|
1
|
if (maus_shake)
|
|
2
|
{
|
|
3
|
with (maus_marker)
|
|
4
|
x = xstart + choose(-1, 0, 1);
|
|
5
|
}
|
|
6
|
if (con < 0)
|
|
7
|
exit;
|
|
8
|
if (con == 1 && !d_ex() && global.interact == 0)
|
|
9
|
{
|
|
10
|
con = 100;
|
|
11
|
global.interact = 1;
|
|
12
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers")
global.typer = 85;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
... ("no_name");
|
|
13
|
msgsetloc(0, * (It's a very tall statue...Delay 11 It has cat ears.)Wait for inputClose Message"* (It's a very tall statue..^1. It has cat ears.)/%", "obj_room_castle_tv_zone_3_slash_Step_0_gml_21_0" );
|
|
14
|
d_make();
|
|
15
|
}
|
|
16
|
if (con == 5 && !d_ex() && global.interact == 0)
|
|
17
|
{
|
|
18
|
con = 100;
|
|
19
|
global.interact = 1;
|
|
20
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers")
global.typer = 85;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
... ("no_name");
|
|
21
|
msgsetloc(0, * (It seems the Maus is terrified of the statue...)Wait for inputClose Message"* (It seems the Maus is terrified of the statue...)/%", "obj_room_castle_tv_zone_3_slash_Step_0_gml_34_0" );
|
|
22
|
d_make();
|
|
23
|
}
|
|
24
|
if (con == 10 && !d_ex() && global.interact == 0)
|
|
25
|
{
|
|
26
|
con = 11;
|
|
27
|
global.interact = 1;
|
|
28
|
global.msc = -99;
|
|
29
|
global.choice = -1;
|
|
30
|
global.choicemsg[0] = stringsetloc(#Pet it"#Pet it", "obj_room_castle_tv_zone_3_slash_Step_0_gml_48_0" );
|
|
31
|
global.choicemsg[1] = stringsetloc(#Don't"#Don't", "obj_room_castle_tv_zone_3_slash_Step_0_gml_49_0" );
|
|
32
|
global.choicemsg[2] = stringset("");
|
|
33
|
global.choicemsg[3] = stringset("");
|
|
34
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers")
global.typer = 85;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
... ("no_name");
|
|
35
|
msgsetloc(0, * (It's a statue...Delay 11 It has cat ears.)Wait for input"* (It's a statue..^1. It has cat ears.)/", "obj_room_castle_tv_zone_3_slash_Step_0_gml_54_0" );
|
|
36
|
msgnext("\\C2 ");
|
|
37
|
d_make();
|
|
38
|
}
|
|
39
|
if (con == 11 && global.choice != -1)
|
|
40
|
{
|
|
41
|
con = 100;
|
|
42
|
k_d(1);
|
|
43
|
if (global.choice == 0)
|
|
44
|
con = solo_mode ? 15 : 20;
|
|
45
|
if (global.choice == 1)
|
|
46
|
con = 100;
|
|
47
|
}
|
|
48
|
if (con == 15)
|
|
49
|
{
|
|
50
|
con = 49;
|
|
51
|
alarm[0] = 30; gml_Object_obj_room_castle_tv_zone_3_Alarm_0.gml
con++;
|
|
52
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
53
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
54
|
global.facing = 0;
|
|
55
|
var run_speed = 6;
|
|
56
|
var kr_x_pos = 890;
|
|
57
|
var kr_y_pos = 208;
|
|
58
|
var kr_walktime = scr_calculate_move_distancescr_calculate_move_distance
function scr_calculate_move_distance(arg0, arg1, arg2, arg3, arg4 = 6)
{
var move_time = 1;
var distance_time = round(point_distance(arg0, arg1, arg2, arg3) / arg4);
if (distance_time > move_time)
move_time = distance_time;
return move_time;
} (kr_actor.x, kr_actor.y, kr_x_pos, kr_y_pos, run_speed);
|
|
59
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
60
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (kr_x_pos, kr_y_pos, kr_walktime);
|
|
61
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (kr_walktime + 1, "u");
|
|
62
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
63
|
c_customfuncc_customfunc
function c_customfunc(arg0, arg1 = -1)
{
if (instance_exists(obj_cutscene_master))
{
with (obj_cutscene_master)
array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
}
}
function c_delay_customfunc(arg0, arg1, arg2 = -1)
{
if (instance_exists(obj_cutscene_master))
c_cmd_x("delaycmd", arg0, "customfunc", arg2, arg1, 0, 0);
