spr_whitepixel;
5
mysprite[0] = sprite_duplicate(sprite[0]);
6
mysprite[1] = sprite_duplicate(sprite[1]);
7
mysprite[2] = sprite_duplicate(sprite[2]);
8
image_xscale = 2;
9
image_yscale = 2;
10
image_speed = 0;
11
hitbox_mode = 0;
12
movetimer = 6;
13
s = 1;
14
hspace = 120;
15
siner = 0;
16
horizony = 230;
17
horizonx = 320;
18
alt = 0;
19
flip1 = 1;
20
flip2 = 1;
21
flip3 = 1;