|
1
|
event_inherited();
|
|
2
|
var rmx = 686;
|
|
3
|
var rmy = 370;
|
|
4
|
if (state != current_state)
|
|
5
|
{
|
|
6
|
state = current_state;
|
|
7
|
state_init = false;
|
|
8
|
state_loaded = false;
|
|
9
|
}
|
|
10
|
if (state == 0)
|
|
11
|
{
|
|
12
|
if (!state_init)
|
|
13
|
{
|
|
14
|
state_init = true;
|
|
15
|
current_sprite_index = spr_npc_jackenstein;
|
|
16
|
anim_speed = 0;
|
|
17
|
anim_index = 0;
|
|
18
|
state_loaded = true;
|
|
19
|
}
|
|
20
|
}
|
|
21
|
if (state == 1)
|
|
22
|
{
|
|
23
|
if (!state_init)
|
|
24
|
{
|
|
25
|
state_init = true;
|
|
26
|
current_sprite_index = spr_npc_jackenstein_run;
|
|
27
|
anim_speed = 0.4;
|
|
28
|
anim_index = 0;
|
|
29
|
}
|
|
30
|
if (state_loaded)
|
|
31
|
exit;
|
|
32
|
run_timer++;
|
|
33
|
if (run_timer < 60)
|
|
34
|
{
|
|
35
|
if ((run_timer % 6) == 1)
|
|
36
|
snd_play_x(snd_noise, 0.8, 1.8);
|
|
37
|
}
|
|
38
|
if (run_timer == 60)
|
|
39
|
{
|
|
40
|
visible = 0;
|
|
41
|
defeatanim = instance_create(x, y, obj_defeatanim_x);
|
|
42
|
defeatanim.sprite_index = current_sprite_index;
|
|
43
|
defeatanim.image_index = 0;
|
|
44
|
defeatanim.image_speed = 0.4;
|
|
45
|
defeatanim.image_xscale = image_xscale;
|
|
46
|
defeatanim.image_yscale = image_yscale;
|
|
47
|
defeatanim.sweat_offset_x = 90;
|
|
48
|
defeatanim.sweat_offset_y = -6;
|
|
49
|
}
|
|
50
|
if (run_timer == 90)
|
|
51
|
{
|
|
52
|
x = 2080 + rmx;
|
|
53
|
current_sprite_index = spr_npc_jackenstein_cover_face_right;
|
|
54
|
hspeed = 0;
|
|
55
|
var shake = instance_create(x, y, obj_shake);
|
|
56
|
shake.permashake = 1;
|
|
57
|
with (shake)
|
|
58
|
scr_delay_var("permashake", 0, 30);
|
|
59
|
snd_play(snd_closet_impact);
|
|
60
|
snd_play(snd_closet_impact);
|
|
61
|
snd_play(snd_closet_impact);
|
|
62
|
snd_play(snd_glassbreak);
|
|
63
|
}
|
|
64
|
if (run_timer == 150)
|
|
65
|
{
|
|
66
|
visible = 1;
|
|
67
|
state_loaded = true;
|
|
68
|
}
|
|
69
|
}
|
|
70
|
if (state == 2)
|
|
71
|
{
|
|
72
|
if (!state_init)
|
|
73
|
{
|
|
74
|
state_init = true;
|
|
75
|
current_sprite_index = spr_npc_jackenstein_scared;
|
|
76
|
anim_speed = grief ? 0.8 : 0.4;
|
|
77
|
anim_index = 0;
|
|
78
|
state_loaded = true;
|
|
79
|
}
|
|
80
|
}
|
|
81
|
if (state == 3)
|
|
82
|
{
|
|
83
|
if (!state_init)
|
|
84
|
{
|
|
85
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
} (snd_play, 5, snd_wing);
|
|
86
|
state_init = true;
|
|
87
|
current_sprite_index = spr_npc_jackenstein_lift_head_both;
|
|
88
|
anim_speed = 0;
|
|
89
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("anim_index", 0, 4, 15);
|
|
90
|
scr_delay_var("state_loaded", true, 16);
|
|
91
|
}
|
|
92
|
}
|
|
93
|
if (state == 4)
|
|
94
|
{
|
|
95
|
if (!state_init)
|
|
96
|
{
|
|
97
|
snd_play(snd_whip_crack_only);
|
|
98
|
state_init = true;
|
|
99
|
current_sprite_index = spr_npc_jackenstein_lift_head_both;
|
|
100
|
anim_speed = 0;
|
|
101
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("anim_index", 5, 7, 4);
|
|
102
|
scr_delay_var("state_loaded", true, 5);
|
|
103
|
}
|
|
104
|
}
|
|
105
|
if (state == 5)
|
|
106
|
{
|
|
107
|
visible = true;
|
|
108
|
if (!state_init)
|
|
109
|
{
|
|
110
|
state_init = true;
|
|
111
|
