Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_solid_floor_Create_0

(view raw script w/o annotations or w/e)
1
visible = true;
2
active = true;
3
remx = x;
4
remy = y;
5
remsizex = image_xscale;
6
remsizey = image_yscale;
7
init = 0;
8
image_speed = 0;
9
myfloor = image_index;
10
image_alpha = 0;