} (function()
|
|
64
|
{
|
|
65
|
with (statue_cat)
|
|
66
|
{
|
|
67
|
act = 1;
|
|
68
|
meow = snd_play(snd_meow);
|
|
69
|
sound_pitch(meow, random_range(0.5, 1.5));
|
|
70
|
image_index = 1;
|
|
71
|
}
|
|
72
|
});
|
|
73
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "maus_shake", false);
|
|
74
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (maus_marker, "x", maus_marker.xstart);
|
|
75
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
76
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
77
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
78
|
c_snd_play(snd_mouse);
|
|
79
|
c_customfuncc_customfunc
function c_customfunc(arg0, arg1 = -1)
{
if (instance_exists(obj_cutscene_master))
{
with (obj_cutscene_master)
array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
}
}
function c_delay_customfunc(arg0, arg1, arg2 = -1)
{
if (instance_exists(obj_cutscene_master))
c_cmd_x("delaycmd", arg0, "customfunc", arg2, arg1, 0, 0);
} (function()
|
|
80
|
{
|
|
81
|
with (maus_marker)
|
|
82
|
{
|
|
83
|
sprite_index = spr_npc_maus_idle_overworld;
|
|
84
|
x += 18;
|
|
85
|
y += 36;
|
|
86
|
}
|
|
87
|
});
|
|
88
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
89
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (maus_marker, "image_speed", 0.2);
|
|
90
|
c_var_lerp_to_instance(maus_marker, "x", 902, 15);
|
|
91
|
c_var_lerp_to_instance(maus_marker, "y", 299, 15);
|
|
92
|
run_speed = 2;
|
|
93
|
var kr_y_pos_top = 190;
|
|
94
|
kr_walktime = scr_calculate_move_distancescr_calculate_move_distance
function scr_calculate_move_distance(arg0, arg1, arg2, arg3, arg4 = 6)
{
var move_time = 1;
var distance_time = round(point_distance(arg0, arg1, arg2, arg3) / arg4);
if (distance_time > move_time)
move_time = distance_time;
return move_time;
} (kr_x_pos, kr_y_pos, kr_x_pos, kr_y_pos_top, run_speed);
|
|
95
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
96
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
97
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.2);
|
|
98
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (kr_x_pos, kr_y_pos_top, kr_walktime);
|
|
99
|
c_delaycmd4c_delaycmd4
function c_delaycmd4(arg0, arg1, arg2, arg3, arg4, arg5)
{
c_cmd_x("delaycmd", arg0, arg1, arg2, arg3, arg4, arg5);
} (kr_walktime + 1, "imagespeed", 0);
|
|
100
|
c_delaycmd4c_delaycmd4
function c_delaycmd4(arg0, arg1, arg2, arg3, arg4, arg5)
{
c_cmd_x("delaycmd", arg0, arg1, arg2, arg3, arg4, arg5);
} (kr_walktime + 1, "imageindex", 0);
|
|
101
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
102
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("no_name");
|
|
103
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * (You saved the Maus from the cat statue...Delay 11 It considers you its hero.)Wait for input"* (You saved the Maus from the cat statue..^1. It considers you its hero.)/", "obj_room_castle_tv_zone_3_slash_Step_0_gml_149_0" );
|
|
104
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (* (The Maus transforms from admiration...!!!)Wait for inputClose Message"* (The Maus transforms from admiration...!!!)/%", "obj_room_castle_tv_zone_3_slash_Step_0_gml_150_0" );
|
|
105
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
106
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "maus_transform", true);
|
|
107
|
c_wait_ifc_wait_if
function c_wait_if(arg0, arg1, arg2, arg3)
{
c_cmd("waitif", arg0, arg1, arg2, arg3);
} (id, "maus_transform", "=", false);
|
|
108
|
c_customfuncc_customfunc
function c_customfunc(arg0, arg1 = -1)
{
if (instance_exists(obj_cutscene_master))
{
with (obj_cutscene_master)
array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
}
}
