Deltarune (Chapter 4) script viewer

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gml_Object_obj_sparkle_Create_0

(view raw script w/o annotations or w/e)
1
image_speed = 0.5;
2
image_index = irandom(10);
3
friction = 0.2;
4
scr_doom
scr_doom

function
scr_doom(arg0 = id, arg1)
{ with (instance_create_depth(0, 0, 0, obj_doom)) { alarm[0] target = arg0; persistent = arg0.persistent; } }
(self, 45);