Deltarune (Chapter 4) script viewer

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gml_Object_obj_npc_zapper_Step_0

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1
if (myinteract == 3)
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{
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    sprite_index = spr_npc_zapper_jump;
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    image_speed = 0.2;
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}
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event_inherited();
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if (myinteract == 0)
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{
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    sprite_index = spr_npc_zapper;
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    image_speed = 0;
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    image_index = 0;
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}