current_sprite_index = spr_npc_jackenstein;
|
|
112
|
anim_speed = 0;
|
|
113
|
anim_index = 0;
|
|
114
|
}
|
|
115
|
flash_timer++;
|
|
116
|
if (flash_timer == 1)
|
|
117
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("beam_siner_amt", 0, 0.8, 30, 3, "out");
|
|
118
|
beam_siner += beam_siner_amt;
|
|
119
|
if (flash_timer < 30)
|
|
120
|
beam_alpha = clamp(beam_alpha + (sin(beam_siner) / 2), 0.2, 0.8);
|
|
121
|
else
|
|
122
|
beam_alpha = scr_movetowardsscr_movetowards
function scr_movetowards(arg0, arg1, arg2)
{
if (arg0 == arg1)
return arg0;
else if (arg0 > arg1)
return max(arg0 - arg2, arg1);
else
return min(arg0 + arg2, arg1);
}
function scr_obj_movetowards_obj(arg0, arg1, arg2 = 0, arg3 = 0)
{
scr_obj_movetowards_point(arg0.x + arg2, arg0.y + arg3, arg1);
}
function scr_obj_movetowards_point(arg0, arg1, arg2)
{
var _distance = point_distance(x, y, arg0, arg1);
if (arg2 >= _distance)
{
x = arg0;
y = arg1;
}
else
{
var _direction = point_direction(x, y, arg0, arg1);
x += lengthdir_x(arg2, _direction);
y += lengthdir_y(arg2, _direction);
}
} (beam_alpha, 1, 0.2);
|
|
123
|
if (flash_timer == 45)
|
|
124
|
{
|
|
125
|
play_sound = true;
|
|
126
|
sound_index = audio_play_sound(snd_quake_nes, 1, 1);
|
|
127
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("beam_width", 0, 5, 5, 4, "out");
|
|
128
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("beam_rotation_amt", 0, 0.2, 5, 4, "out");
|
|
129
|
}
|
|
130
|
if (play_sound)
|
|
131
|
{
|
|
132
|
play_sound_pitch += 0.2;
|
|
133
|
audio_sound_pitch(sound_index, play_sound_pitch);
|
|
134
|
}
|
|
135
|
else if (sound_index != -4)
|
|
136
|
{
|
|
137
|
audio_stop_sound(sound_index);
|
|
138
|
}
|
|
139
|
if (flash_timer == 70)
|
|
140
|
{
|
|
141
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("beam_width", 3, 60, 15, 4, "out");
|
|
142
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("beam_rotation_amt", 0.2, 3, 5, 4, "out");
|
|
143
|
scr_delay_var("play_sound", false, 45);
|
|
144
|
scr_delay_var("state_loaded", true, 45);
|
|
145
|
}
|
|
146
|
beam_rotation += beam_rotation_amt;
|
|
147
|
}
|
|
148
|
if (state == 6)
|
|
149
|
{
|
|
150
|
if (!state_init)
|
|
151
|
{
|
|
152
|
state_init = true;
|
|
153
|
current_sprite_index = spr_npc_jackenstein_clutch_head;
|
|
154
|
anim_speed = 0.4;
|
|
155
|
anim_index = 0;
|
|
156
|
state_loaded = true;
|
|
157
|
}
|
|
158
|
}
|
|
159
|
if (state == 7)
|
|
160
|
{
|
|
161
|
if (!state_init)
|
|
162
|
{
|
|
163
|
state_init = true;
|
|
164
|
heal_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (x + 98, y - 10, spr_npc_jackenstein_scared_face);
|
|
165
|
heal_marker.depth = depth - 10;
|
|
166
|
heal_marker.visible = 0;
|
|
167
|
heal_marker.image_alpha = 0;
|
|
168
|
heal_marker.image_blend = c_green;
|
|
169
|
darkened = false;
|
|
170
|
current_sprite_index = spr_npc_jackenstein_scared;
|
|
171
|
anim_speed = 0.4;
|
|
172
|
anim_index = 0;
|
|
173
|
depth = 100000;
|
|
174
|
heal_timer = 0;
|
|
175
|
}
|
|
176
|
if (state_loaded)
|
|
177
|
exit;
|
|
178
|
heal_timer++;
|
|
179
|
if (heal_timer == 1)
|
|
180
|
{
|
|
181
|
heal_marker.visible = 1;
|
|
182
|
heal_marker.image_index = 0;
|
|
183
|
