|
1
|
siner += 1;
|
|
2
|
hscroll += 1;
|
|
3
|
if (hscroll > 240)
|
|
4
|
hscroll -= 240;
|
|
5
|
colcol = scr_make_color_hsvscr_make_color_hsv
function scr_make_color_hsv(arg0, arg1, arg2)
{
var hue = arg0;
if (hue < 0)
hue = 256 - (-hue % 256);
else
hue %= 256;
return make_color_hsv(hue, arg1, arg2);
} (siner / 4, 160 + (sin(siner / 32) * 60), 255);
|
|
6
|
bgsiner += 0.0625;
|
|
7
|
if (bgsiner > 7)
|
|
8
|
bgsiner -= 7;
|
|
9
|
bg = 3960;
|
|
10
|
var yy = cameray();
|
|
11
|
draw_sprite_tiled_ext(bg, 0, tower_x, yy, 2, 2, colcol, 0.7 * eyebody);
|
|
12
|
draw_sprite_tiled_ext(bg, 0, tower_x - 240, yy, 2, 2, colcol, 0.3 * eyebody);
|
|
13
|
var xx = 270;
|
|
14
|
draw_set_color(c_black);
|
|
15
|
var width = sprite_get_width(spr_fountainedge);
|
|
16
|
var maxwidth = tower_width;
|
|
17
|
ossafe_fill_rectangle(0, 0, (maxwidth / 2) - (width / 2), 280, 0);
|
|
18
|
ossafe_fill_rectangle((maxwidth / 2) + (width / 2), 0, 999, 280, 0);
|
|
19
|
draw_sprite_ext(spr_fountainedge, 0, xx - (width / 2), yy - ((bgsiner * 280) / 7), 2, 2, 0, colcol, 1);
|
|
20
|
draw_sprite_ext(spr_fountainedge, 0, xx - (width / 2), (yy + 280) - ((bgsiner * 280) / 7), 2, 2, 0, colcol, 1);
|
|
21
|
draw_sprite_ext(spr_fountainedge, 0, (xx - (width / 2)) + (sin(siner / 16) * 12), yy - ((bgsiner * 280) / 7), 2, 2, 0, colcol, 0.5);
|
|
22
|
draw_sprite_ext(spr_fountainedge, 0, (xx - (width / 2)) + (sin(siner / 16) * 12), (yy + 280) - ((bgsiner * 280) / 7), 2, 2, 0, colcol, 0.5);
|
|
23
|
draw_sprite_ext(spr_fountainedge, 0, xx - (width / 2) - (sin(siner / 16) * 12), yy - ((bgsiner * 280) / 7), 2, 2, 0, colcol, 0.5);
|
|
24
|
draw_sprite_ext(spr_fountainedge, 0, xx - (width / 2) - (sin(siner / 16) * 12), (yy + 280) - ((bgsiner * 280) / 7), 2, 2, 0, colcol, 0.5);
|
|
25
|
draw_set_color(nowcolor);
|
|
26
|
ossafe_fill_rectangle(0, 0, tower_x + tower_width, 480, 0);
|