function c_delay_customfunc(arg0, arg1, arg2 = -1)
{
if (instance_exists(obj_cutscene_master))
c_cmd_x("delaycmd", arg0, "customfunc", arg2, arg1, 0, 0);
} (function()
|
|
109
|
{
|
|
110
|
mike_controller = instance_create(0, 0, obj_mike_controller);
|
|
111
|
with (obj_mike_hand)
|
|
112
|
visible = 0;
|
|
113
|
});
|
|
114
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
115
|
c_customfuncc_customfunc
function c_customfunc(arg0, arg1 = -1)
{
if (instance_exists(obj_cutscene_master))
{
with (obj_cutscene_master)
array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
}
}
function c_delay_customfunc(arg0, arg1, arg2 = -1)
{
if (instance_exists(obj_cutscene_master))
c_cmd_x("delaycmd", arg0, "customfunc", arg2, arg1, 0, 0);
} (function()
|
|
116
|
{
|
|
117
|
var hand_x = 0;
|
|
118
|
var hand_y = 0;
|
|
119
|
var angle = 0;
|
|
120
|
with (obj_mike_controller)
|
|
121
|
{
|
|
122
|
angle = point_direction(mx, my, x, y) + 90 + hand_angle;
|
|
123
|
hand_x = mx + msx;
|
|
124
|
hand_y = my + msy;
|
|
125
|
}
|
|
126
|
with (hand_marker)
|
|
127
|
{
|
|
128
|
scr_move_to_point_over_timescr_move_to_point_over_time
function scr_move_to_point_over_time(arg0, arg1, arg2)
{
_mmm = instance_create(x, y, obj_move_to_point);
_mmm.target = id;
_mmm.movex = arg0;
_mmm.movey = arg1;
_mmm.movemax = arg2;
return _mmm;
} (hand_x, hand_y, 15);
|
|
129
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("image_angle", 0, angle, 15);
|
|
130
|
}
|
|
131
|
});
|
|
132
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (20);
|
|
133
|
c_customfuncc_customfunc
function c_customfunc(arg0, arg1 = -1)
{
if (instance_exists(obj_cutscene_master))
{
with (obj_cutscene_master)
array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
}
}
function c_delay_customfunc(arg0, arg1, arg2 = -1)
{
if (instance_exists(obj_cutscene_master))
c_cmd_x("delaycmd", arg0, "customfunc", arg2, arg1, 0, 0);
} (function()
|
|
134
|
{
|
|
135
|
with (obj_mike_hand)
|
|
136
|
visible = 1;
|
|
137
|
with (hand_marker)
|
|
138
|
visible = 0;
|
|
139
|
});
|
|
140
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
141
|
if (global.is_console || onSteamDeck())
|
|
142
|
{
|
|
143
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("no_name");
|
|
144
|
c_msgsetsublocc_msgsetsubloc
function c_msgsetsubloc()
{
var len = argument_count;
var args;
for (var i = 0; i < len; i++)
args[i] = argument[i];
var msg_index = argument[0];
var format_string = argument[1];
var localized_format_string_id = argument[len - 1];
if (!is_english())
format_string = scr_84_get_lang_string(localized_format_string_id);
var str = substringargs(format_string, 2, args);
c_msgset(msg_index, str);
} (0, "* (It looks like you can use the MAUS with ~1 and ~2!)/%", scr_get_input_name_consolescr_get_input_name_console
function scr_get_input_name_console(arg0)
{
var _control = arg0;
var _input_name = "?";
switch (_control)
{
case gp_padr:
_input_name = "\\*D ";
break;
case gp_padl:
_input_name = "\\*A ";
break;
case gp_padu:
_input_name = "\\*W ";
break;
case gp_padd:
_input_name = "\\*S ";
break;
case global.button0:
_input_name = "\\*Z ";
break;
case global.button1:
_input_name = "\\*X ";
break;
case global.button2:
_input_name = "\\*C ";
break;
case gp_shoulderl:
_input_name = "\\*l ";
break;
case gp_shoulderlb:
_input_name = "\\*L ";
break;
case gp_shoulderr:
_input_name = "\\*r ";
break;
case gp_shoulderrb:
_input_name = "\\*R ";
break;
case gp_stickl:
_input_name = "\\*j ";
break;
case gp_stickr:
_input_name = "\\*J ";
break;
}
return _input_name;
} (32779), scr_get_input_namescr_get_input_name
function scr_get_input_name(arg0)
{
var _control = "[?]";
if (global.is_console || obj_gamecontroller.gamepad_active)
