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gml_Object_obj_room_castle_tenna_Step_0

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1
if (tenna_npc != -4)
2
{
3
    if (tenna_con >= 0)
4
    {
5
        if (tenna_con == 0 && !i_ex() && global.interact == 0)
6
        {
7
            tenna_con = 1;
8
            global.interact = 1;
9
            
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers") global.typer = 85; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; ...
("tenna");
10
            msgsetloc(0, 
* This room is FUNKY and FUNNY!Wait for input
"* This room is FUNKY and FUNNY!/", "obj_room_castle_tenna_slash_Step_0_gml_13_0"
);
11
            msgnextloc(
* It may not be my forever home,Delay 11 but for now...Delay 11 wow,Delay 11 you're great hosts!Wait for input
"* It may not be my forever home^1, but for now..^1. wow^1, you're great hosts!/", "obj_room_castle_tenna_slash_Step_0_gml_14_0"
);
12
            msgnextloc(
Face 1* (Not as great a host as me,Delay 11 but what can ya do!?)Wait for inputClose Message
"\\M1* (Not as great a host as me^1, but what can ya do!?)/%", "obj_room_castle_tenna_slash_Step_0_gml_15_0"
);
13
            var d = d_make();
14
            d.side = 0;
15
        }
16
        if (tenna_con == 1 && !d_ex())
17
        {
18
            global.interact = 0;
19
            tenna_con = -1;
20
        }
21
    }
22
    if (global.flag[20 other_text_command] == 1)
23
    {
24
        with (tenna_npc)
25
        {
26
            sprite_index = spr_tenna_whisper;
27
            x = 478;
28
            y = 376;
29
        }
30
        if (!d_ex())
31
        {
32
            with (tenna_npc)
33
            {
34
                sprite_index = spr_tenna_dance_cabbage_smol;
35
                x = xstart;
36
                y = ystart;
37
            }
38
            
scr_flag_set
scr_flag_set

function
scr_flag_set(arg0, arg1)
{ global.flag[arg0] = arg1; if (
scr_debug())
show_debug_message("*** flag [" + string(arg0) + "] updated: " + string(arg1) + " | " + scr_flag_name_get(arg0)); } function scr_setflag(arg0, arg1) {
scr_flag_set(arg0, arg1);
}
(20, 0);
39
        }
40
    }
41
}
42
if (rouxls_npc != -4)
43
{
44
    if (lamp_on && !d_ex())
45
    {
46
        lamp_switch_timer++;
47
        if (lamp_switch_timer == 1)
48
        {
49
            snd_play_x(snd_noise, 0.6, 2);
50
            with (rouxls_npc)
51
                image_index = 1;
52
        }
53
        if ((lamp_switch_timer % 15) == 1)
54
        {
55
            snd_play_x(snd_noise, 0.6, 2);
56
            with (rouxls_npc)
57
                image_index = 0;
58
        }
59
        if ((lamp_switch_timer % 30) == 1)
60
        {
61
            snd_play_x(snd_noise, 0.6, 2);
62
            with (rouxls_npc)
63
                image_index = 1;
64
        }
65
        if (lamp_switch_timer >= 120)
66
        {
67
            lamp_switch_timer = 0;
68
            lamp_on = false;
69
        }
70
    }
71
}