heal_marker.image_speed = anim_speed;
|
|
184
|
scr_lerpvar_instancescr_lerpvar_instance
function scr_lerpvar_instance()
{
__lerpvar = instance_create(0, 0, obj_lerpvar);
__lerpvar.target = argument[0];
__lerpvar.varname = argument[1];
__lerpvar.pointa = argument[2];
__lerpvar.pointb = argument[3];
__lerpvar.maxtime = argument[4];
if (argument_count >= 6)
__lerpvar.easetype = argument[5];
if (argument_count >= 7)
__lerpvar.easeinout = argument[6];
return __lerpvar;
}
function scr_lerp_var_instance()
{
if (argument_count >= 6)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
}
function scr_lerp_instance_var()
{
if (argument_count >= 6)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
} (heal_marker, "image_alpha", 0, 1, 10);
|
|
185
|
}
|
|
186
|
if (heal_timer == 15)
|
|
187
|
{
|
|
188
|
snd_play(snd_power);
|
|
189
|
var healanim = instance_create(heal_marker.x, heal_marker.y, obj_healanim);
|
|
190
|
healanim.target = heal_marker.id;
|
|
191
|
}
|
|
192
|
if (heal_timer == 30)
|
|
193
|
scr_lerpvar_instancescr_lerpvar_instance
function scr_lerpvar_instance()
{
__lerpvar = instance_create(0, 0, obj_lerpvar);
__lerpvar.target = argument[0];
__lerpvar.varname = argument[1];
__lerpvar.pointa = argument[2];
__lerpvar.pointb = argument[3];
__lerpvar.maxtime = argument[4];
if (argument_count >= 6)
__lerpvar.easetype = argument[5];
if (argument_count >= 7)
__lerpvar.easeinout = argument[6];
return __lerpvar;
}
function scr_lerp_var_instance()
{
if (argument_count >= 6)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
}
function scr_lerp_instance_var()
{
if (argument_count >= 6)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
} (heal_marker, "image_alpha", 1, 0, 10);
|
|
194
|
if (heal_timer == 60)
|
|
195
|
{
|
|
196
|
anim_speed = 0;
|
|
197
|
state_loaded = true;
|
|
198
|
grief = false;
|
|
199
|
}
|
|
200
|
}
|
|
201
|
if (state == 8)
|
|
202
|
{
|
|
203
|
if (!state_init)
|
|
204
|
{
|
|
205
|
state_init = true;
|
|
206
|
heal_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (x + 96, y - 20, spr_npc_jackenstein_scared_head);
|
|
207
|
heal_marker.depth = depth - 10;
|
|
208
|
heal_marker.visible = 0;
|
|
209
|
heal_marker.image_alpha = 0;
|
|
210
|
darkened = false;
|
|
211
|
current_sprite_index = spr_npc_jackenstein_scared;
|
|
212
|
anim_speed = grief ? 0.8 : 0.4;
|
|
213
|
anim_index = 0;
|
|
214
|
depth = 100000;
|
|
215
|
heal_timer = 0;
|
|
216
|
}
|
|
217
|
if (state_loaded)
|
|
218
|
exit;
|
|
219
|
heal_timer++;
|
|
220
|
if (heal_timer == 1)
|
|
221
|
{
|
|
222
|
heal_marker.visible = 1;
|
|
223
|
heal_marker.image_index = 0;
|
|
224
|
heal_marker.image_speed = anim_speed;
|
|
225
|
scr_lerpvar_instancescr_lerpvar_instance
function scr_lerpvar_instance()
{
__lerpvar = instance_create(0, 0, obj_lerpvar);
__lerpvar.target = argument[0];
__lerpvar.varname = argument[1];
__lerpvar.pointa = argument[2];
__lerpvar.pointb = argument[3];
__lerpvar.maxtime = argument[4];
if (argument_count >= 6)
__lerpvar.easetype = argument[5];
if (argument_count >= 7)
__lerpvar.easeinout = argument[6];
return __lerpvar;
}
function scr_lerp_var_instance()
{
if (argument_count >= 6)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