{
_control = global.input_g[arg0];
if (_control == gp_padr)
return "\\*D ";
if (_control == gp_padl)
return "\\*A ";
if (_control == gp_padu)
return "\\*W ";
if (_control == gp_padd)
return "\\*S ";
if (_control == global.button0)
return "\\*Z ";
if (_control == global.button1)
return "\\*X ";
if (_control == global.button2)
return "\\*C ";
}
var left_bracket = (global.lang == "en") ? "[" : "[";
var right_bracket = (global.lang == "en") ? "]" : "]";
_control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket;
if (!is_string(_control))
_control = "[?]";
else
return _control;
} (4), "obj_room_castle_tv_zone_3_slash_Step_0_gml_197_0");
|
|
145
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
146
|
}
|
|
147
|
else
|
|
148
|
{
|
|
149
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("no_name");
|
|
150
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * (It looks like you can use the MAUS with the MOUSE...!)Wait for inputClose Message"* (It looks like you can use the MAUS with the MOUSE...!)/%", "obj_room_castle_tv_zone_3_slash_Step_0_gml_202_0" );
|
|
151
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
152
|
}
|
|
153
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
154
|
c_panobjc_panobj
function c_panobj(arg0, arg1)
{
c_cmd("panobj", arg0, arg1, 0, 0);
} (kr_actor, 20);
|
|
155
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (21);
|
|
156
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (0);
|
|
157
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
158
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
159
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
160
|
}
|
|
161
|
if (con == 20)
|
|
162
|
{
|
|
163
|
con = 49;
|
|
164
|
alarm[0] = 30; gml_Object_obj_room_castle_tv_zone_3_Alarm_0.gml
con++;
|
|
165
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
166
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
167
|
global.facing = 0;
|
|
168
|
var run_speed = 6;
|
|
169
|
var kr_x_pos = 890;
|
|
170
|
var kr_y_pos = 208;
|
|
171
|
var kr_walktime = scr_calculate_move_distancescr_calculate_move_distance
function scr_calculate_move_distance(arg0, arg1, arg2, arg3, arg4 = 6)
{
var move_time = 1;
var distance_time = round(point_distance(arg0, arg1, arg2, arg3) / arg4);
if (distance_time > move_time)
move_time = distance_time;
return move_time;
} (kr_actor.x, kr_actor.y, kr_x_pos, kr_y_pos, run_speed);
|
|
172
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
173
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (kr_x_pos, kr_y_pos, kr_walktime);
|
|
174
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (kr_walktime + 1, "u");
|
|
175
|
var su_x_pos = 931;
|
|
176
|
var su_y_pos = 192;
|
|
177
|
var su_walktime = scr_calculate_move_distancescr_calculate_move_distance
function scr_calculate_move_distance(arg0, arg1, arg2, arg3, arg4 = 6)
{
var move_time = 1;
var distance_time = round(point_distance(arg0, arg1, arg2, arg3) / arg4);
if (distance_time > move_time)
move_time = distance_time;
return move_time;
} (su_actor.x, su_actor.y, su_x_pos, su_y_pos, run_speed);
|
|
178
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
179
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (su_x_pos, su_y_pos, su_walktime);
|
|
180
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (su_walktime + 1, "u");
|
|
181
|
var ra_x_pos = 837;
|
|
182
|
var ra_y_pos = 196;
|
|
183
|
var ra_walktime = scr_calculate_move_distancescr_calculate_move_distance
function scr_calculate_move_distance(arg0, arg1, arg2, arg3, arg4 = 6)
{
var move_time = 1;
var distance_time = round(point_distance(arg0, arg1, arg2, arg3) / arg4);
if (distance_time > move_time)
