Deltarune (Chapter 4) script viewer

← back to main script listing

gml_Object_obj_rotating_tower_controller_new_PreCreate_0

(view raw script w/o annotations or w/e)
1
event_inherited();
2
tower_width = 280;
3
appearance = 0;
4
use_tilesets = false;
5
tileset_name = "TOWERTILES";
6
tileset_count = 2;
7
collision_name = "TOWERCOLLISION";
8
background_name = "TOWERBG";
9
verticaltilecount = 500;
10
tower_angle = 130.91;
11
tower_angle_fine_tune = 0;
12
use_collision_map = false;
13
use_background_map = false;
14
yoffset = 0;