}
function scr_lerp_instance_var()
{
if (argument_count >= 6)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
} (heal_marker, "image_alpha", 0, 1, 10);
|
|
226
|
}
|
|
227
|
if (heal_timer == 15)
|
|
228
|
{
|
|
229
|
if (obj_mainchara.x >= (1670 + rmx))
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230
|
snd_play(snd_power);
|
|
231
|
var healanim = instance_create(heal_marker.x, heal_marker.y, obj_healanim_overworld);
|
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232
|
healanim.target = heal_marker.id;
|
|
233
|
}
|
|
234
|
if (heal_timer == 30)
|
|
235
|
scr_lerpvar_instancescr_lerpvar_instance
function scr_lerpvar_instance()
{
__lerpvar = instance_create(0, 0, obj_lerpvar);
__lerpvar.target = argument[0];
__lerpvar.varname = argument[1];
__lerpvar.pointa = argument[2];
__lerpvar.pointb = argument[3];
__lerpvar.maxtime = argument[4];
if (argument_count >= 6)
__lerpvar.easetype = argument[5];
if (argument_count >= 7)
__lerpvar.easeinout = argument[6];
return __lerpvar;
}
function scr_lerp_var_instance()
{
if (argument_count >= 6)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
}
function scr_lerp_instance_var()
{
if (argument_count >= 6)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
} (heal_marker, "image_alpha", 1, 0, 10);
|
|
236
|
if (heal_timer == 50)
|
|
237
|
state_loaded = true;
|
|
238
|
}
|
|
239
|
if (state == 9)
|
|
240
|
{
|
|
241
|
if (!state_init)
|
|
242
|
{
|
|
243
|
state_init = true;
|
|
244
|
hug_timer = 0;
|
|
245
|
current_sprite_index = spr_jackenstein_party_hug;
|
|
246
|
anim_speed = 0;
|
|
247
|
anim_index = 0;
|
|
248
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("anim_index", 0, 5, 30);
|
|
249
|
}
|
|
250
|
hug_timer++;
|
|
251
|
if (hug_timer == 31)
|
|
252
|
{
|
|
253
|
current_sprite_index = spr_jackenstein_party_nuzzle;
|
|
254
|
anim_speed = 0.2;
|
|
255
|
anim_index = 0;
|
|
256
|
state_loaded = true;
|
|
257
|
}
|
|
258
|
}
|
|
259
|
if (state == 10)
|
|
260
|
{
|
|
261
|
if (!state_init)
|
|
262
|
{
|
|
263
|
state_init = true;
|
|
264
|
hug_timer = 0;
|
|
265
|
current_sprite_index = spr_jackenstein_party_hug;
|
|
266
|
anim_speed = 0;
|
|
267
|
anim_index = 5;
|
|
268
|
state_loaded = true;
|
|
269
|
}
|
|
270
|
hug_timer++;
|
|
271
|
if (hug_timer == 6)
|
|
272
|
current_state = 0;
|
|
273
|
}
|
|
274
|
if (state == 11)
|
|
275
|
{
|
|
276
|
if (!state_init)
|
|
277
|
{
|
|
278
|
state_init = true;
|
|
279
|
current_sprite_index = spr_npc_jackenstein_cover_face;
|
|
280
|
anim_speed = 0;
|
|
281
|
anim_index = 0;
|
|
282
|
state_loaded = true;
|
|
283
|
snd_play(snd_wing);
|
|
284
|
scr_shakeobjscr_shakeobj
function scr_shakeobj()
{
var _shakeobj = instance_create(x, y, obj_shakeobj);
_shakeobj.target = id;
if (argument_count >= 1)
{
if (i_ex(argument0))
_shakeobj.target = argument0;
}
if (argument_count >= 2)
{
if (argument1 != -1)
_shakeobj.shakeamt = argument1;
}
if (argument_count >= 3)
{
if (argument2 != -1)
_shakeobj.shakereduct = argument2;
}
with (_shakeobj)
event_user(0);
} ();
|
|
285
|
}
|
|
286
|
}
|
|
287
|
if (state == 12)
|
|
288
|
{
|
|
289
|
if (!state_init)
|
|
290
|
{
|
|
291
|
state_init = true;
|
|
292