move_time = distance_time;
return move_time;
} (ra_actor.x, ra_actor.y, ra_x_pos, ra_y_pos, run_speed);
|
|
184
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
185
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (ra_x_pos, ra_y_pos, ra_walktime);
|
|
186
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (ra_walktime + 1, "u");
|
|
187
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
188
|
c_customfuncc_customfunc
function c_customfunc(arg0, arg1 = -1)
{
if (instance_exists(obj_cutscene_master))
{
with (obj_cutscene_master)
array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
}
}
function c_delay_customfunc(arg0, arg1, arg2 = -1)
{
if (instance_exists(obj_cutscene_master))
c_cmd_x("delaycmd", arg0, "customfunc", arg2, arg1, 0, 0);
} (function()
|
|
189
|
{
|
|
190
|
with (statue_cat)
|
|
191
|
{
|
|
192
|
act = 1;
|
|
193
|
meow = snd_play(snd_meow);
|
|
194
|
sound_pitch(meow, random_range(0.5, 1.5));
|
|
195
|
image_index = 1;
|
|
196
|
}
|
|
197
|
});
|
|
198
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "maus_shake", false);
|
|
199
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (maus_marker, "x", maus_marker.xstart);
|
|
200
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
201
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
202
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
203
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
204
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
205
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
206
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
207
|
c_snd_play(snd_mouse);
|
|
208
|
c_customfuncc_customfunc
function c_customfunc(arg0, arg1 = -1)
{
if (instance_exists(obj_cutscene_master))
{
with (obj_cutscene_master)
array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
}
}
function c_delay_customfunc(arg0, arg1, arg2 = -1)
{
if (instance_exists(obj_cutscene_master))
c_cmd_x("delaycmd", arg0, "customfunc", arg2, arg1, 0, 0);
} (function()
|
|
209
|
{
|
|
210
|
with (maus_marker)
|
|
211
|
{
|
|
212
|
sprite_index = spr_npc_maus_idle_overworld;
|
|
213
|
x += 18;
|
|
214
|
y += 36;
|
|
215
|
}
|
|
216
|
});
|
|
217
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
218
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (maus_marker, "image_speed", 0.2);
|
|
219
|
c_var_lerp_to_instance(maus_marker, "x", 902, 15);
|
|
220
|
c_var_lerp_to_instance(maus_marker, "y", 299, 15);
|
|
221
|
run_speed = 2;
|
|
222
|
var kr_y_pos_top = 190;
|
|
223
|
kr_walktime = scr_calculate_move_distancescr_calculate_move_distance
function scr_calculate_move_distance(arg0, arg1, arg2, arg3, arg4 = 6)
{
var move_time = 1;
var distance_time = round(point_distance(arg0, arg1, arg2, arg3) / arg4);
if (distance_time > move_time)
move_time = distance_time;
return move_time;
} (kr_x_pos, kr_y_pos, kr_x_pos, kr_y_pos_top, run_speed);
|
|
224
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
225
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
226
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.2);
|
|
227
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (kr_x_pos, kr_y_pos_top, kr_walktime);
|
|
228
|
c_delaycmd4c_delaycmd4
function c_delaycmd4(arg0, arg1, arg2, arg3, arg4, arg5)
{
c_cmd_x("delaycmd", arg0, arg1, arg2, arg3, arg4, arg5);
} (kr_walktime + 1, "imagespeed", 0);
|
|
229
|
c_delaycmd4c_delaycmd4
function c_delaycmd4(arg0, arg1, arg2, arg3, arg4, arg5)
{
c_cmd_x("delaycmd", arg0, arg1, arg2, arg3, arg4, arg5);
} (kr_walktime + 1, "imageindex", 0);
|
|
230
|
var su_y_pos_top = 174;
|
|
231
|
su_walktime = scr_calculate_move_distancescr_calculate_move_distance
