|
1
|
if (diagonal_enabled)
|
|
2
|
{
|
|
3
|
if (transformtimer < 10)
|
|
4
|
transformtimer++;
|
|
5
|
}
|
|
6
|
var sidelength = lerp(28, 33, transformtimer / 10);
|
|
7
|
var progress = lerp(0, 17, transformtimer / 10);
|
|
8
|
var shakex = 0;
|
|
9
|
var shakey = 0;
|
|
10
|
if (shake > 0)
|
|
11
|
{
|
|
12
|
shakex = -10 + random(20);
|
|
13
|
shakey = -10 + random(20);
|
|
14
|
}
|
|
15
|
var xx = x + shakex;
|
|
16
|
var yy = y + shakey;
|
|
17
|
d_line(xx + sidelength, (yy - sidelength) + progress, xx + sidelength, (yy + sidelength) - progress);
|
|
18
|
d_line((xx - sidelength) + progress, yy - sidelength, (xx + sidelength) - progress, yy - sidelength);
|
|
19
|
d_line(xx - sidelength, (yy - sidelength) + progress, xx - sidelength, (yy + sidelength) - progress);
|
|
20
|
d_line((xx - sidelength) + progress, yy + sidelength, (xx + sidelength) - progress, yy + sidelength);
|
|
21
|
if (diagonal_enabled == 1)
|
|
22
|
{
|
|
23
|
d_line(xx + sidelength, (yy - sidelength) + progress, (xx + sidelength) - progress, yy - sidelength);
|
|
24
|
d_line(xx - sidelength, (yy - sidelength) + progress, (xx - sidelength) + progress, yy - sidelength);
|
|
25
|
d_line(xx - sidelength, (yy + sidelength) - progress, (xx - sidelength) + progress, yy + sidelength);
|
|
26
|
d_line((xx + sidelength) - progress, yy + sidelength, xx + sidelength, (yy + sidelength) - progress);
|
|
27
|
if (transformflashtimer > 0)
|
|
28
|
{
|
|
29
|
transformflashtimer--;
|
|
30
|
var parryalpha = 0;
|
|
31
|
draw_set_alpha(parryalpha);
|
|
32
|
d3d_set_fog(true, c_white, 0, 1);
|
|
33
|
d_line(xx + sidelength, (yy - sidelength) + progress, (xx + sidelength) - progress, yy - sidelength);
|
|
34
|
d_line(xx - sidelength, (yy - sidelength) + progress, (xx - sidelength) + progress, yy - sidelength);
|
|
35
|
d_line(xx - sidelength, (yy + sidelength) - progress, (xx - sidelength) + progress, yy + sidelength);
|
|
36
|
d_line((xx + sidelength) - progress, yy + sidelength, xx + sidelength, (yy + sidelength) - progress);
|
|
37
|
d3d_set_fog(false, c_black, 0, 0);
|
|
38
|
draw_set_alpha(0);
|
|
39
|
}
|
|
40
|
}
|