|
heal_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (x + 16, y + 26, spr_npc_jackenstein_clutch_head_isolate);
|
|
293
|
heal_marker.depth = depth - 10;
|
|
294
|
heal_marker.visible = 0;
|
|
295
|
heal_marker.image_alpha = 0;
|
|
296
|
darkened = false;
|
|
297
|
current_sprite_index = spr_npc_jackenstein_clutch_head;
|
|
298
|
anim_speed = 0.4;
|
|
299
|
anim_index = 0;
|
|
300
|
depth = 100000;
|
|
301
|
heal_timer = 0;
|
|
302
|
}
|
|
303
|
if (state_loaded)
|
|
304
|
exit;
|
|
305
|
heal_timer++;
|
|
306
|
if (heal_timer == 1)
|
|
307
|
{
|
|
308
|
heal_marker.visible = 1;
|
|
309
|
heal_marker.image_index = 0;
|
|
310
|
heal_marker.image_speed = anim_speed;
|
|
311
|
scr_lerpvar_instancescr_lerpvar_instance
function scr_lerpvar_instance()
{
__lerpvar = instance_create(0, 0, obj_lerpvar);
__lerpvar.target = argument[0];
__lerpvar.varname = argument[1];
__lerpvar.pointa = argument[2];
__lerpvar.pointb = argument[3];
__lerpvar.maxtime = argument[4];
if (argument_count >= 6)
__lerpvar.easetype = argument[5];
if (argument_count >= 7)
__lerpvar.easeinout = argument[6];
return __lerpvar;
}
function scr_lerp_var_instance()
{
if (argument_count >= 6)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
}
function scr_lerp_instance_var()
{
if (argument_count >= 6)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
} (heal_marker, "image_alpha", 0, 1, 10);
|
|
312
|
}
|
|
313
|
if (heal_timer == 15)
|
|
314
|
{
|
|
315
|
snd_play(snd_power);
|
|
316
|
var healanim = instance_create(heal_marker.x, heal_marker.y, obj_healanim);
|
|
317
|
healanim.target = heal_marker.id;
|
|
318
|
}
|
|
319
|
if (heal_timer == 30)
|
|
320
|
scr_lerpvar_instancescr_lerpvar_instance
function scr_lerpvar_instance()
{
__lerpvar = instance_create(0, 0, obj_lerpvar);
__lerpvar.target = argument[0];
__lerpvar.varname = argument[1];
__lerpvar.pointa = argument[2];
__lerpvar.pointb = argument[3];
__lerpvar.maxtime = argument[4];
if (argument_count >= 6)
__lerpvar.easetype = argument[5];
if (argument_count >= 7)
__lerpvar.easeinout = argument[6];
return __lerpvar;
}
function scr_lerp_var_instance()
{
if (argument_count >= 6)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
}
function scr_lerp_instance_var()
{
if (argument_count >= 6)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
} (heal_marker, "image_alpha", 1, 0, 10);
|
|
321
|
if (heal_timer == 50)
|
|
322
|
{
|
|
323
|
with (heal_marker)
|
|
324
|
instance_destroy();
|
|
325
|
anim_speed = 0;
|
|
326
|
grief = true;
|
|
327
|
state_loaded = true;
|
|
328
|
}
|
|
329
|
}
|
|
330
|
if (state == 13)
|
|
331
|
{
|
|
332
|
if (!state_init)
|
|
333
|
{
|
|
334
|
state_init = true;
|
|
335
|
current_sprite_index = spr_npc_jackenstein_talk;
|
|
336
|
anim_speed = 0;
|
|
337
|
anim_index = 0;
|
|
338
|
state_loaded = true;
|
|
339
|
}
|
|
340
|
if (i_ex(obj_writer) && global.typer == 83)
|
|
341
|
{
|
|
342
|
if (obj_writer.halt >= 1)
|
|
343
|
{
|
|
344
|
anim_speed = 0;
|
|
345
|
anim_index = 0;
|
|
346
|
}
|
|
347
|
else
|
|
348
|
{
|
|
349
|
anim_speed = 0.2;
|
|
350
|
}
|
|
351
|
}
|
|
352
|
else
|
|
353
|
{
|
|
354
|
anim_speed = 0;
|
|
355
|
anim_index = 0;
|
|
356
|
}
|
|
357
|
}
|