function scr_calculate_move_distance(arg0, arg1, arg2, arg3, arg4 = 6)
{
var move_time = 1;
var distance_time = round(point_distance(arg0, arg1, arg2, arg3) / arg4);
if (distance_time > move_time)
move_time = distance_time;
return move_time;
} (su_x_pos, su_y_pos, su_x_pos, su_y_pos_top, run_speed);
|
|
232
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
233
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
234
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.2);
|
|
235
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (su_x_pos, su_y_pos_top, su_walktime);
|
|
236
|
c_delaycmd4c_delaycmd4
function c_delaycmd4(arg0, arg1, arg2, arg3, arg4, arg5)
{
c_cmd_x("delaycmd", arg0, arg1, arg2, arg3, arg4, arg5);
} (su_walktime + 1, "imagespeed", 0);
|
|
237
|
c_delaycmd4c_delaycmd4
function c_delaycmd4(arg0, arg1, arg2, arg3, arg4, arg5)
{
c_cmd_x("delaycmd", arg0, arg1, arg2, arg3, arg4, arg5);
} (su_walktime + 1, "imageindex", 0);
|
|
238
|
var ra_y_pos_top = 178;
|
|
239
|
ra_walktime = scr_calculate_move_distancescr_calculate_move_distance
function scr_calculate_move_distance(arg0, arg1, arg2, arg3, arg4 = 6)
{
var move_time = 1;
var distance_time = round(point_distance(arg0, arg1, arg2, arg3) / arg4);
if (distance_time > move_time)
move_time = distance_time;
return move_time;
} (ra_x_pos, ra_y_pos, ra_x_pos, ra_y_pos_top, run_speed);
|
|
240
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
241
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
242
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.2);
|
|
243
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (ra_x_pos, ra_y_pos_top, ra_walktime);
|
|
244
|
c_delaycmd4c_delaycmd4
function c_delaycmd4(arg0, arg1, arg2, arg3, arg4, arg5)
{
c_cmd_x("delaycmd", arg0, arg1, arg2, arg3, arg4, arg5);
} (ra_walktime + 1, "imagespeed", 0);
|
|
245
|
c_delaycmd4c_delaycmd4
function c_delaycmd4(arg0, arg1, arg2, arg3, arg4, arg5)
{
c_cmd_x("delaycmd", arg0, arg1, arg2, arg3, arg4, arg5);
} (ra_walktime + 1, "imageindex", 0);
|
|
246
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
247
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("no_name");
|
|
248
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * (You saved the Maus from the cat statue...Delay 11 It considers you its hero.)Wait for input"* (You saved the Maus from the cat statue..^1. It considers you its hero.)/", "obj_room_castle_tv_zone_3_slash_Step_0_gml_324_0" );
|
|
249
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (* (The Maus transforms from admiration...!!!)Wait for inputClose Message"* (The Maus transforms from admiration...!!!)/%", "obj_room_castle_tv_zone_3_slash_Step_0_gml_325_0" );
|
|
250
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
251
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "maus_transform", true);
|
|
252
|
c_wait_ifc_wait_if
function c_wait_if(arg0, arg1, arg2, arg3)
{
c_cmd("waitif", arg0, arg1, arg2, arg3);
} (id, "maus_transform", "=", false);
|
|
253
|
c_customfuncc_customfunc
function c_customfunc(arg0, arg1 = -1)
{
if (instance_exists(obj_cutscene_master))
{
with (obj_cutscene_master)
array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
}
}
function c_delay_customfunc(arg0, arg1, arg2 = -1)
{
if (instance_exists(obj_cutscene_master))
c_cmd_x("delaycmd", arg0, "customfunc", arg2, arg1, 0, 0);
} (function()
|
|
254
|
{
|
|
255
|
mike_controller = instance_create(0, 0, obj_mike_controller);
|
|
256
|
with (obj_mike_hand)
|
|
257
|
visible = 0;
|
|
258
|
});
|
|
259
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
260
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
261
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_surprised_down_subtle);
