|
1
|
con = -1;
|
|
2
|
customcon = 0;
|
|
3
|
noellegame = true;
|
|
4
|
gamecon = 0;
|
|
5
|
doormoved = 0;
|
|
6
|
if (global.chapter != 2 || global.flag[316 seen_hospital_scene] == 1)
|
|
7
|
{
|
|
8
|
instance_destroy();
|
|
9
|
}
|
|
10
|
else
|
|
11
|
{
|
|
12
|
scr_losecharscr_losechar
function scr_losechar()
{
global.char[2] = 0;
global.char[1] = 0;
with (obj_darkcontroller)
{
chartotal = 0;
havechar[0] = 0;
havechar[1] = 0;
havechar[2] = 0;
havechar[3] = 0;
for (i = 0; i < 3; i += 1)
{
global.faceaction[i] = 0;
if (global.char[i] != 0)
chartotal += 1;
if (global.char[i] == 1)
{
havechar[0] = 1;
charpos[0] = i;
}
if (global.char[i] == 2)
{
havechar[1] = 1;
charpos[1] = i;
}
if (global.char[i] == 3)
{
havechar[2] = 1;
charpos[2] = i;
}
if (global.char[i] == 4)
{
havechar[3] = 1;
charpos[3] = i;
}
}
}
global.submenu = 0;
global.charselect = -1;
for (i = 0; i < 36; i += 1)
global.submenucoord[i] = 0;
} ();
|
|
13
|
if (instance_exists(obj_caterpillarchara))
|
|
14
|
instance_destroy(obj_caterpillarchara);
|
|
15
|
scr_getcharscr_getchar
function scr_getchar(arg0)
{
switch (arg0)
{
case "kr":
case "kris":
arg0 = 1;
break;
case "su":
case "susie":
arg0 = 2;
break;
case "ra":
case "ralsei":
arg0 = 3;
break;
case "no":
case "noelle":
arg0 = 4;
break;
}
var characterToGet = arg0;
getchar = 0;
if (global.char[0] == 0)
{
global.char[0] = characterToGet;
getchar = 1;
}
if (global.char[1] == 0 && getchar == 0)
{
global.char[1] = characterToGet;
getchar = 1;
}
if (global.char[2] == 0 && getchar == 0)
{
global.char[2] = characterToGet;
getchar = 1;
}
with (obj_darkcontroller)
{
chartotal = 0;
havechar[0] = 0;
havechar[1] = 0;
havechar[2] = 0;
havechar[3] = 0;
for (i = 0; i < 3; i += 1)
{
global.faceaction[i] = 0;
if (global.char[i] != 0)
chartotal += 1;
if (global.char[i] == 1)
{
havechar[0] = 1;
charpos[0] = i;
}
if (global.char[i] == 2)
{
havechar[1] = 1;
charpos[1] = i;
}
if (global.char[i] == 3)
{
havechar[2] = 1;
charpos[2] = i;
}
if (global.char[i] == 4)
{
havechar[3] = 1;
charpos[3] = i;
}
}
}
} (2);
|
|
16
|
scr_getcharscr_getchar
function scr_getchar(arg0)
{
switch (arg0)
{
case "kr":
case "kris":
arg0 = 1;
break;
case "su":
case "susie":
arg0 = 2;
break;
case "ra":
case "ralsei":
arg0 = 3;
break;
case "no":
case "noelle":
arg0 = 4;
break;
}
var characterToGet = arg0;
getchar = 0;
if (global.char[0] == 0)
{
global.char[0] = characterToGet;
getchar = 1;
}
if (global.char[1] == 0 && getchar == 0)
{
global.char[1] = characterToGet;
getchar = 1;
}
if (global.char[2] == 0 && getchar == 0)
{
global.char[2] = characterToGet;
getchar = 1;
}
with (obj_darkcontroller)
{
chartotal = 0;
havechar[0] = 0;
havechar[1] = 0;
havechar[2] = 0;
havechar[3] = 0;
for (i = 0; i < 3; i += 1)
{
global.faceaction[i] = 0;
if (global.char[i] != 0)
chartotal += 1;
if (global.char[i] == 1)
{
havechar[0] = 1;
charpos[0] = i;
}
if (global.char[i] == 2)
{
havechar[1] = 1;
charpos[1] = i;
}
if (global.char[i] == 3)
{
havechar[2] = 1;
charpos[2] = i;
}
if (global.char[i] == 4)
{
havechar[3] = 1;
charpos[3] = i;
}
}
}
} (3);
|
|
17
|
}
|