Deltarune (Chapter 4) script viewer

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gml_Object_obj_screen_color_Draw_0

(view raw script w/o annotations or w/e)
1
draw_set_color(image_blend);
2
draw_set_alpha(image_alpha);
3
if (blend_mode != 0)
4
    draw_set_blend_mode(blend_mode);
5
ossafe_fill_rectangle(camerax(), cameray(), camerax() + 640, cameray() + 480, 0);
6
if (blend_mode != 0)
7
    draw_set_blend_mode(bm_normal);
8
draw_set_alpha(1);