|
|
262
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
263
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_sheeh);
|
|
264
|
c_customfuncc_customfunc
function c_customfunc(arg0, arg1 = -1)
{
if (instance_exists(obj_cutscene_master))
{
with (obj_cutscene_master)
array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
}
}
function c_delay_customfunc(arg0, arg1, arg2 = -1)
{
if (instance_exists(obj_cutscene_master))
c_cmd_x("delaycmd", arg0, "customfunc", arg2, arg1, 0, 0);
} (function()
|
|
265
|
{
|
|
266
|
var hand_x = 0;
|
|
267
|
var hand_y = 0;
|
|
268
|
var angle = 0;
|
|
269
|
with (obj_mike_controller)
|
|
270
|
{
|
|
271
|
angle = point_direction(mx, my, x, y) + 90 + hand_angle;
|
|
272
|
hand_x = mx + msx;
|
|
273
|
hand_y = my + msy;
|
|
274
|
}
|
|
275
|
with (hand_marker)
|
|
276
|
{
|
|
277
|
scr_move_to_point_over_timescr_move_to_point_over_time
function scr_move_to_point_over_time(arg0, arg1, arg2)
{
_mmm = instance_create(x, y, obj_move_to_point);
_mmm.target = id;
_mmm.movex = arg0;
_mmm.movey = arg1;
_mmm.movemax = arg2;
return _mmm;
} (hand_x, hand_y, 15);
|
|
278
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("image_angle", 0, angle, 15);
|
|
279
|
}
|
|
280
|
});
|
|
281
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (20);
|
|
282
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
283
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
284
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
285
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
286
|
c_customfuncc_customfunc
function c_customfunc(arg0, arg1 = -1)
{
if (instance_exists(obj_cutscene_master))
{
with (obj_cutscene_master)
array_push(customfuncs, arg0);
c_cmd("customfunc", arg1, 0, 0, 0);
}
}
function c_delay_customfunc(arg0, arg1, arg2 = -1)
{
if (instance_exists(obj_cutscene_master))
c_cmd_x("delaycmd", arg0, "customfunc", arg2, arg1, 0, 0);
} (function()
|
|
287
|
{
|
|
288
|
with (obj_mike_hand)
|
|
289
|
visible = 1;
|
|
290
|
with (hand_marker)
|
|
291
|
visible = 0;
|
|
292
|
});
|
|
293
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
294
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
295
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
296
|
if (global.is_console || onSteamDeck())
|
|
297
|
{
|
|
298
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
299
|
c_msgsetsublocc_msgsetsubloc
function c_msgsetsubloc()
{
var len = argument_count;
var args;
for (var i = 0; i < len; i++)
args[i] = argument[i];
var msg_index = argument[0];
var format_string = argument[1];
var localized_format_string_id = argument[len - 1];
if (!is_english())
format_string = scr_84_get_lang_string(localized_format_string_id);
var str = substringargs(format_string, 2, args);
c_msgset(msg_index, str);
} (0, "\\EJ* (Kris^1, it looks like you can use the MAUS with ~1 and ~2!)/%", scr_get_input_name_consolescr_get_input_name_console
function scr_get_input_name_console(arg0)
{
var _control = arg0;
var _input_name = "?";
switch (_control)
{
case gp_padr:
_input_name = "\\*D ";
break;
case gp_padl:
_input_name = "\\*A ";
break;
case gp_padu:
_input_name = "\\*W ";
break;
case gp_padd:
_input_name = "\\*S ";
break;
case global.button0:
_input_name = "\\*Z ";
break;
case global.button1:
_input_name = "\\*X ";
break;
case global.button2:
_input_name = "\\*C ";
break;
case gp_shoulderl:
_input_name = "\\*l ";
break;
case gp_shoulderlb:
_input_name = "\\*L ";
break;
case gp_shoulderr:
_input_name = "\\*r ";
break;
case gp_shoulderrb:
_input_name = "\\*R ";
break;
case gp_stickl:
_input_name = "\\*j ";
break;
case gp_stickr:
_input_name = "\\*J ";
break;
}
return _input_name;
} (32779), scr_get_input_namescr_get_input_name
function scr_get_input_name(arg0)
{
var _control = "[?]";
if (global.is_console || obj_gamecontroller.gamepad_active)
{
_control = global.input_g[arg0];
if (_control == gp_padr)
return "\\*D ";
if (_control == gp_padl)
return "\\*A ";
if (_control == gp_padu)
return "\\*W ";
if (_control == gp_padd)
return "\\*S ";
if (_control == global.button0)
return "\\*Z ";
if (_control == global.button1)
return "\\*X ";
if (_control == global.button2)
return "\\*C ";
}
var left_bracket = (global.lang == "en") ? "[" : "[";
var right_bracket = (global.lang == "en") ? "]" : "]";
_control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket;
if (!is_string(_control))
_control = "[?]";
else
return _control;
} (4), "obj_room_castle_tv_zone_3_slash_Step_0_gml_387_0");
|
|
300
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
301
|
}
|
|
302
|
else
|
|
303
|
{
|
|
304
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
305
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face J* (Kris,Delay 11 it looks like you can use the MAUS with the MOUSE...!)Wait for inputClose Message"\\EJ* (Kris^1, it looks like you can use the MAUS with the MOUSE...!)/%", "obj_room_castle_tv_zone_3_slash_Step_0_gml_392_0" );
|
|
306
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
307
|
}
|
|
308
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
309
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
310
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
311
|
c_panobjc_panobj
function c_panobj(arg0, arg1)
{
c_cmd("panobj", arg0, arg1, 0, 0);
} (kr_actor, 20);
|
|
312
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (21);
|
|
313
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (0);
|
|
314
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
315
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
316
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
317
|
}
|
|
318
|
if (con == 50 && !i_ex(obj_cutscene_master))
|
|
319
|
{
|
|
320
|
con = 100;
|
|
321
|
global.flag[1692] = 1;
|
|
322
|
remove_cat();
|
|
323
|
remove_maus();
|
|
324
|
}
|
|
325
|
if (con == 100 && !d_ex())
|
|
326
|
{
|
|
327
|
con = -1;
|
|
328
|
global.interact = 0;
|
|
329
|
}
|
|
330
|
if (maus_transform)
|
|
331
|
{
|
|
332
|
maus_transform_timer++;
|
|
333
|
if (maus_transform_timer == 1)
|
|
334
|
{
|
|
335
|
maus_flash = instance_create(maus_marker.x, maus_marker.y, obj_whiteout);
|
|
336
|
var _target = maus_marker;
|
|
337
|
with (maus_flash)
|
|
338
|
start_whiteout(4, _target, true);
|
|
339
|
hand_marker = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (maus_marker.x, maus_marker.y, spr_mike_hand);
|
|
340
|
with (hand_marker)
|
|
341
|
{
|
|
342
|
image_xscale = 0;
|
|
343
|
image_yscale = 0;
|
|
344
|
}
|
|
345
|
hand_flash = instance_create(hand_marker.x, hand_marker.y, obj_whiteout);
|
|
346
|
_target = hand_marker;
|
|
347
|
with (hand_flash)
|
|
348
|
start_whiteout(4, _target, true);
|
|
349
|
}
|
|
350
|
if (maus_transform_timer == 6)
|
|
351
|
{
|
|
352
|
snd_play(snd_hypnosis);
|
|
353
|
scr_lerp_var_instance(hand_marker, "image_xscale", 0, 0.5, 4);
|
|
354
|
scr_lerp_var_instance(hand_marker, "image_yscale", 0, 0.5, 4);
|
|
355
|
scr_lerp_var_instance(maus_marker, "image_xscale", 2, 0, 4);
|
|
356
|
scr_lerp_var_instance(maus_marker, "image_yscale", 2, 0, 4);
|
|
357
|
}
|
|
358
|
if (maus_transform_timer == 11)
|
|
359
|
{
|
|
360
|
with (hand_flash)
|
|
361
|
stop_whiteout(4);
|
|
362
|
with (maus_flash)
|
|
363
|
stop_whiteout(4);
|
|
364
|
}
|
|
365
|
if (maus_transform_timer == 15)
|
|
366
|
{
|
|
367
|
maus_transform = false;
|
|
368
|
maus_transform_timer = 0;
|
|
369
|
}
|
|
370
|
}
|